Search found 1305 matches

by Jagged
Fri Oct 05, 2018 4:21 am
Forum: MapTool
Topic: Windows Broke DeviantNull 4e Framework
Replies: 21
Views: 800

Re: Windows Broke DeviantNull 4e Framework

The concurrentmodificationexception error is nothing to do with DeviantNull's framework or Rumble's Framework. It is to do with how Java sorts and the error is equally as likely to happen in the Starman framework as any other. I don't see how in my case. Under MT 1.3b91 and Java 8+, the error is ea...
by Jagged
Thu Oct 04, 2018 7:22 am
Forum: MapTool
Topic: Windows Broke DeviantNull 4e Framework
Replies: 21
Views: 800

Re: Windows Broke DeviantNull 4e Framework

Herman - Could you perhaps explain why you believe that 1.3.b89 requires Java 6? Also why that framework needs 1.3.b89? I can explain. I tried loading DeviantNull into b91 on OS X running Java 8. I then followed these steps: Luckily any token can quickly and easily be set up to use the Character Sh...
by Jagged
Wed Oct 03, 2018 4:01 pm
Forum: General Discussion
Topic: What does MapTool 1.4 offer?
Replies: 8
Views: 1028

Re: What does MapTool 1.4 offer?

I would love to do a Discord Plugin for Maptool, to take the chat off to a discord channel and maybe sign is using Discord too.
As an option of course.
But realistically I don't have the time at the mo :(
by Jagged
Wed Oct 03, 2018 2:43 pm
Forum: User Creations
Topic: D&D World Maps
Replies: 12
Views: 3009

Re: D&D World Maps

Nice :)
by Jagged
Wed Oct 03, 2018 8:34 am
Forum: General Discussion
Topic: What does MapTool 1.4 offer?
Replies: 8
Views: 1028

Re: What does MapTool 1.4 offer?

I am quite the fan of Discord. Mainly because my group use it as our Voice over IP client. For which it is very good. Much better than anything else I've used and much much better than Skype :P Its probably worth explaining the reasons behind the current release delays. You may be aware that Oracle ...
by Jagged
Tue Oct 02, 2018 3:55 pm
Forum: General Discussion
Topic: What does MapTool 1.4 offer?
Replies: 8
Views: 1028

Re: What does MapTool 1.4 offer?

The forum isn't as active these days cuz all the cool kid are using Discord. Come join us.

As an old fart, I will still be here stinkin' up the forums :shock:
by Jagged
Fri Sep 28, 2018 6:03 am
Forum: MapTool 1.4
Topic: Force snap to grid rather than center?
Replies: 3
Views: 854

Re: Force snap to grid rather than center?

You are not accidentally on the wrong layer are you? I only ask as the snap to grid rules for Objects are slightly different to the object rules for Tokens. On the Token Layer, things snap to a shape based on the token size. Which defaults to medium and fits you into a single cell. On the object lay...
by Jagged
Sat Sep 08, 2018 7:13 pm
Forum: User Creations
Topic: (Maps) T1-4 Temple of Elemental Evil
Replies: 22
Views: 7866

Re: (Maps) T1-4 Temple of Elemental Evil

Full Bleed wrote:
Wed Sep 05, 2018 2:37 pm

So with development being non-existent, the fact that it is still being maintained is lost on many and traffic has, unsuprisingly, dwindled.
Slow is not the same as non-existent.

1.4.1.9 is queued up for release. Az just needs to get some time to update the build process.
by Jagged
Sun Aug 19, 2018 6:21 pm
Forum: MapTool 1.4
Topic: Full list of all MTscript functions as of 1.4.1.7
Replies: 14
Views: 1278

Re: Full list of all MTscript functions as of 1.4.1.7

Coincidentally I had done the same thing.

Although I thought that perhaps it should be added to the /help command.

Anyway I am up to 368 in the current dev branch :)
by Jagged
Fri Aug 10, 2018 4:01 am
Forum: MapTool 1.4
Topic: Just started using 1.4, how do I work this?
Replies: 4
Views: 419

Re: Just started using 1.4, how do I work this?

I am surprised we don't have a FOW specific wiki page. However these two links cover sight issues quite well imo: http://lmwcs.com/rptools/wiki/Introduction_to_Vision_Blocking http://lmwcs.com/rptools/wiki/Introduction_to_Lights_and_Sights The second one covers Fog of War but it is best to read them...
by Jagged
Thu Aug 09, 2018 4:10 am
Forum: MapTool
Topic: Disable player name when moving tokens
Replies: 6
Views: 342

Re: Disable player name when moving tokens

No, that's an integral part of game play, knowing which token is which. You can just put a " " space and it will only show a small box. But what I would do is have 2 instances of the game, one for players, one for the dm. When moving the tokens on the dm screen the player screen tokens will also mo...
by Jagged
Tue Aug 07, 2018 6:30 am
Forum: MapTool 1.4
Topic: Contributing to MapTool 1.4
Replies: 40
Views: 21094

Re: Contributing to MapTool 1.4

File updated on GitHub and pull request for the Italian translation Hi, I am going to duplicate my comments in case GitHub does not send you a notification :) This looks great. My only comment would be about the lack of ampersands. For example menu.edit=&Modifica has become menu.edit=Modifica Is th...
by Jagged
Tue Aug 07, 2018 6:08 am
Forum: Developer Notes
Topic: Hello again
Replies: 5
Views: 1661

Re: Hello again

Unless I am missing a bit of the UI, I don't think anyone but the repo owners can assign Issues.

At least, I haven't been able to work out how to grab an issue.
by Jagged
Sat Aug 04, 2018 8:44 am
Forum: Developer Notes
Topic: Changing existing forms
Replies: 5
Views: 865

Re: Changing existing forms

Yes it is. But its an awful lot of work.
by Jagged
Fri Aug 03, 2018 6:11 pm
Forum: Developer Notes
Topic: Changing existing forms
Replies: 5
Views: 865

Re: Changing existing forms

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