Search found 95 matches

by DMFTodd
Wed Feb 12, 2014 8:47 am
Forum: Savage Worlds Frameworks
Topic: [Savage Worlds] RPTroll's Campaign File Framework
Replies: 734
Views: 80197

Re: [Savage Worlds] RPTroll's Campaign File Framework

Walk through how? I can send you my last campaign - that might get you started. Honestly, I think this framework is overkill for Savage Worlds. Especially considering that it has a few bugs, that it is no longer maintained by anyone, and, judging by your responses - no one is using it. Throw in the ...
by DMFTodd
Wed Oct 30, 2013 10:30 am
Forum: Savage Worlds Frameworks
Topic: [Savage Worlds] RPTroll's Campaign File Framework
Replies: 734
Views: 80197

Re: [Savage Worlds] RPTroll's Campaign File Framework

My version of this framework isn't doing it - I wonder if you're on an older version? Is there someway to check the version number?
by DMFTodd
Mon Oct 28, 2013 7:42 pm
Forum: Savage Worlds Frameworks
Topic: [Savage Worlds] RPTroll's Campaign File Framework
Replies: 734
Views: 80197

Re: [Savage Worlds] RPTroll's Campaign File Framework

That's the output for a macro you created? If so, it's a bug and this will fix it:

File > Preferences, Interaction tab, Chat section, Insert Smilies - turn that off.


Agreed, a 48 page thread is completely friggin' worthless. Really wish the Maptools folks could at least fix this simple problem.
by DMFTodd
Thu Sep 19, 2013 10:13 am
Forum: Savage Worlds Frameworks
Topic: [Savage Worlds] RPTroll's Campaign File Framework
Replies: 734
Views: 80197

Re: [Savage Worlds] RPTroll's Campaign File Framework

When attacking and getting a raise on the attack roll, the ranged penalty is getting subtracted on each die roll (so if it's -2 for medium, the result includes a -2 for the attack roll and another -2 on the raise roll)
by DMFTodd
Thu Sep 19, 2013 10:11 am
Forum: Savage Worlds Frameworks
Topic: Try this out
Replies: 5
Views: 2504

Re: Try this out

That makes the dedicated forum pretty worthless. We're all still forced to post questions in one 48+ page thread, which makes it impossible for anybody else to come along, see if a question has already been asked, and see the answer.
by DMFTodd
Mon Sep 09, 2013 5:04 pm
Forum: MapTool
Topic: Macro Output Problem
Replies: 2
Views: 267

Re: Macro Output Problem

That did it, thanks.

File > Preferences, Interaction tab, Chat section, Insert Smilies - turn that off.
by DMFTodd
Mon Sep 09, 2013 3:54 pm
Forum: MapTool
Topic: Macro Output Problem
Replies: 2
Views: 267

Macro Output Problem

Can anybody tell me why this macro on a button: Claw Attack: Fighting for [1d10e] and Wild Die [1d10e]<br> Damage: [1d12e+1d4e+3] Gives output like this: Claw Attack: Fighting for 7 and Wild Die 6 Damage:and Wild Die 6 Damage:Damage: 15 And how to fix it?
by DMFTodd
Fri Sep 06, 2013 4:38 pm
Forum: Savage Worlds Frameworks
Topic: Try this out
Replies: 5
Views: 2504

Re: Try this out

Maybe I'm blind, but no, there is no way to create a new thread.

(Sorry for the late reply)
by DMFTodd
Tue Aug 27, 2013 11:57 pm
Forum: Savage Worlds Frameworks
Topic: Try this out
Replies: 5
Views: 2504

Re: Try this out

Can post a reply...
by DMFTodd
Tue Aug 27, 2013 3:34 pm
Forum: Savage Worlds Frameworks
Topic: [Savage Worlds] RPTroll's Campaign File Framework
Replies: 734
Views: 80197

Re: [Savage Worlds] RPTroll's Campaign File Framework

To get rid of the restriction that stops you from making a Trait roll when Shaken: Grasslands map GM Token TraitTestWithMod button Remove this: [h:abortIt=if(state.Shaken==1&&trait!="Spirit",0,1)] [h:assert(abortIt,"When shaken a token can only make a spirit roll and/or move h...
by DMFTodd
Thu Aug 22, 2013 9:40 am
Forum: Savage Worlds Frameworks
Topic: [Savage Worlds] RPTroll's Campaign File Framework
Replies: 734
Views: 80197

Re: [Savage Worlds] RPTroll's Campaign File Framework

Any progress on an update for this? The Shaken token not being able to make rolls is the main problem I'm having.

Or could you point me in a direction and I'll take stab at fixing it myself?
by DMFTodd
Thu Aug 01, 2013 1:54 pm
Forum: Savage Worlds Frameworks
Topic: [Savage Worlds] RPTroll's Campaign File Framework
Replies: 734
Views: 80197

Re: [Savage Worlds] RPTroll's Campaign File Framework

Not deleting all the gear seemed to work better. Is there a way to re-deal someone an initiative card? Say, you forget to take them off hold so they get an Ace when they shouldn't? I found the GM token and added a new skill to the properties, but when the players go to roll it they get a message ask...
by DMFTodd
Sun Jul 28, 2013 3:37 pm
Forum: Savage Worlds Frameworks
Topic: [Savage Worlds] RPTroll's Campaign File Framework
Replies: 734
Views: 80197

Re: [Savage Worlds] RPTroll's Campaign File Framework

Arggggh. I'm putting together a new cyberpunk campaign so I want to get rid of all the equipment in the standard one. This causes a lot of problems though. When I create the new gear, the tokens start getting errors like:    Error in body of roll.       Statement options (if any): if(gearType=="...
by DMFTodd
Sun Jul 28, 2013 12:58 pm
Forum: Savage Worlds Frameworks
Topic: [Savage Worlds] RPTroll's Campaign File Framework
Replies: 734
Views: 80197

Re: [Savage Worlds] RPTroll's Campaign File Framework

How did your test go on Tuesday? Does the framework adjust for Level Headed (drawing 2 init and taking the better)? If not, is there some way to change the init card someone has? I find myself wishing that the Configure Extra had Notice, Stealth, Intimidate and Taunt - all things that come up in com...
by DMFTodd
Mon Jul 22, 2013 2:43 pm
Forum: Savage Worlds Frameworks
Topic: [Savage Worlds] RPTroll's Campaign File Framework
Replies: 734
Views: 80197

Re: [Savage Worlds] RPTroll's Campaign File Framework

I've done the Call Token as well. The GM can put a token on the map, click it, press teh Call Tokens button, and each player gets a link that, when clicked, moves their selected token to that map. Of course, stolen from lMarkus framework. You need the Library token: https://docs.google.com/file/d/0B...

Go to advanced search