Search found 2031 matches
- Thu Jul 24, 2008 4:30 am
- Forum: MapTool
- Topic: Visual Representation of Targets/Marks (Not Just 4e)
- Replies: 54
- Views: 3148
I have incorporated the feedback and here an the idea of what I am aiming for so far. Firstly there seemed to be a large focus on the fact that marking was included and a little bit of consternation due to the perceived fact that the change was 4e specific whilst disregarding the fact that the targe...
- Thu Jul 24, 2008 12:32 am
- Forum: MapTool
- Topic: Visual Representation of Targets/Marks (Not Just 4e)
- Replies: 54
- Views: 3148
- Wed Jul 23, 2008 2:54 pm
- Forum: MapTool
- Topic: Visual Representation of Targets/Marks (Not Just 4e)
- Replies: 54
- Views: 3148
- Wed Jul 23, 2008 2:12 pm
- Forum: MapTool
- Topic: Visual Representation of Targets/Marks (Not Just 4e)
- Replies: 54
- Views: 3148
- Wed Jul 23, 2008 1:48 pm
- Forum: MapTool
- Topic: Visual Representation of Targets/Marks (Not Just 4e)
- Replies: 54
- Views: 3148
I'll have to look at what Craig wrote, but my presumption is that each token has a list of GUIDs of tokens that it is targetting. Your presumption is correct. As well as a list of tokens that are targeting it. The synchronization of target/targeted and the small amount of extra space it takes up wo...
- Wed Jul 23, 2008 9:33 am
- Forum: MapTool
- Topic: Visual Representation of Targets/Marks (Not Just 4e)
- Replies: 54
- Views: 3148
- Wed Jul 23, 2008 8:50 am
- Forum: MapTool
- Topic: Visual Representation of Targets/Marks (Not Just 4e)
- Replies: 54
- Views: 3148
Well, arrows are a good idea, but I think colored lines would still be good too. I mean, when you float over a token it would be the lines affecting just that token that would show. So any token connected to it by say... a green line, would be targetted by the token you floated over, and any token ...
- Wed Jul 23, 2008 6:59 am
- Forum: MapTool
- Topic: Token Naming
- Replies: 16
- Views: 1871
Hmmm, I think the best way to do that is use the /stp command and tables. I've not messed with tables at all, but since with the /stp command you can change properties you can change any of the values the program uses to create new names on token creation (but not existing tokens...) In the not too...
- Wed Jul 23, 2008 6:15 am
- Forum: MapTool
- Topic: Discussion: Future Macro Possibilities
- Replies: 11
- Views: 936
Discussion: Future Macro Possibilities
This Thread is so the Visual Representation of Targets/Marks (Not Just 4e)) does not get derailed with comments about macros. I have made modifications that allow me to add/remove targets and marks to tokens I have also started adding the ability for macros to interact to targets and and marks. What...
- Wed Jul 23, 2008 6:00 am
- Forum: MapTool
- Topic: Visual Representation of Targets/Marks (Not Just 4e)
- Replies: 54
- Views: 3148
Visual Representation of Targets/Marks (Not Just 4e)
I am adding the ability to associate Targets and a Mark with tokens in MapTool. The way it works is tokens can have several targets, (as well as several tokens targeting it), Marking works the same way as 4e, a target can only mark 1 and int turn can and only marked by 1 token. At the moment I have ...
- Wed Jul 23, 2008 12:17 am
- Forum: MapTool
- Topic: Rolling on tables with modifiers
- Replies: 5
- Views: 581
- Mon Jul 21, 2008 10:58 pm
- Forum: User Creations
- Topic: Global /stp macros run as invisible. How to change?
- Replies: 6
- Views: 786
Re: Global /stp macros run as invisible. How to change?
Hello all. I am using some very generic macros to alter things like healing and damage to PC tokens. For instance: Damage /stp [HP=HP-Damage] I hit the macro and supply the damage integer, but when the macro runs, you can't see any output in the chat screen. The macro runs and removes the hitpoints...
- Mon Jul 21, 2008 1:05 pm
- Forum: MapTool
- Topic: Is this function available?
- Replies: 16
- Views: 1288
- Sun Jul 20, 2008 3:52 am
- Forum: MapTool
- Topic: Tables with variable look up?
- Replies: 1
- Views: 286
Re: Tables with variable look up?
So let's say I have a table: MyTable: ------------- 1 Hello 2 World ------------- and then the following macro: [myVar=1] /tbl MyTable myVar It throws an error, undefined variable myVar. This is 1.3.b35. This came up because I was contemplating populating a table with initiative values and token na...
- Fri Jul 18, 2008 11:51 am
- Forum: MapTool
- Topic: First Game - Macro issues
- Replies: 53
- Views: 3463
A good discussion though Craig I agree! This is an excellent discussion. With one exception, I haven't interfered with the execution of any of the original commands. Instead I've added new methods/fields/properties to existing classes. That way the existing commands can still use the old methods an...