Search found 1305 matches
- Fri Jun 22, 2018 5:50 am
- Forum: General Discussion
- Topic: Things beside DnD.... :0
- Replies: 4
- Views: 836
Re: Things beside DnD.... :0
Wolph42 does a fairly extensive 40K Dark Heresy Framework, I believe: http://forums.rptools.net/viewtopic.php?p=228580#p228580 However, I would recommend you start using Maptool as a shared drawing area first. Get used to the basic functions before you jump into using someone elses framework, as the...
- Thu Jun 14, 2018 3:53 am
- Forum: MapTool 1.4
- Topic: Video as Map Background.
- Replies: 52
- Views: 4258
Re: Video as Map Background.
Now, the question is, and this is were the more "difficult" parts come in for MT. How important does everyone think "infinite" map support is still required with this functionality? Getting the video to display AND have the normal map texture (green grass) be shown outside the video bounds is provi...
- Mon Jun 11, 2018 8:38 am
- Forum: MapTool 1.4
- Topic: New to MapTools and I have some macros questions
- Replies: 3
- Views: 449
Re: New to MapTools and I have some macros questions
Unfortunately Nolgoth has decided to give up coding his 6th Edition Framework.
I have a really lightweight 5th edition here (viewtopic.php?f=33&t=19065)
If you are new to Maptool and coding that might be a better place to start than an all-signing-dancing one like Nolgoth's.
I have a really lightweight 5th edition here (viewtopic.php?f=33&t=19065)
If you are new to Maptool and coding that might be a better place to start than an all-signing-dancing one like Nolgoth's.
- Wed May 30, 2018 11:53 am
- Forum: MapTool 1.4
- Topic: Video as Map Background.
- Replies: 52
- Views: 4258
Re: Video as Map Background.
Cool.JamzTheMan wrote: ↑Tue May 29, 2018 11:44 pmYa, it would be pretty cool to add videos as a background map........
Would we need to support grids with weird ratios?
Also, did it zoom and pan okay?
- Tue May 29, 2018 12:13 pm
- Forum: MapTool 1.4
- Topic: Property not setting to correctly
- Replies: 7
- Views: 437
Re: Property not setting to correctly
I always use "SetProperty" just because it makes for easier to read code.
I sometimes wish it was the only way.
I sometimes wish it was the only way.
- Fri May 25, 2018 7:00 am
- Forum: MapTool 1.4
- Topic: Property not setting to correctly
- Replies: 7
- Views: 437
Re: Property not setting to correctly
Yeah, we would have to see the code.
But one thing worth checking is that you aren't using variable names that match token properties.
But one thing worth checking is that you aren't using variable names that match token properties.
- Thu May 24, 2018 3:18 am
- Forum: MapTool 1.4
- Topic: Video as Map Background.
- Replies: 52
- Views: 4258
Re: Video as Map Background.
That's a strange grid size. Is there a reason for that? Something to do with TV format?
- Thu May 03, 2018 5:54 am
- Forum: Announcements
- Topic: Announcement: MapTool 1.4.1.8 released
- Replies: 27
- Views: 8534
Re: Maybe get a hotfix, if not a full new version?
The short of it: I am really displeased that the "JWrapper" does not provide me with the all important option to /choose/ where Maptool is installed or run from. But seeing the post by JamzTheMan on Mon Aug 21, 2017 2:29 pm at least gives me a sigh of relief. When can we expect the next version to ...
- Sun Apr 29, 2018 7:23 am
- Forum: MapTool 1.4
- Topic: Re: Wolph42's 'Drop-in' Bag of MT Tricks v.42 [VIEW ANIMATION]
- Replies: 3
- Views: 427
Re: Wolph42's 'Drop-in' Bag of MT Tricks v.42 [VIEW ANIMATION]
I don't use Wolph's BoT but I believe it has a setup routine and it sounds like you are missing a required status in your campaign.
I would check the documentation and see if there is something you need to do to configure the "Locked" status.
I would check the documentation and see if there is something you need to do to configure the "Locked" status.
- Tue Apr 24, 2018 6:59 pm
- Forum: MapTool 1.4
- Topic: Macro to allow players to pick a spot on the map
- Replies: 3
- Views: 279
Re: Macro to allow players to pick a spot on the map
Another way would be to drop a token (any token) at the spot and run the macro. That would be how I would do it. Create a token that is like a target. Get the players to drop it. If you have target tokens you can identify you could use an onTokenMove macro, which could feed you X & Y coordinates if...
- Mon Apr 23, 2018 4:16 am
- Forum: User Creations
- Topic: Ants Board Game
- Replies: 11
- Views: 974
- Sat Apr 21, 2018 8:01 am
- Forum: User Creations
- Topic: Ants Board Game
- Replies: 11
- Views: 974
Re: Ants Board Game
I have the basic game finished. Huzzah!
Haven't used any fancy forms or anything, its all done through basic buttons.
Still need to rationalise the various macro calls to reduce repeated code etc.
Will test play the game a few times before adding in nice forms
Haven't used any fancy forms or anything, its all done through basic buttons.
Still need to rationalise the various macro calls to reduce repeated code etc.
Will test play the game a few times before adding in nice forms

- Mon Apr 16, 2018 5:59 am
- Forum: MapTool 1.4
- Topic: Current state of Javascript in maptool 1.4.1.x?
- Replies: 6
- Views: 690
Re: Current state of Javascript in maptool 1.4.1.x?
What IDE do the maptools developers generally use? Is there any documentation lying around for getting started in editing the maptools backend? I think someone posted a fork once, allowing for plugins.... NetBeans and IntelliJ are what all the cool kids are using these days. Hence we all us old sko...
- Wed Apr 11, 2018 11:16 am
- Forum: Macros
- Topic: Changing token's layout using makro
- Replies: 7
- Views: 385
Re: Changing token's layout using makro
Wolph42 has built exactly that!
- Wed Apr 11, 2018 6:12 am
- Forum: User Creations
- Topic: Ants Board Game
- Replies: 11
- Views: 974
Re: Ants Board Game
I missed that. I searched the wiki for "onMouseClick" and found nothing 
