Search found 1719 matches
- Mon Jul 09, 2012 6:25 pm
- Forum: Support: Hero System
- Topic: Obsolete edition
- Replies: 13
- Views: 3315
Re: Obsolete edition
I'd be happy to help you with any questions you have for creating a CharTool game file. The place to start is the stickies in the CharTool forum. I'm working on the editor now, but you would have to be able to check the source code out in Eclipse to be able to help with that until the next release.
- Sun Jul 08, 2012 4:49 pm
- Forum: Support: Hero System
- Topic: Obsolete edition
- Replies: 13
- Views: 3315
Re: Obsolete edition
Heh, no reason to worry about old versions! When D&D 4e came out a large number of players went to the old versions of it. The campaign frameworks that brad is talking about are for MapTool and they do not work with Char Tool. Those campaign files might have a way to create characters in them, b...
- Sun Jul 08, 2012 1:05 am
- Forum: Support: Hero System
- Topic: Obsolete edition
- Replies: 13
- Views: 3315
Re: Obsolete edition
It is 5th edition. I don't know of any other edition.
- Tue Jul 03, 2012 6:11 pm
- Forum: CharacterTool
- Topic: tool to create new race, classes, weapon
- Replies: 10
- Views: 3112
Re: tool to create new race, classes, weapon
Eclipse is our software development tool. There are instructions here: How to get RPTools source via Eclipse and subversion. If you're not used to software development though, that can be tough to figure out.
- Tue Jun 19, 2012 10:25 am
- Forum: CharacterTool
- Topic: tool to create new race, classes, weapon
- Replies: 10
- Views: 3112
Re: tool to create new race, classes, weapon
The tool appears to be working for adding new items to the game settings database tables. Races, classes, and weapons can all be added since they are kept in the tables. It's still in the early stages of testing though, so it hasn't been released yet. You would have to check out the source code of C...
- Tue Jun 05, 2012 8:32 am
- Forum: InitiativeTool
- Topic: Updates to Game Settings File Editor
- Replies: 14
- Views: 4879
Re: Updates to Game Settings File Editor
OK, added a view menu so that you can turn on/off all of the tabs one at a time or in sets. By default it is only showing the CT related tabs.
- Sat Jun 02, 2012 9:17 am
- Forum: InitiativeTool
- Topic: Updates to Game Settings File Editor
- Replies: 14
- Views: 4879
Re: Updates to Game Settings File Editor
That's easy enough to fix, I'll add a view menu to turn the tabs on and off.
- Tue May 29, 2012 6:21 pm
- Forum: InitiativeTool
- Topic: Updates to Game Settings File Editor
- Replies: 14
- Views: 4879
Updates to Game Settings File Editor
I've got the game settings file editor working again after a long time. I'm not ready to publish it, but you can get it from SVN and run it in dev mode. The following things are currently working: ⋅ Open any existing settings file ⋅ Create a new settings file ⋅ Save As ...
- Fri May 25, 2012 7:54 am
- Forum: CharacterTool
- Topic: Palladium Fantasy
- Replies: 1
- Views: 1599
Re: Palladium Fantasy
I've not heard of any one creating a game settings file for it.
- Tue May 08, 2012 3:04 pm
- Forum: CharacterTool
- Topic: Adopters: CT/IT Events
- Replies: 4
- Views: 7528
Re: Adopters: CT/IT Events
You can add multiple forms to that XML, but it only causes them to show up in the view menu. All other forms are hidden and have to be brought up manually using scripts (or embedded in each other).
- Tue May 08, 2012 12:57 pm
- Forum: CharacterTool
- Topic: Adopters: CT/IT Events
- Replies: 4
- Views: 7528
Re: Adopters: CT/IT Events
There isn't an event, but I think you can set up for a listener. I'll have to check when I get home...
- Mon May 07, 2012 12:59 pm
- Forum: CharacterTool
- Topic: building characters and leveling
- Replies: 4
- Views: 2097
Re: building characters and leveling
You can do pretty much anything with java script. Java Script gives you complete control over everything. The hard part is knowing where to put it. You can even write the whole wizard in Java if you want, and then start it from Java script. You're allowed to create buttons that have java script atta...
- Mon May 07, 2012 10:47 am
- Forum: CharacterTool
- Topic: building characters and leveling
- Replies: 4
- Views: 2097
Re: building characters and leveling
CT has no edit vs. using mode itself. I usually do this with two different screens, one for editing and one for playing. Then you can switch between them using the view menu.
- Mon May 07, 2012 10:44 am
- Forum: Support: d20 D&D
- Topic: D&D 3.5 Framework
- Replies: 3
- Views: 2403
Re: D&D 3.5 Framework
Just looking at the error, you are missing a 'scripting' map property in your base definition.
The dnd4e does a lot of the combo box stuff you are trying to do, but I'm not at my computer at home to give you a good example.
The dnd4e does a lot of the combo box stuff you are trying to do, but I'm not at my computer at home to give you a good example.
- Tue Mar 13, 2012 9:35 am
- Forum: CharacterTool
- Topic: RoleMaster
- Replies: 6
- Views: 3195
Re: RoleMaster
All of the documentation that I've written for creating new game settings files is in the Adopters: * threads in this forum. If you have any questions or need help with something feel free to ask.