Search found 274 matches

by giliath
Thu Feb 13, 2014 9:40 am
Forum: General Discussion
Topic: Mote Kickstarter: We are going LIVE!
Replies: 296
Views: 33048

Re: Mote Kickstarter: We are going LIVE!

Good luck, I am glad to see someone finding value in this and trying to breath life into it for another decade. Wish you the best!
by giliath
Tue Jan 13, 2009 3:41 pm
Forum: DiceTool
Topic: help with function
Replies: 2
Views: 6417

Re: help with function

I believe the results of javascript functions are always floating point numbers, but it has been a long time since this code was messed with.

The coloration issue seems like a bug in DiceTool, so I doubt there is a work around.

~David
by giliath
Mon Oct 13, 2008 3:52 pm
Forum: DiceTool
Topic: Random Number Picker – Formula Dé
Replies: 9
Views: 9381

Not really no. Your best bet is to figure out the cooresponding equation, since it is not technically d30 (that would imply a 30 sided die). If you want to create an expression that generates the numbers 20-30 (inclusive of both 20 and 30) then d11+19 should work as long as you are looking for a sta...
by giliath
Fri Sep 12, 2008 12:15 pm
Forum: Developer Notes
Topic: 1.3b42 Progress
Replies: 134
Views: 13428

So what's the plan with storing images in JSON? Would the image be converted to some encoded format and then the decode function would be called inside the object definition? The file format is not changing, just some of the way we store data within the file. The files are currently .zips that cont...
by giliath
Fri Sep 12, 2008 12:12 pm
Forum: Developer Notes
Topic: 1.3b42 Progress
Replies: 134
Views: 13428

If you read this far, say woo hoo. Woo Hoo and a question. Will there be a program document that includes all the function names and their uses? I'm already fairly overwhelmed by all the macro stuff, and can only imagine my head 'splodin' when I start trying to use the scripting. Documentation is a...
by giliath
Fri Sep 12, 2008 11:44 am
Forum: Developer Notes
Topic: 1.3b42 Progress
Replies: 134
Views: 13428

A question for Giliath: I see where you load the local javascript files in the script manager class. Any chance that will eventually provide support for http access to load javascript files from a remote web server? Then a community script file for a game system could be maintained either here or o...
by giliath
Mon Aug 25, 2008 1:19 pm
Forum: MapTool
Topic: Tooltips for roll expansion
Replies: 230
Views: 15009

We love community led development and contributions. That said, we need contributors to communicate directly with myself and giliath whenever they are considering making a large or invasive change. Also, keep in mind, we have to coordinate simultaneous changes, keep a consistent and solid base, so ...
by giliath
Wed Aug 20, 2008 3:12 pm
Forum: General Discussion
Topic: For those in the CASE discussion
Replies: 45
Views: 3135

Ack! No way. I realize why it might be complicated to give us direct access to the normal dice rolling stuff, but at the very least there should be something like a roll() method always in scope to use instead. LOL... Great suggestion, although the code was more to suggest how the expressions and j...
by giliath
Wed Aug 20, 2008 9:49 am
Forum: General Discussion
Topic: For those in the CASE discussion
Replies: 45
Views: 3135

Giliath, I appreciate your action, as it on the surface placates both parties. Question though. If someone just uses "A == a" without using the neqs deal, what will it return? If it does not return TRUE then it will not help non-coders, cause remembering "neqs" is harder than re...
by giliath
Tue Aug 19, 2008 5:34 pm
Forum: General Discussion
Topic: For those in the CASE discussion
Replies: 45
Views: 3135

Wow, this has almost turned to a religious debate. Kinda scary. The macros and expressions are intended to be the easier form of what is eventually coming. Full script integration. With the full script integration, you are going to probably be able to use JavaScript or some other scripting language ...
by giliath
Mon Aug 18, 2008 11:14 am
Forum: General Discussion
Topic: Unable build Dicelib and Dicetool
Replies: 5
Views: 529

Can you supply the error you are getting for DiceTool. It looks to be building for me and I have not done any changes in a very long time. Look at the code in JavascriptFunction within DiceTool for how to get at variables. The resultset, row, vars, rand and out are all assigned as variables. You sho...
by giliath
Thu Jul 31, 2008 6:50 pm
Forum: Documentation Requests/Discussion
Topic: Documentation updated: Parser
Replies: 11
Views: 1765

RPTroll wrote:wow. when did occ get added?
In a world of acronyms, here is how I parsed this statement:

wow. when did oracle county choppers get added?

wow. when did Office of the Comptroller of the Currency get added?

wow. when did Onondaga Community College get added?

Could you clarify please?
by giliath
Thu Jul 31, 2008 6:32 pm
Forum: Documentation Requests/Discussion
Topic: Documentation updated: Parser
Replies: 11
Views: 1765

Documentation updated: Parser

I have done some slight updating on the parser documentation. You can get at the links here: http://rptools.net/doku.php?id=maptooldoc_1_3:chat Scroll down to the bottom and there are 2 links in the Parser Macro Functions section. http://rptools.net/doku.php?id=parser and http://rptools.net/doku.php...
by giliath
Mon Jul 28, 2008 5:51 pm
Forum: Announcements
Topic: MapTool 1.3 Development Build 38
Replies: 153
Views: 14996

Okay, I fixed a few things that will be in the next build. ==, (added !=) Added true/false constants. We now allow comments in the form of // Comments. The parser always supported multilines, but the piece in MapTool that feeds the parser doesn't, so we gotta get Trevor to update that. *hint hint* A...
by giliath
Mon Jul 28, 2008 12:05 pm
Forum: Announcements
Topic: MapTool 1.3 Development Build 38
Replies: 153
Views: 14996

Hey Giliath! I just want to say thank-you for the if() statement. It is making my macros <i>so</i> much easier to read (and to debug!) It's much appreciated. No problem, thanks to everyone for all the great feedback and bug reports. It is pretty cool to see something used this aggressively.

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