Search found 4 matches

by midnightdl
Thu Jul 16, 2020 6:10 pm
Forum: D&D 5e Frameworks
Topic: Melek's Simple 5e Framework - Updated 8/6/20 - Version 2.2.1
Replies: 48
Views: 6902

Re: Melek's Simple 5e Framework - Updated 5/14/20 - Version 2.1

itisteddy, try the fixed version of your file. There was corruption in content.xml Line <entry> <int>17</int> <net.rptools.maptool.model.MacroButtonProperties> <macroUUID>f7543936-9e1a-436d-96fe-7ed3fdc4d831</macroUUID> <saveLoc`tion>Token</saveLocation> <index>17</index> <colorKey>#dada9a</colorKey...
by midnightdl
Wed May 20, 2020 10:46 pm
Forum: MapTool
Topic: Macro Performance Tuning
Replies: 5
Views: 274

Re: Macro Performance Tuning

ok, will put together a PR - I'm on discord (nmeier), wasn't sure if convo like this can be handled in chat. One thing aside from string/list performance I realized for anyone reading is that a if() roll option doesn't mean what I thought it would if combined with foreach: for example this if/foreac...
by midnightdl
Tue May 19, 2020 3:37 pm
Forum: MapTool
Topic: Macro Performance Tuning
Replies: 5
Views: 274

Re: Macro Performance Tuning

My plan was to update tokens spread across multiple maps with latest state after editing, kind of a refresh from original, as every token copied starts its own life, even though I'm updating e.g. handout info centrally. Looping over many tokens, finding a 'master token' I started with assembling all...
by midnightdl
Mon May 18, 2020 10:55 pm
Forum: MapTool
Topic: Macro Performance Tuning
Replies: 5
Views: 274

Macro Performance Tuning

I've been investigating why a macro I wrote is so terribly slow and tuned it but also tested out and profiled performance improvements in macro functions. These changes let me run a macros up to 5 times faster (this is mostly in the str functions codebase that requires O(n) for many operations where...

Go to advanced search