Search found 1233 matches

by brad
Wed Sep 25, 2013 7:36 pm
Forum: MapTool
Topic: MapTool video tutorials(with audio)
Replies: 332
Views: 43324

Re: MapTool video tutorials(with audio)

No, that is a link to a web site where you brag about videos you claim to be hosting. Yet no such video seems to exist anywhere whatsooever I just checked the link on the first post and it is still good and goes to rptoolstutorials.net. Under the Tutorial category there are a couple links to pages ...
by brad
Thu Aug 30, 2012 8:21 pm
Forum: Campaign Frameworks
Topic: [Hero 5th ED] brad's Hero5thMacros.cmpgn
Replies: 384
Views: 37934

Re: [Hero 5th ED] brad's Hero5thMacros.cmpgn

Hey OptionW. Nice to hear that someone is still enjoying my framework. I haven't used this in a while now, I have been playing Cthulhu and Savage Worlds. If you give me a few days to refamiliarize myself I will look into your bugs/requests and let you know what I can do.
by brad
Sun Jul 08, 2012 5:52 pm
Forum: Support: Hero System
Topic: Obsolete edition
Replies: 13
Views: 3293

Re: Obsolete edition

The campaign frameworks that brad is talking about are for MapTool and they do not work with Char Tool. Those campaign files might have a way to create characters in them, but you wouldn't be able to use them in Char tool. Oops, sorry about that! I just hit "new posts" and didn't look at ...
by brad
Sun Jul 08, 2012 3:02 pm
Forum: Support: Hero System
Topic: Obsolete edition
Replies: 13
Views: 3293

Re: Obsolete edition

No reason to be embarrassed. I know many people who play old and out of print games. In User Creations/Campaign Frameworks section there is a framework for both 5th and 6th editions. Here is the problem for you. 5th edition is still mostly like 4th and you might be able to us it. 6th edition has ser...
by brad
Fri May 11, 2012 10:31 am
Forum: MapTool
Topic: Major Player Macro Access Problem
Replies: 14
Views: 1054

Re: Major Player Macro Access Problem

You made the macro check for ownership on the campaign macro, but MapTools doesn't save that information unless you tell it to, and other macros don't have access to it unless you specifically pass that information to them (or they go check it for themselves). And here is where we are having a disc...
by brad
Fri May 11, 2012 9:11 am
Forum: MapTool
Topic: Major Player Macro Access Problem
Replies: 14
Views: 1054

Re: Major Player Macro Access Problem

Thanks Azhrei. I love analogies. They are just plain fun. So, I get it now. The ownership police only live in the macro panels. Period. Even if links you create originate in panel world, none of that security follows. You are just creating a land of chaos and you have to impose martial law on every...
by brad
Wed May 09, 2012 6:15 pm
Forum: MapTool
Topic: Major Player Macro Access Problem
Replies: 14
Views: 1054

Re: Major Player Macro Access Problem

The thing is the macro to open the character sheet is stored in the Campaign window and it checks for ownership or the origination token(or whatever the proper term would be). It won't let you run it if you don't own the selected token. As soon as the character sheet is open though, everything is fa...
by brad
Wed May 09, 2012 3:54 pm
Forum: MapTool
Topic: Major Player Macro Access Problem
Replies: 14
Views: 1054

Re: Major Player Macro Access Problem

The assumption was that token ownership was security and that you couldn't mess with a token you didn't own unless a macro that was stored in a lib token specifically reached out to a token you didn't own. Live and learn. But that's exactly what's happening here. Trusted Macros stored in lib tokens...
by brad
Fri May 04, 2012 4:15 pm
Forum: MapTool
Topic: Major Player Macro Access Problem
Replies: 14
Views: 1054

Re: Major Player Macro Access Problem

Thanks for the help and guidance. Not being a programmer I just made an assumption that made sense to me. And making assumptions is what will get you in trouble. The assumption was that token ownership was security and that you couldn't mess with a token you didn't own unless a macro that was stored...
by brad
Thu May 03, 2012 5:26 pm
Forum: MapTool
Topic: Major Player Macro Access Problem
Replies: 14
Views: 1054

Re: Major Player Macro Access Problem

It's likely the macro is using getSelected without also checking isOwner (or similar). Neither of those functions are in any of the macros. In terms of automation I purposely kept it limited. More or a record keeper with shortcuts for rolls. Do I need to do something like put [h: abort(isOwner())] ...
by brad
Thu May 03, 2012 3:30 pm
Forum: MapTool
Topic: Major Player Macro Access Problem
Replies: 14
Views: 1054

Major Player Macro Access Problem

I don't know if I just didn't understand something and made a coding mistake or if this is a bug, but here is my problem. Attached is a campaign file with a new framework I made for Savage Worlds. I have it setup so the players click the "character sheet" macro in the Campaign Macros windo...
by brad
Sat Mar 10, 2012 12:39 pm
Forum: MapTool
Topic: Open and "Generic" framework for dice?
Replies: 2
Views: 405

Re: Open and "Generic" framework for dice?

Rumble made a "Dicebox" that is a real easy drop in thing. Is that what you are looking for. Look under user creations.
by brad
Sat Feb 11, 2012 10:42 am
Forum: Macros
Topic: HERO System Dice Marco Help
Replies: 5
Views: 689

Re: HERO System Dice Marco Help

Hey Drohem. I made up this as a catch all Normal attack based off your code. It will help you not need to make a separate macro for each attack. Don't know if you are interested in that or not. You should be able to use it as a blueprint for a catchall Killing attack macro, if you are looking for th...
by brad
Sat Feb 11, 2012 9:54 am
Forum: Macros
Topic: HERO System Dice Marco Help
Replies: 5
Views: 689

Re: HERO System Dice Marco Help

In Hero when doing Normal damage, you roll the dice and get Stun and Body(hit points) done by the attack. When you roll a d6 the total is how much Stun is done. Body is 1=0, 2-5=1, 6=2. In a half die roll 1-2=1 Stun, 3-4=2 Stun, 5-6=3 Stun, 1-3=0 Body, and 4-6=1 Body. You need if() statements for a ...
by brad
Fri Nov 04, 2011 1:51 pm
Forum: Links & External Resources
Topic: New Map Pack - Fantasy Maps: Graveyard and Church
Replies: 11
Views: 2521

Re: New Map Pack - Fantasy Maps: Graveyard and Church

I also do not see the problem. Maptool is still free. There is still a ton of free content out there to download and use on this free tool. RecklessEnthusiasm is not the first to offer quality for sale content for Maptool. I applaud it as I think it adds more options for the users of Maptool, which ...

Go to advanced search