Hello all,
So I know how to resize items on the object layer (set to freesize, and use the handle), but that doesn't maintain the aspect ratio of the object.
I've tried holding down Shift, Ctrl, Alt, none of them do anything.
I'm using V1.11.15
Thanks dudes and dudettes!
Search found 1765 matches
- Sun Nov 20, 2022 7:27 pm
- Forum: MapTool
- Topic: How to Resize Objects [MapTool]
- Replies: 1
- Views: 290
- Tue Feb 08, 2022 7:17 pm
- Forum: User Creations
- Topic: Request: Mounted Samurai/Bushi - top down
- Replies: 28
- Views: 17424
Re: Request: Mounted Samurai/Bushi - top down
Sorry, didn't see that this thread got resurrected.
Yes, I rendered those horses up originally, so you may use them no problem. I'm assuming you found them on the latest version of RPGMapShare. If not, I can re-post the links.
Yes, I rendered those horses up originally, so you may use them no problem. I'm assuming you found them on the latest version of RPGMapShare. If not, I can re-post the links.
- Sun Feb 06, 2022 3:51 pm
- Forum: User Creations
- Topic: RPGMapShare - Alien Plants Collection 1
- Replies: 0
- Views: 3747
RPGMapShare - Alien Plants Collection 1
Hello All, I just uploaded a collection of 42 alien plants to RPGMapShare.com. Click the link in the description there to download the zip. Here are the contact sheets. http://rpgmapshare.com/images/APC1_Contact Sheet-1.jpg http://rpgmapshare.com/images/APC1_Contact Sheet-2.jpg http://rpgmapshare.co...
- Thu Sep 02, 2021 11:15 pm
- Forum: MapTool
- Topic: Request: Bring back RPTools Gallery
- Replies: 9
- Views: 4676
Re: Request: Bring back RPTools Gallery
Thanks!
I've only used Google Docs on a rudimentary level. The biggest issue is maintaining the descriptions with the images that have been there over a decade. Sometimes it doesn't matter much, a car is a car, but for maps it can matter a great deal.
I've only used Google Docs on a rudimentary level. The biggest issue is maintaining the descriptions with the images that have been there over a decade. Sometimes it doesn't matter much, a car is a car, but for maps it can matter a great deal.
- Wed Sep 01, 2021 11:26 pm
- Forum: Links & External Resources
- Topic: RPGMapShare Info
- Replies: 0
- Views: 4368
RPGMapShare Info
Hello All, Yes, I'm still here, lingering in the shadows. RPGMapShare.com is also still around. I know a lot of folks still visit, based on the image views. But I thought I would put out some more "advertising". First off, I want to thank the folks at roll20.net, for supporting the site fi...
- Wed Sep 01, 2021 11:18 pm
- Forum: Links & External Resources
- Topic: Textures per category
- Replies: 8
- Views: 67646
Re: Textures per category
Howdy.
The one link in the head post for RPGMapShare is broken, due to lots of changes over the years. The correct link is:
http://rpgmapshare.com/piwigo/gallery/search.php
The one link in the head post for RPGMapShare is broken, due to lots of changes over the years. The correct link is:
http://rpgmapshare.com/piwigo/gallery/search.php
- Wed Sep 01, 2021 12:50 pm
- Forum: MapTool
- Topic: Request: Bring back RPTools Gallery
- Replies: 9
- Views: 4676
Re: Request: Bring back RPTools Gallery
RPGMapShare is a wrecked mess that as near as I can tell doesn't get updated or contributed to anymore I know this is a VERY old thread, but just wanted to comment. Since certain gallery software stopped being supported, it's been very difficult to find an alternative. Especially one that would all...
- Sat Jan 31, 2015 8:53 pm
- Forum: Links & External Resources
- Topic: [RPGMapShare] GoFundMe campaign started
- Replies: 3
- Views: 901
Re: [RPGMapShare] GoFundMe campaign started
Thanks very much for the donation and for spreading the word. You're awesome!
- Sat Jan 31, 2015 1:00 am
- Forum: Links & External Resources
- Topic: [RPGMapShare] GoFundMe campaign started
- Replies: 3
- Views: 901
[RPGMapShare] GoFundMe campaign started
Hello All! I know many of you are users of RPGMapShare.com , a free repository or user-created maps and mapping objects. But some folks may not be, or may not be aware of recent developments. Until about a year ago, RPGMapShare was funded pretty much by me alone, with an occasional generous donation...
- Fri Oct 18, 2013 11:46 pm
- Forum: Campaign Frameworks
- Topic: Star Wars: Edge of the Empire v2.0
- Replies: 171
- Views: 74382
Re: Star Wars: Edge of the Empire v1.6 [Fully Functional]
No idea if Daelkyr has any plans for talent trees. The checkboxes clear a skill's value if you check the skill and update the sheet; a bit weird, now that I think about it. Isn't it more intuitive to just select the text field and enter 0? Yeah, that's what I did, just clear the value. I thought ma...
- Fri Oct 18, 2013 10:23 pm
- Forum: Campaign Frameworks
- Topic: Star Wars: Edge of the Empire v2.0
- Replies: 171
- Views: 74382
Re: Star Wars: Edge of the Empire v1.6 [Fully Functional]
Ok, another question
When updating a sheet, there are checkboxes along with the skills. But I can't tell what the checkboxes do, if anything.
When updating a sheet, there are checkboxes along with the skills. But I can't tell what the checkboxes do, if anything.
- Fri Oct 18, 2013 9:57 pm
- Forum: Campaign Frameworks
- Topic: Star Wars: Edge of the Empire v2.0
- Replies: 171
- Views: 74382
Re: Star Wars: Edge of the Empire v1.6 [Fully Functional]
"Lib:sheet" is a token that goes with the framework (it'll be on the "GM screen" map in a fresh EotE campaign file). The macro is on the token. if it's opening, all you need to do is to get the framework's properties onto the token. Double click the token in question to edit it,...
- Fri Oct 18, 2013 9:25 pm
- Forum: Campaign Frameworks
- Topic: Star Wars: Edge of the Empire v2.0
- Replies: 171
- Views: 74382
Re: Star Wars: Edge of the Empire v1.6 [Fully Functional]
Also trying to figure out how to add a sheet to a new token.
- Fri Oct 18, 2013 9:21 pm
- Forum: Campaign Frameworks
- Topic: Star Wars: Edge of the Empire v2.0
- Replies: 171
- Views: 74382
Re: Star Wars: Edge of the Empire v1.6 [Fully Functional]
Ok, it's making more sense now.
The OnCampaignLoad dialog does open, but I figured it was just an informational popup and not something needed, so I closed it, lol. Still don't know how to get it back once closed. I don't know what "Lib:Sheet" refers to.
Thanks!
The OnCampaignLoad dialog does open, but I figured it was just an informational popup and not something needed, so I closed it, lol. Still don't know how to get it back once closed. I don't know what "Lib:Sheet" refers to.
Thanks!
- Fri Oct 18, 2013 12:13 pm
- Forum: Campaign Frameworks
- Topic: Star Wars: Edge of the Empire v2.0
- Replies: 171
- Views: 74382
Re: Star Wars: Edge of the Empire v1.6 [Fully Functional]
Hey all. Looks like fantastic work on the framework. Unfortunately I have no idea how to actually use this stuff. My experience with MT has been to simply make simple maps and export screenshots for encounters for forum-based play. So, I loaded up MT b89 (getting a Java security error, but I can cli...