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by AidyBaby
Thu Jan 13, 2011 3:50 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 62893

Re: [4E] An Attempt to Return the Framework to its Classic F

Rumble wrote:I am hardcore burned out...

No probs, grateful for the framework regardless.

-- AidyBaby --
by AidyBaby
Wed Jan 12, 2011 3:43 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 62893

Re: [4E] An Attempt to Return the Framework to its Classic F

As noted in your full version discussion thread:

This reminds me - Rumble your latest (13th try) for the slim framework has circle light sources for DD4 - they should be the square versions.

I'll post this there too as a reminder.

-- AidyBaby --
by AidyBaby
Wed Jan 12, 2011 3:42 pm
Forum: D&D 4e Frameworks
Topic: Rumble's 4E Framework, Version 5 - Discussion
Replies: 598
Views: 68425

Re: Rumble's 4E Framework, Version 5 - Discussion

This reminds me - Rumble your latest (13th try) for the slim framework has circle light sources for DD4 - they should be the square versions.

I'll post this there too as a reminder.

-- AidyBaby --
by AidyBaby
Sun Jan 09, 2011 7:15 am
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 62893

Re: [4E] An Attempt to Return the Framework to its Classic F

Hi Rumble Another quick one, I can't get the shield settings to stick in the 'Edit Gear' dialog. I can enter armour and have it affect defences but whenever I try to add a shield it has no effect and reopening the dialog show all the values (for shield only) have reset to zero. Any chance of a fix? ...
by AidyBaby
Sat Jan 08, 2011 9:43 am
Forum: General Discussion
Topic: New iPad
Replies: 10
Views: 924

Re: New iPad

If you're a guitarist try TabToolKit and Amplitube.
by AidyBaby
Fri Jan 07, 2011 11:04 am
Forum: Announcements
Topic: MapTool 1.3 Release Candidate Build 80 (1.3-RC3)
Replies: 63
Views: 17240

Re: Bug: Library token duplication

That would support reports I'd received about one of my frameworks: they were getting duplicated Lib:tokens although my onCampaignLoads don't make use of the suspected functions (or they make use of one call, but it's the right one, or whatever). Yep, spoilt my last game using your slim framework. ...
by AidyBaby
Mon Dec 20, 2010 7:53 am
Forum: Bug Reports
Topic: MT 1.3b77 Font has changed
Replies: 15
Views: 2414

Re: MT 1.3b77 Font has changed

I've noticed the font change when opening Rumble's slim framework in b77.

-- AidyBaby --
by AidyBaby
Mon Dec 13, 2010 2:07 pm
Forum: General Discussion
Topic: X-Mas wall of fame
Replies: 27
Views: 2769

Re: X-Mas wall of fame

Here you go:
AidyBaby-avatar-xmas.gif
AidyBaby-avatar-xmas.gif (6.38 KiB) Viewed 1545 times


-- AidyBaby --
by AidyBaby
Sat Dec 11, 2010 7:02 pm
Forum: General Discussion
Topic: Trevor and Audra: It's a Girl!
Replies: 7
Views: 640

Re: Trevor and Audra: It's a Girl!

Congratulations Trev and family. Another wonderful spark in your lives.

-- AidyBaby --
by AidyBaby
Sun Dec 05, 2010 4:08 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 62893

Re: [4E] An Attempt to Return the Framework to its Classic F

Thanks again.
by AidyBaby
Sun Dec 05, 2010 3:10 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 62893

Re: [4E] An Attempt to Return the Framework to its Classic F

Can you share which macros or props I need to update in my campaign to update from v12 to v13?

Thanks,

-- AidyBaby --
by AidyBaby
Sun Dec 05, 2010 11:06 am
Forum: MapTool
Topic: D&D 4E Line of Sight Checker (for jfrazierjr!)
Replies: 96
Views: 3858

Re: D&D 4E Line of Sight Checker (for jfrazierjr!)

dorpond wrote:Man, I can't wait to throw this out to the public! It will be a great addition to Maptool. Thanks Rumble for doing this!

Good stuff - get it in the main builds!

-- AidyBaby --
by AidyBaby
Fri Dec 03, 2010 12:16 pm
Forum: MapTool
Topic: D&D 4E Line of Sight Checker (for jfrazierjr!)
Replies: 96
Views: 3858

Re: D&D 4E Line of Sight Checker (for jfrazierjr!)

So, what do people think? Target first, then source? Or the other way around? I would say source then target. Normally you know who's attacking and you're trying to find the best target. I know you said that as this is so system specific it wouldn't go into the main Maptool build, but I would argue...
by AidyBaby
Wed Dec 01, 2010 4:33 pm
Forum: General Discussion
Topic: Wizards VTT (re)announced
Replies: 128
Views: 8085

Re: Wizards VTT (re)announced

with dropping tiles being the only way to build maps. No importing a jpg or png. Seems like people are overlooking this. Did they say it was going to change? It was mentioned by the WotC forum 'leader' that any/all suggestion would be considered and that this had been suggested before. No commitmen...
by AidyBaby
Tue Nov 30, 2010 2:29 pm
Forum: General Discussion
Topic: Wizards VTT (re)announced
Replies: 128
Views: 8085

Re: Wizards VTT (re)announced

I got an invite and had a brief play. It's got a long way to go to get anywhere near our favourite VTT. It looks nice and polished and has all the main items in the interface but with no interactivity (at the moment). The maps are all square grid based, with dropping tiles being the only way to buil...

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