Search found 724 matches

by Paradox
Tue Aug 28, 2012 11:30 am
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: MT1.3b87.02 Campaign Framework
Replies: 252
Views: 67448

Re: MT1.3b87.02 Campaign Framework (LATEST VERSION)

I am unable to reproduce this. When I setup 2 weapons (one primary/one secondary) everything works fine (if off-hand light & Two-weapon fighting, then -2/-2 on attacks; secondary gets 1/2 strength bonus). Check out the token named "Smoke" in the framework for an example (specifically ...
by Paradox
Mon Aug 27, 2012 2:50 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: MT1.3b87.02 Campaign Framework
Replies: 252
Views: 67448

Re: MT1.3b87.02 Campaign Framework (LATEST VERSION)

:)

I had a question / bug report a few posts up? I think it might have gotten buried?

Could someone check it out and see if I have it set up wrong, or if the framework is actually bugging?

Thanks!
by Paradox
Thu Aug 23, 2012 11:28 am
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: MT1.3b87.02 Campaign Framework
Replies: 252
Views: 67448

Re: MT1.3b87.02 Campaign Framework (LATEST VERSION)

Hey guys, I think I have found some kind of bug, or.. I am really a lot more confused about the settings than I realized.. But I am leaning towards a bug. We're trying to set up a Two-Weapon Fighting Attack, and have the second weapon only receive half of the Strength bonus. ASSUMPTIONS: Two Weapon ...
by Paradox
Thu Aug 16, 2012 7:13 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: MT1.3b87.02 Campaign Framework
Replies: 252
Views: 67448

Re: MT1.3b87.02 Campaign Framework (LATEST VERSION)

Did you/he set the secondary weapon to secondary? Also, is the weapon set as manufactured. I'm not sure if the code checks for that, but only manufactured weapons get 1/2 strength (I think). I don't know, but there is a good chance he didn't. Thanks for that reminder, I'll have him test that, and i...
by Paradox
Thu Aug 16, 2012 6:56 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: MT1.3b87.02 Campaign Framework
Replies: 252
Views: 67448

Re: MT1.3b87.02 Campaign Framework (LATEST VERSION)

Hi Lindsay! Long time user! Still enjoying it! I recently trained some of my players to be GMs and give me a break. One of them noticed an issue I never noticed myself. He reports that when setting up a two-weapon attack (with the appropriate feat) the light weapon damage roll comes in with the full...
by Paradox
Sat Feb 11, 2012 11:35 am
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: MT1.3b86.03 Campaign Framework (Old Version)
Replies: 131
Views: 59530

Re: MT1.3b86.03 Campaign Framework (LATEST VERSION)

I'm teaching a friend to use Maptools so I can actually play! But he's running into an error that doesn't happen for me. When he goes to Edit Globals to use the handout configuration he gets an error: Error processing "FOREACH" option: java.lang.IndexOutOfBoundsException: Index: 0, Size: 0...
by Paradox
Wed Dec 07, 2011 7:01 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: MT1.3b87.02 Campaign Framework
Replies: 252
Views: 67448

Re: MT1.3b86.04 Campaign Framework (Under Construction)

Just a quick post so that when this thread is updated I'll get an email.
Looking forward to it.
by Paradox
Wed Dec 07, 2011 6:59 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: MT1.3b86.03 Campaign Framework (Old Version)
Replies: 131
Views: 59530

Re: MT1.3b86.03 Campaign Framework (LATEST VERSION)

Thanks again for the help! I have it setup Active Mods with three conditions under the "Lycanthropy" tab. "Lycanthrope" that is checked when someone is actually a Lycanthrope, and that in turns adds in the +2 WIS and -2 CHR. In addition I have "Lycanthropy (Afflicted) - Hyb...
by Paradox
Thu Sep 22, 2011 3:14 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: Idea/Suggestion for Enlarge/Reduce Person Attack Macro
Replies: 5
Views: 8156

Re: Idea/Suggestion for Enlarge/Reduce Person Attack Macro

Wouldn't it be easier to just add the weapons a second time with (Enlarged) or (Reduced) in the weapons setup? If they use it all the time I think this would work for now. At least until someone re-writes the attack system to use JSON's and can be manipulable(sp?) by the Active Mods system. Should ...
by Paradox
Thu Sep 22, 2011 1:59 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: Idea/Suggestion for Enlarge/Reduce Person Attack Macro
Replies: 5
Views: 8156

Idea/Suggestion for Enlarge/Reduce Person Attack Macro

This is just an idea/suggestion. I'm not really a coder, but I use the PF framework enough to be a little dangerous. My players use Enlarge Person all the time. We have an existing Active Mod that works just fine, no complaints. The limitation, of course, is that the attack macro can't assume any in...
by Paradox
Tue Sep 20, 2011 7:50 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: MT1.3b86.03 Campaign Framework (Old Version)
Replies: 131
Views: 59530

Re: MT1.3b86.03 Campaign Framework (LATEST VERSION)

Cool, now I know not to be afraid to settle in with r3 for awhile.

Thanks! And thanks for your work, as always!
by Paradox
Tue Sep 20, 2011 11:50 am
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: MT1.3b86.03 Campaign Framework (Old Version)
Replies: 131
Views: 59530

Re: MT1.3b86.03 Campaign Framework (LATEST VERSION)

I completely missed the updates in the new thread. What a surprise this is!

I was just about to start a new campaign file, so this is most welcome.

EDIT: if I get started with r3, will I just be able to export my maps and tokens to r4?

Or should I wait for a day or two? (though I hate to push)
by Paradox
Mon Jul 11, 2011 10:06 am
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: [D&D3.5 + Pathfinder] MT1.3b86 Campaign Macros r01
Replies: 175
Views: 70806

Re: [D&D3.5 + Pathfinder] MT1.3b86 Campaign Macros r01

I am sorry about the Monks. :( I suppose one short term solution is to go into the Active Mods, and deactivate the Flurry of Blows mod after the Player's turn is over? ****************** New stuff: 1.) We're not sure the intent with the Charge/Lunge/Cleave mod. It might be that we were not using it ...
by Paradox
Sun Jul 10, 2011 11:38 am
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: [D&D3.5 + Pathfinder] MT1.3b86 Campaign Macros r01
Replies: 175
Views: 70806

Re: [D&D3.5 + Pathfinder] MT1.3b86 Campaign Macros r01

Lindsay, I found a small bug. The CMD / CMD-FF values on the mouseover screen don't appear to readjust when an active mod is added over removed. In fact they appear to increment updwards, but the don't go back down. Even when you use the clear all mods function on the Edit Character Mod. This sounds...

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