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by wolph42
Mon Oct 18, 2021 8:33 am
Forum: MapTool
Topic: Default JVM Heap Settings
Replies: 3
Views: 67

Re: Default JVM Heap Settings

RedDog wrote:
Mon Oct 18, 2021 6:41 am
I assume you have no idea if the Settings/Startup fields are supposed to show the values used at launch? That would be a helpful point of reference.
you're assumption is correct!
by wolph42
Mon Oct 18, 2021 6:18 am
Forum: MapTool
Topic: Default JVM Heap Settings
Replies: 3
Views: 67

Re: Default JVM Heap Settings

this is what i communicate with my players after a MT update: Locate the maptool.cfg file under the app folder in your MapTool install directory. usually C:\Users[NAME]\AppData\Local\MapTool8\app\MapTool.cfg Under [JavaOptions set the following: -Xmx8G -Xms1G -Xss8M the default xmx is 4G, but im usi...
by wolph42
Mon Oct 18, 2021 6:11 am
Forum: Macros
Topic: Odd if-listAppend results
Replies: 3
Views: 42

Re: Odd if-listAppend results

To explain: no bug, you're code is wrong! The core lesson: All maptool functions RETURN a result and NEVER ASSIGN a result to a variable! Hence that last part you need to do yourself. In this case your listAppend result is never assigned to a value so gets lost each time. That is tStateInfo remains ...
by wolph42
Sun Oct 17, 2021 10:26 am
Forum: Drop-In Macro Resources
Topic: Wolph42's 'Drop-in' Bag of MT Tricks v.49
Replies: 111
Views: 40198

Re: Wolph42's 'Drop-in' Bag of MT Tricks v.49

Cool. I'll need to get that in case mine isn't the most recent. Off-topic question: We still have the 2-Code Level issue? I've been coding in Mote for the past few years and have just returned to Maptool. yes and no. At its core MT still has the 2 level restriction, however I've devised a way aroun...
by wolph42
Sat Oct 16, 2021 7:53 pm
Forum: Drop-In Macro Resources
Topic: Wolph42's 'Drop-in' Bag of MT Tricks v.49
Replies: 111
Views: 40198

Re: Wolph42's 'Drop-in' Bag of MT Tricks v.49

ok fixed it in version 49l
by wolph42
Sat Oct 16, 2021 7:52 pm
Forum: D&D 5e Frameworks
Topic: 5e D&D Framework
Replies: 205
Views: 76842

Re: 5e D&D Framework

and its fixed: version 49l
by wolph42
Sat Oct 16, 2021 7:34 pm
Forum: D&D 5e Frameworks
Topic: 5e D&D Framework
Replies: 205
Views: 76842

Re: 5e D&D Framework

ah so thats the issue. someone else reported the issue with the bot, but was not sure what the exact cause was. now it is. i;ll fix that
by wolph42
Sat Oct 16, 2021 7:03 pm
Forum: Drop-In Macro Resources
Topic: Wolph42's 'Drop-in' Bag of MT Tricks v.49
Replies: 111
Views: 40198

Re: Wolph42's 'Drop-in' Bag of MT Tricks v.49

I haven't tested version10 yet so its possible that something is going wrong there. ill keep an eye out for when this happens.
by wolph42
Wed Oct 13, 2021 10:45 am
Forum: Campaign Frameworks
Topic: Hero 6th Edition Framework
Replies: 496
Views: 57150

Re: Hero 6th Edition Framework

Hi, good to hear you're taking over. make sure that you create a new post (new topic) when you release something and place a post in this section pointing out to that new topic. This way you have full control over the forum topic and you can change the OP, which is the first thing people will look a...
by wolph42
Tue Oct 12, 2021 6:03 am
Forum: Announcements
Topic: MapTool 1.10.0 Available for Download
Replies: 0
Views: 77

MapTool 1.10.0 Available for Download

New MT version available: 1.10 Downloads: https://github.com/RPTools/maptool/releases/tag/1.10.0 Change Log: https://github.com/RPTools/maptool/blob/1.10.0/CHANGE_LOG.md Highlights *User database with encrypted passwords and public key support for logging in to MapTool servers plus macro functions f...
by wolph42
Tue Oct 12, 2021 6:00 am
Forum: Requests for HELLLLP!
Topic: I updated my Maptool to 1.10.0, and now I can't close or exit the tab.
Replies: 3
Views: 50

Re: I updated my Maptool to 1.10.0, and now I can't close or exit the tab.

thanks for reporting, ive put it through to the devs. you can also check out hte discord channel see link in sig.
if need be you can remove the install and use 193 for now instead:
https://github.com/RPTools/maptool/releases/tag/1.9.3
by wolph42
Wed Oct 06, 2021 12:58 pm
Forum: Campaign Frameworks
Topic: [Dark Heresy-RT-Deathwatch-BC-OW] W40K-RPG_FW v8.5.1
Replies: 437
Views: 102767

Re: [Dark Heresy-RT-Deathwatch-BC-OW] W40K-RPG_FW v8.5.1

Telemachus wrote:
Wed Oct 06, 2021 6:17 am
Hi, was just trying to dl this and the link for the .campaign file gives me a dropbox 404.

Is the link down or am i just being a derp?
nope, its the infinately reliability of dropbox...once a great tool not anymore. Fixed link
by wolph42
Wed Oct 06, 2021 3:54 am
Forum: Campaign Frameworks
Topic: [Dark Heresy-RT-Deathwatch-BC-OW] W40K-RPG_FW v8.5.1
Replies: 437
Views: 102767

Re: [Dark Heresy-RT-Deathwatch-BC-OW] W40K-RPG_FW v8.5.1

Full Bleed wrote:
Wed Oct 06, 2021 1:13 am
FYI, None of the images in the second post seem to work.
thanks for the heads up, it appears that photobucket kicked my account a while back without mentioning it to me... not sure whether i have those pics still around. sigh nothing so fickle as the interweb...
by wolph42
Tue Oct 05, 2021 4:48 pm
Forum: Campaign Frameworks
Topic: [Dark Heresy-RT-Deathwatch-BC-OW] W40K-RPG_FW v8.5.1
Replies: 437
Views: 102767

Re: [Dark Heresy-RT-Deathwatch-BC-OW] W40K-RPG_FW v8.5.1

bugfix in attack macros for the rogue trader ships. version 8.5.1
by wolph42
Tue Sep 28, 2021 10:20 am
Forum: User Creations
Topic: Framework Blood & Bile
Replies: 2
Views: 79

Re: Framework Blood & Bile

a beautiful addition to the existing frameworks! Thank you!

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