Search found 70 matches

by Jacklifear
Sun Jul 22, 2012 6:47 pm
Forum: Developer Notes
Topic: Maptool Concepts: The Next UI, Look, and Feel
Replies: 334
Views: 67878

Re: Maptool Concepts: The Next UI, Look, and Feel

I'm just curious how things have gone (or not gone) with this over the last half year. I'm sure the developers have been more than busy with real life, but still curious how the results of the conversation have played in 1.4's development.

Thanks!
by Jacklifear
Sun Jul 22, 2012 6:39 pm
Forum: Campaign Frameworks
Topic: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0
Replies: 46
Views: 24416

Re: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0

Found the crucial bug that's holding me back right now... So, in BuildPowersTable (which is called when creating a token) it calls the following code at the top of the table: H, IF(arg(0) == "ed3.disciplinetalents" ), FOREACH(disc, json.fields(ed3.discipline), ""), CODE:{ [H: lin...
by Jacklifear
Sat Jun 16, 2012 9:54 am
Forum: Campaign Frameworks
Topic: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0
Replies: 46
Views: 24416

Re: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0

Well, found a gamebreaker bug, don't know how to fix it though. Apparhently when you setup the token, a set of HTML is created that includes the tables for your character. For some reason your token id changes over time. When this happens, it doesn't match with the HTML and therefore it can't refere...
by Jacklifear
Fri Jun 15, 2012 1:26 am
Forum: Campaign Frameworks
Topic: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0
Replies: 46
Views: 24416

Re: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0

So, I've been working a lot today on a basic "attack/Damage" macro for our game coming up. It's turned rather complex for what I want to do with it. So far it does the following: 1. Creates a form that comes up, asking for the basics. What type of attack, what attack modifier, add karma, a...
by Jacklifear
Sat Jun 09, 2012 1:39 pm
Forum: Campaign Frameworks
Topic: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0
Replies: 46
Views: 24416

Re: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0

Current Status/Journal: - Wow, it's amazing how much easier it is to come back to this and work on it with a backbone of what I learned. It's a LOT easier to go further and do things better. It's also easy to realize.. man, I did a lot of things way to stupid back in the day. My current goals are to...
by Jacklifear
Sat Jun 02, 2012 2:31 pm
Forum: Campaign Frameworks
Topic: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0
Replies: 46
Views: 24416

Re: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0

*Cracks his knuckles* My team is coming out of retirement. Telarus, you still care about finishing this up? If so, let me know. There are a few rough bugs that are possibly easy fixes. I'll see what I can do, (Such as GetNames not referencing the token correctly) but for now we're going to use a goo...
by Jacklifear
Sat Dec 10, 2011 9:46 pm
Forum: Campaign Frameworks
Topic: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0
Replies: 46
Views: 24416

Re: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0

For mine they are now 2nd circle. But things are progressing smoothly. I'll brainstorm ways in my own time in terms of the method. But, off to rping!
by Jacklifear
Sat Dec 10, 2011 11:29 am
Forum: Campaign Frameworks
Topic: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0
Replies: 46
Views: 24416

Re: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0

Hey Telarus,

Right now my group is looking to revert to 1.0 tonight for this week. HOWEVER, if you get progress on the inventory and journal stuff and can get it done with some time to spare, let me know. Good luck!
by Jacklifear
Sun Dec 04, 2011 3:23 pm
Forum: Campaign Frameworks
Topic: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0
Replies: 46
Views: 24416

Re: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0

A paraphrase from the friend who was working with the 3 rugs for a long time: "If I create all the statistics for the rugs and don't check a checkbox, it deletes all the data and I have to restart. If I accidentally click on two checkboxes, it deletes all the data and I have to restart. I almos...
by Jacklifear
Sun Dec 04, 2011 3:13 pm
Forum: Campaign Frameworks
Topic: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0
Replies: 46
Views: 24416

Re: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0

A suggestion I'm bringing up now before I get to the list (as you might work on this code before the rest) is that I think you need to change the convension for "editing" to be more than just the underlined words. There are times that you would click a header, just to do something specific...
by Jacklifear
Sun Dec 04, 2011 1:08 pm
Forum: Campaign Frameworks
Topic: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0
Replies: 46
Views: 24416

Re: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0

Skype works here too: Jacklifear Sorry man, I definitely didn't mean to make you feel bad but I'm glad to see how the feedback is able to help you focus/angle it. The good news is the majority of the painstaking work is behind you. It's just identifying how you want to change it and work forward. Re...
by Jacklifear
Sat Dec 03, 2011 10:43 pm
Forum: Campaign Frameworks
Topic: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0
Replies: 46
Views: 24416

Re: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0

@Telarus - I assume that means you'll look into the one you already have. If not, that's fine I'll reupload as needed. We're running into some hard issues with the inventory system tonight. Honestly, we're almost to the point we can be before we hang up for the night and do an alternate activity lik...
by Jacklifear
Sat Dec 03, 2011 12:23 pm
Forum: Campaign Frameworks
Topic: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0
Replies: 46
Views: 24416

Re: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0

Livecast information: 9:30 pm (ish) on Saturday nights (Central standard time) m Right now we don't have any macros in cause the time I _DO_ have I'm working on getting people to start the transfer process for their characters. My macros I have on my old 1.0 campaign, I'll see what I can do about tr...
by Jacklifear
Fri Dec 02, 2011 7:13 pm
Forum: Campaign Frameworks
Topic: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0
Replies: 46
Views: 24416

Re: [Earthdawn 3rd Edition] Telarus' ED3 Framework v2.0

New minor issue: - Whenever my players click on their token and select "dynamicCharacterSheet" macro, the text "Tests per day" shows in the chat room. I'm willing to show a livecast of this weekend.. but it will be very "boring" in terms of content, but very good for th...

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