Search found 92 matches

by Imper1um
Sat Sep 04, 2010 5:51 pm
Forum: Feature Requests
Topic: [1.3.b73] Min/Max Memory Requirement to Connect
Replies: 4
Views: 570

Re: [1.3.b73] Min/Max Memory Requirement to Connect

All I want is to specify the memory requirements for my campaign, so they will get a message that says:

"Oi! You must change your max memory to be at least 750kb, and your Stack Size to be at least 3!"

Don't really care about OTF Server settings updates.
by Imper1um
Mon Aug 30, 2010 12:13 pm
Forum: Feature Requests
Topic: [1.3.b73] Min/Max Memory Requirement to Connect
Replies: 4
Views: 570

[1.3.b73] Min/Max Memory Requirement to Connect

One problem I have with when people connect is they get ThreadExceptions. This is easily corrected by having the Max RAM high enough (>750) and the Stack Size high enough (3-5). Perhaps, when you start the server, you could add six more options: Minimum Min RAM Maximum Min RAM Minimum Max RAM Maximu...
by Imper1um
Sat Aug 28, 2010 10:03 am
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: [ADDON] [WIP] Rewrite of Statblock2Token Macro
Replies: 31
Views: 4357

Re: [ADDON] [WIP] Rewrite of Statblock2Token Macro

WARNING: A little notice when parsing PDFs: Paizo is seeming to split words in the document. If you find that this macro isn't parsing Paizo's PDF Statblocks, paste the statblock into Notepad and check for any spaces between words. I noticed in Kingmaker 2 of 6 that all of the statblocks were listed...
by Imper1um
Sat Aug 28, 2010 9:57 am
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: [ADDON] [WIP] Rewrite of Statblock2Token Macro
Replies: 31
Views: 4357

Re: [ADDON] [WIP] Rewrite of Statblock2Token Macro

The Water Mephit does not have an alignment. Needless to say, I've corrected the json.contains error in the popup (subtype generation) when it cannot find the size. I'm going to be retooling the size check to see if I can get that information a little better.

(rubs chin) Where did this come from?
by Imper1um
Tue Aug 17, 2010 12:30 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: [ADDON] [WIP] Rewrite of Statblock2Token Macro
Replies: 31
Views: 4357

Re: [ADDON] [WIP] Rewrite of Statblock2Token Macro

Any chance of getting a B63 version of this? Not sure how hard that would be to implement, however I can't use B70 until the FW's I am using get fixed. Changes that were made for B70 do not allow me to use them now. Thanks! Pretty slim, actually...I don't use anything less than the latest version (...
by Imper1um
Sun Aug 15, 2010 8:20 am
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: Compiled Cmpgn File of Pathfinder Addons
Replies: 20
Views: 4525

Re: Compiled Cmpgn File of Pathfinder Addons

Regardless, as mentioned in the post, I have fixed the directory structure and uploaded the new Base Files. Thanks to Azhrei and Neofax for straightening me out in that one (that has to be explained somewhere in the process, I got confused why I needed to extract). I do need someone to test it. I th...
by Imper1um
Sun Aug 15, 2010 8:11 am
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: [MOD] Secret Attacks
Replies: 4
Views: 1571

Re: [MOD] Secret Attacks

I forgot to apply the fix to the Attack Macro as well. I provided them above.

I also fixed a few output bugs.
by Imper1um
Sun Aug 15, 2010 7:39 am
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: Compiled Cmpgn File of Pathfinder Addons
Replies: 20
Views: 4525

Re: Compiled Cmpgn File of Pathfinder Addons

Any reason why you chose that it cannot access the .zip file and unpack it that way?
by Imper1um
Sat Aug 14, 2010 5:57 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: Compiled Cmpgn File of Pathfinder Addons
Replies: 20
Views: 4525

Re: Compiled Cmpgn File of Pathfinder Addons

That must be a bug in MapTools then. The output file type is .zip, so I just upload the .zip to my file server. =/

Zac
by Imper1um
Sat Jul 31, 2010 12:52 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: Compiled Cmpgn File of Pathfinder Addons
Replies: 20
Views: 4525

Compiled Cmpgn File of Pathfinder Addons

Like all these addons that everyone is adding, but don't want to worry about figuring how to install them? I'm providing a cmpgn file now of a lot of Addons. Right now, I've only had time to import a few of the addons, but I will expand this list as I have time. ⋅  Convert2Statblock v2.0 B...
by Imper1um
Fri Jul 30, 2010 5:30 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: [ADDON] [WIP] Rewrite of Statblock2Token Macro
Replies: 31
Views: 4357

Re: [ADDON] [WIP] Rewrite of Statblock2Token Macro

Azhrei wrote:Good work, Zach. :)

(Hmm, do you prefer "Zac" or "Zach"? I think I've seen it both ways...)

Zac. :P

I'm uploading version which includes an incomplete version of skills updates. It does not function at the moment.
by Imper1um
Fri Jul 30, 2010 12:55 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: [ADDON] [WIP] Rewrite of Statblock2Token Macro
Replies: 31
Views: 4357

Re: [ADDON] [WIP] Rewrite of Statblock2Token Macro

Dread Zombie Cyclops? I've seen that before. I'll use the full statblock from the PDF. I know exactly where it is. Yup, I have it. One thing of note, in that PDF, you will notice it's cut off. You cannot just drag your mouse over the entire statblock because the PDF has Footers and headers which mes...
by Imper1um
Fri Jul 30, 2010 12:47 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: [ADDON] [WIP] Rewrite of Statblock2Token Macro
Replies: 31
Views: 4357

Re: [ADDON] [WIP] Rewrite of Statblock2Token Macro

Alright, this is on the fix sitting on my local machine. Basically, I applied a HeroLab fix which takes the 'and' and 'or's out of the attack, but I implemented it wrong. I fixed it and normal statblocks are working correctly. This strange prompt for a value came up: Unresolved value match.1060.m1.g...
by Imper1um
Fri Jul 30, 2010 11:51 am
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: [ADDON] [WIP] Rewrite of Statblock2Token Macro
Replies: 31
Views: 4357

Re: WIP: Rewrite of Statblock2Token Macro

I took a look at this, and yeah, I'm seeing the same thing. It's the problem that in the framework it's called "ColdIron" and in the statblock it's "cold iron". I am applying a fix soon that will "fudge" this in the statblock. I just ran a test and it worked. (I haven't...
by Imper1um
Tue Jul 27, 2010 1:02 pm
Forum: Bug Reports
Topic: [1.3b70] Tools hold file locks after save.
Replies: 1
Views: 358

[1.3b70] Tools hold file locks after save.

After a file is exported (Token, Macro Set, Macro), MapTools and Initiative Tool holds the file lock on the file.

Until a new file is saved, or the program is closed, it retains the file lock.

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