Search found 99 matches

by hyperactiveChipmunk
Sun May 31, 2009 2:43 pm
Forum: D&D 4e Frameworks
Topic: 4e interactive sheet & utilities
Replies: 1726
Views: 163629

Re: 4e interactive sheet & utilities

One more bug: in the Equipment field of the Equipment tab, if you have HTML line breaks in the field, it jacks up when you open it for editing again. Also, a question: am I missing something, or is there no way to specify bonuses on a magic item? Amulets, for instance, add their enhancement bonus to...
by hyperactiveChipmunk
Fri May 29, 2009 3:04 am
Forum: Bug Reports
Topic: [1.3b50] Duplicate token numbering
Replies: 20
Views: 2407

Re: [1.3b50] Duplicate token numbering

galneweinhaw wrote:Can't check now, but I think it was a token that I pulled in from windows explorer, as opposed to from within the maptool directory.
I can cross that out as a possibile underlying cause. I get the same bug in Linux, and I've never used external drag/drop.

-hC
by hyperactiveChipmunk
Tue May 26, 2009 8:35 am
Forum: Resolved
Topic: [1.3b56] Fine drawing and vbl bugs (list of them)
Replies: 5
Views: 1433

Re: [1.3b56] Fine drawing and vbl bugs (list of them)

I think I love you.

*hug*?

-hC
by hyperactiveChipmunk
Mon May 25, 2009 4:30 am
Forum: Developer Notes
Topic: MT 1.3b57 Progress
Replies: 135
Views: 11464

Re: MT 1.3b57 Progress

Be that as it may, this does not seem to be an option in Photoshop. There are two options for PNG output: PNG8 and PNG24. PNG 8 only supports one level of transparency. Intermediate levels of transparency may be dithered or matted, but cannot retain multilevel transparency. You can select multiple ...
by hyperactiveChipmunk
Mon May 25, 2009 3:29 am
Forum: Developer Notes
Topic: MT 1.3b57 Progress
Replies: 135
Views: 11464

Re: MT 1.3b57 Progress

Be that as it may, this does not seem to be an option in Photoshop. There are two options for PNG output: PNG8 and PNG24. PNG 8 only supports one level of transparency. Intermediate levels of transparency may be dithered or matted, but cannot retain multilevel transparency. You can select multiple ...
by hyperactiveChipmunk
Sun May 24, 2009 6:38 pm
Forum: Developer Notes
Topic: MT 1.3b57 Progress
Replies: 135
Views: 11464

Re: MT 1.3b57 Progress

That looks like a good idea, but my GIMP 2.2 doesn't support it (I'm downloading 2.6 to see if it's there). Otherwise, APNG seems the way to go. GIMP unfortunately has no plugins for it, and none seem to be under development. I was going to write one, but I figured someone else would. Guess not. >8...
by hyperactiveChipmunk
Sun May 24, 2009 4:18 pm
Forum: Developer Notes
Topic: MT 1.3b57 Progress
Replies: 135
Views: 11464

Re: MT 1.3b57 Progress

Nice thing about the APNG format is that it falls back nicely to PNG. Additional frames are stored as custom chunks which are ignored by the PNG spec, but the initial image is encoded as any other PNG. Should be able to just ignore those chunks when it's convenient.

-hC
by hyperactiveChipmunk
Sun May 24, 2009 2:42 pm
Forum: Developer Notes
Topic: MT 1.3b57 Progress
Replies: 135
Views: 11464

Re: MT 1.3b57 Progress

Hawke wrote:I don't have any experience, but it seems like http://animatedpng.com/ is the solution to the animated gif problems.
Like so:
Image

(quick 'n' dirty with blender/gimp, don't crucify me because it's ugly)

-hC
by hyperactiveChipmunk
Fri May 15, 2009 12:13 pm
Forum: MapTool
Topic: WoTC DM Survey Asks about Maptools or Fantasy Grounds
Replies: 30
Views: 31212

Re: WoTC DM Survey Asks about Maptools or Fantasy Grounds

After all - MapTool does not explicitly support any given game system, but I don't see a reason to refuse to add a feature that supports one unless it's a) not worth implementing or devastating to performance, b) actually prevents MapTool from being as system-neutral as it should be, or c) legally ...
by hyperactiveChipmunk
Fri May 15, 2009 9:42 am
Forum: MapTool
Topic: MT and linux
Replies: 6
Views: 516

Re: MT and linux

Just edit the shell script/command you use to launch the .jar. One of the options set on the command line is the allotted memory. For instance, for maximum 1024MB memory and 2M stack size:

Code: Select all

java -Xmx1024M -Xss2M -jar maptool-*.jar run
-hC
by hyperactiveChipmunk
Fri May 15, 2009 9:36 am
Forum: MapTool
Topic: WoTC DM Survey Asks about Maptools or Fantasy Grounds
Replies: 30
Views: 31212

Re: WoTC DM Survey Asks about Maptools or Fantasy Grounds

However, setting that aside, there's still the Corner-based vision that has had a couple recent posts. Workarounds exist, but for actual support of that type of vision (similar to how MT can do one-one-one diagonals), corner based sight is needed (again - needed if we want true D&D 4th Edition ...
by hyperactiveChipmunk
Fri May 15, 2009 9:31 am
Forum: User Creations
Topic: Dungeon Floors and Rooms
Replies: 9
Views: 2089

Re: Dungeon Floors and Rooms

Excellent!

-hC
by hyperactiveChipmunk
Thu May 14, 2009 10:40 am
Forum: MapTool
Topic: WoTC DM Survey Asks about Maptools or Fantasy Grounds
Replies: 30
Views: 31212

Re: WoTC DM Survey Asks about Maptools or Fantasy Grounds

1. Low-light: in 4E, this doesn't expand visual range; it just makes Dim light into Bright light for the character with lowlight vision. To mimic this I guess you'd have to make it possible for a single light source to be perceived in two different ways. Random musing, but something like: torch: 5....
by hyperactiveChipmunk
Wed May 13, 2009 11:48 am
Forum: General Discussion
Topic: 4e - Monks - Now with exciting mind bullets!
Replies: 25
Views: 1119

Re: 4e - Monks - Now with exciting mind bullets!

I really like the "Full Discipline" keyword skills. They're totally awesome and have a ton of character.

-hC
by hyperactiveChipmunk
Wed May 13, 2009 10:04 am
Forum: Developer Notes
Topic: Token rendering
Replies: 17
Views: 2837

Re: Token rendering

Looks like good stuff; I don't see any difficulties getting something like that included.

-hC

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