Search found 287 matches
- Tue Jun 07, 2011 6:58 pm
- Forum: Announcements
- Topic: MapTool 1.3 Final, patch03 (build 86)
- Replies: 100
- Views: 30801
Re: MapTool 1.3 Final, patch03 (build 86)
So my group hasn't updated in a while - is it worth it for us to move from b77 to this build? b77 has been very stable for us, after a bit of problems with our previous upgrade attempt, anytime I mention upgrading again, I get lots of grumbles.
- Sat Apr 09, 2011 10:47 pm
- Forum: Macros
- Topic: Simple Catch Phrases and standard action Macro(s)
- Replies: 14
- Views: 1095
Re: Simple Catch Phrases and standard action Macro(s)
thanks alias. I wasn't even close, as I thought I had to be doing more with json specific commands. And as for my little tantrum earlier - I do understand why the macro language is the way that it is. It doesn't make me like it any better, but I can forgive it since MT isn't a commercial product. I'...
- Sat Apr 09, 2011 3:02 am
- Forum: Macros
- Topic: Simple Catch Phrases and standard action Macro(s)
- Replies: 14
- Views: 1095
Re: Simple Catch Phrases and standard action Macro(s)
So I got this working: [H: speeches = getSpeechNames("json")] [H: numSpeeches = json.length(speeches)] [H: speechID = 0] [h: input( "speechID | 0 | Speech No:")] [R, if(numSpeeches > 0): randomSpeech = getSpeech(json.get(speeches,speechID))] But what I'd like it to do is give me ...
- Fri Apr 08, 2011 10:57 pm
- Forum: Macros
- Topic: Simple Catch Phrases and standard action Macro(s)
- Replies: 14
- Views: 1095
Re: Simple Catch Phrases and standard action Macro(s)
I'm getting really frustrated with this. MT's macro language is such an unorganized mish-mash of various other things, I wind up getting pissed off every time I try to deal with anything beyond simple die rolls.
- Fri Apr 08, 2011 2:31 am
- Forum: Macros
- Topic: Simple Catch Phrases and standard action Macro(s)
- Replies: 14
- Views: 1095
Re: Simple Catch Phrases and standard action Macro(s)
I don't want to use a centralized token - which is why I'm writing something instead of using one of the excellent resources like the Canned Speech or Message Manager tokens. In addition to using this macro for my NPCs, I want to offer it to my players so they can use it for their characters as well.
- Fri Apr 08, 2011 2:27 am
- Forum: User Creations
- Topic: [Coming Soon] Infinity ball of doom.
- Replies: 13
- Views: 1828
Re: [Coming Soon] Infinity ball of doom.
That may be the problem - I'm using b77 still.aliasmask wrote:I'm using b84.
- Fri Apr 08, 2011 12:58 am
- Forum: Macros
- Topic: Simple Catch Phrases and standard action Macro(s)
- Replies: 14
- Views: 1095
Re: Simple Catch Phrases and standard action Macro(s)
I figured out I can use getSpeech, getSpeechName, and saySpeech to store and build my list of canned speeches. That definitely makes things easier.
- Fri Apr 08, 2011 12:37 am
- Forum: Macros
- Topic: Simple Catch Phrases and standard action Macro(s)
- Replies: 14
- Views: 1095
Re: Simple Catch Phrases and standard action Macro(s)
aliasmask - thanks, I tried to look at your token to see what you did, but it won't open. I posted the error I got in your thread.
- Fri Apr 08, 2011 12:07 am
- Forum: User Creations
- Topic: [Coming Soon] Infinity ball of doom.
- Replies: 13
- Views: 1828
Re: [Coming Soon] Infinity ball of doom.
When I try and drag this to my map, I get the following error(s): com.thoughtworks.xstream.converters.ConversionException: propertyMapCI : propertyMapCI : propertyMapCI : propertyMapCI ---- Debugging information ---- message : propertyMapCI : propertyMapCI cause-exception : com.thoughtworks.xstream....
- Thu Apr 07, 2011 11:05 pm
- Forum: Macros
- Topic: Simple Catch Phrases and standard action Macro(s)
- Replies: 14
- Views: 1095
Simple Catch Phrases and standard action Macro(s)
I'm trying to create some simple macros with stock catchphrases or actions that I can attach to NPC tokens. This is for stuff that NPCs say or do often, like Robin saying "Holy Smokes, Batman", or Gary Coleman's "Watch you talking about Willis?", or Duncan McLeod removing another...
- Wed Apr 06, 2011 10:31 pm
- Forum: General Discussion
- Topic: Troubleshooting some network issues.
- Replies: 7
- Views: 1145
Re: Troubleshooting some network issues.
I know - I was so pissed at myself when I found it I had to laugh myself. All my years of hardware trouble shooting and electronics experience, I should have realized it was there in the first few troubleshooting steps I took. (It must've been a router since a switch would not have been blocking pac...
- Wed Apr 06, 2011 4:52 pm
- Forum: General Discussion
- Topic: Troubleshooting some network issues.
- Replies: 7
- Views: 1145
Re: Troubleshooting some network issues.
Thanks for the suggestions. Turns out I didn't need them - forgot to get back here and post what I found. Turns out I had forgotten about putting in a network switch while installing another cable run for a Roku settop box long ago. That switch had fallen down behind the desk, and was connected to t...
- Thu Mar 17, 2011 1:23 am
- Forum: General Discussion
- Topic: Troubleshooting some network issues.
- Replies: 7
- Views: 1145
Troubleshooting some network issues.
Posting this here, because I'm not even really sure where to begin to look for help. Here's the situation - I have an older HP desktop that I've been using as my primary MT PC. It also acts as a kind of "server" for my various game related documents, our family photos, music collection, et...
- Tue Dec 14, 2010 4:05 am
- Forum: Macros
- Topic: MT "broke" my macros - best way to fix.
- Replies: 2
- Views: 486
Re: MT "broke" my macros - best way to fix.
Awesome. I hoped it was that easy of a fix for me. I just updated my laptop to b77, and it worked fine for me again.
Appreciate the insight.
Appreciate the insight.
- Mon Dec 13, 2010 6:42 pm
- Forum: Macros
- Topic: MT "broke" my macros - best way to fix.
- Replies: 2
- Views: 486
MT "broke" my macros - best way to fix.
My group had been running on 1.3b63 or 65 for a long while, using a WFRP framework from emirkol that I modified. About 4-5 sessions ago, we finally upgraded to 1.3b75, and it ran fine for a few sessions with no apparent problems. Last session, we had our first combat in awhile, and I discovered that...