Search found 7 matches
- Thu Dec 10, 2009 9:27 pm
- Forum: Ideas for New Applications
- Topic: New CharSheet Tool?
- Replies: 9
- Views: 3668
Re: New CharSheet Tool?
What is the purpose of grouping the character sheets? Is it just a part of their name or does it have some other purpose. From a GM's POV: So that macros can be executed on "groups", which means serially executed on all character sheets in that group. Search checks, spot checks, fall into...
- Sun Nov 08, 2009 10:16 am
- Forum: Ideas for New Applications
- Topic: The Deck Tool
- Replies: 100
- Views: 61478
Re: The Deck Tool
As a programmer long-in-the-tooth, I would like to suggest that what Maptool is missing is simply automated containers . The cards are, as some have rightly pointed out, simply tokens. As would be dice. The concepts of "decks" and "piles", are really different names for the same ...
- Sun Nov 08, 2009 9:39 am
- Forum: Feature Requests
- Topic: [1.3b59] FOW setting update (Downdate?)
- Replies: 4
- Views: 613
Re: [1.3b59] FOW setting update (Downdate?)
I killed an hour or so familiarizing myself with how the FOW and Light and Vision functions interact, and I have to say that, despite some fantastically robust functionality (light source definitions, among many others), I have two suggestions: (1) In the next major revision of MapTool, centralize c...
- Mon Sep 28, 2009 10:44 pm
- Forum: Feature Requests
- Topic: [1.3b59] Grid of Vertices
- Replies: 4
- Views: 430
[1.3b59] Grid of Vertices
WoTC is putting out an outdoorsy set of dungeon tiles and the grid is actually just tiny "plus" signs at the vertices of what would normally be full squares. Why can't this be specified for the grid? Have a checkbox for the grid that's called "vertices only" that, when checked, a...
- Wed Aug 26, 2009 10:07 pm
- Forum: Ideas for New Applications
- Topic: New CharSheet Tool?
- Replies: 9
- Views: 3668
Re: New CharSheet Tool?
I've never used either of those tools. What are they doing that makes them better? Maybe I can integrate it into CT. OpenRPG's interface had, as one of its main windows (besides the map, chat, player roster) a "gametree" (tree tool). One node of the tree had subnodes that were templates f...
- Tue Aug 25, 2009 10:12 pm
- Forum: Ideas for New Applications
- Topic: New CharSheet Tool?
- Replies: 9
- Views: 3668
New CharSheet Tool?
There's no forum under the Character Tool heading for general discussion; they're all for specific support of certain systems...so I posted here. I was wondering why the developers here didn't go for a flexible build-it-yourself kind of Charsheet toolbox. They have easily surpassed WebRPG and OpenRP...
- Sun Apr 19, 2009 9:58 am
- Forum: Ideas for New Applications
- Topic: ChatTool (Low Bandwidth)
- Replies: 17
- Views: 4385
ChatTool (Low Bandwidth)
I did some work for OpenRPG a few years back, but lamented its Python implementation and some core design oversights. I love MapTool; in many ways, it is what OpenRPG could have/should have been. So this suggestion comes with much aforethought -- and not just programming expertise, but scholarly res...