Search found 129 matches

by keithcurtis
Thu May 07, 2009 4:51 pm
Forum: General Discussion
Topic: An odd legal question
Replies: 23
Views: 879

Re: An odd legal question

You cannot sell a module for a Hero or D&D adventure unless you have express licensing rights. Even if there were a loophole that allowed you to do it, it would be Wrong, ethically. A somewhat random philosophical thought occurs to me when reading this post by Kiethcurtis. I would like to start...
by keithcurtis
Wed May 06, 2009 11:28 pm
Forum: General Discussion
Topic: An odd legal question
Replies: 23
Views: 879

Re: An odd legal question

I think the reverse of the original question is pretty clear: no. You cannot sell a module for a Hero or D&D adventure unless you have express licensing rights. Even if there were a loophole that allowed you to do it, it would be Wrong, ethically. The original question is more interesting. Can W...
by keithcurtis
Wed May 06, 2009 11:04 am
Forum: MapTool
Topic: WoTC DM Survey Asks about Maptools or Fantasy Grounds
Replies: 30
Views: 8629

Re: WoTC DM Survey Asks about Maptools or Fantasy Grounds

I didn't get to see the Maptool question, probably because I answered "I don't play Dungeons and Dragons" on the first screen.
by keithcurtis
Tue May 05, 2009 5:43 pm
Forum: User Creations
Topic: Hero 5th ED Macros
Replies: 161
Views: 4644

Re: Hero 5th ED Macros

Hero was the company I cut my RPG freelance teeth on.
by keithcurtis
Tue May 05, 2009 4:24 pm
Forum: User Creations
Topic: Hero 5th ED Macros
Replies: 161
Views: 4644

Re: Hero 5th ED Macros

Here is a question. I have made a map in CC3 I made, of the New Urbana Galleria Mall from the Champions modules Battlegrounds. What better place than a mall for a basic combat. It has a movie theater, and couple departmant stores and the mall itself. I plan to use it over and over for several fight...
by keithcurtis
Tue May 05, 2009 12:07 am
Forum: MapTool
Topic: Show Handout
Replies: 5
Views: 800

Re: Show Handout

Azhrel just meant that your post was made in the wrong part of the forum. In order to get the best response, he has moved it to the forum dealing with Maptool.
by keithcurtis
Mon May 04, 2009 7:27 pm
Forum: MapTool
Topic: [whine] Passwords...
Replies: 47
Views: 1546

Re: [whine] Passwords...

I'm surprised no one else has mentioned this - in addition to "uninvited" guests bothering your session, what about the load they put on your server while their system downloads your current map and assets? Sure, it might not be much, but for some people, every bit of bandwidth is importa...
by keithcurtis
Mon May 04, 2009 11:46 am
Forum: MapTool
Topic: [whine] Passwords...
Replies: 47
Views: 1546

Re: [whine] Passwords...

Maybe I'm misunderstanding the way Maptool works, but wouldn't more people logged onto your game tend towards a performance hit?
by keithcurtis
Sat May 02, 2009 12:29 pm
Forum: Drop-In Macro Resources
Topic: Universal Inventory System (API)
Replies: 51
Views: 15987

Re: Universal Inventory System (API)

Amazing work!
by keithcurtis
Fri May 01, 2009 10:45 am
Forum: Campaign Frameworks
Topic: [Hero 5th ED] brad's Hero5thMacros.cmpgn
Replies: 384
Views: 38065

Re: Hero 5th ED macro set, brad's

So, I just thought of an easy way to make the initiative macro handle any Dex or Int. I hate when something was so obvious and I just didn't think a little out of the box. Instead of adding 20 to everyones Dex and Int, I will have it add 500. I mean the computer is tracking the order, so large odd ...
by keithcurtis
Wed Apr 29, 2009 8:27 pm
Forum: Campaign Frameworks
Topic: [Hero 5th ED] brad's Hero5thMacros.cmpgn
Replies: 384
Views: 38065

Re: Hero 5th ED macro set, brad's

I suggest eventually adding in a list of defensive powers that interact with damage. This would be useful for things like turning on a forcefield or donning armor. Also, I haven't tested, but does your hit location routine modify damage by hit location? And is there an option to turn this off for fo...
by keithcurtis
Wed Apr 29, 2009 8:05 pm
Forum: Campaign Frameworks
Topic: [Hero 5th ED] brad's Hero5thMacros.cmpgn
Replies: 384
Views: 38065

Re: Hero 5th ED macro set, brad's

Here's an observation. When building a skill list, "other_list" was not immediately obvious in meaning, though I eventually figured out that it was meant to set the box to a null state. Could words be added to the dialog box text to the effect of "(There are two columns of skills to ...
by keithcurtis
Wed Apr 29, 2009 3:16 pm
Forum: Campaign Frameworks
Topic: [Hero 5th ED] brad's Hero5thMacros.cmpgn
Replies: 384
Views: 38065

Re: Hero 5th ED macro set, brad's

What does "skills_sheet_roll" do?

No matter what I input, I get: "getStrProp() requires exactly 1 parameters."
by keithcurtis
Wed Apr 29, 2009 3:13 pm
Forum: Campaign Frameworks
Topic: [Hero 5th ED] brad's Hero5thMacros.cmpgn
Replies: 384
Views: 38065

Re: Hero 5th ED macro set, brad's

Initiative. Currently, there is no way I see to track phases. Would it be possible to add a token that has a speed of 12 and dex of 99? You could call it "New Phase", since I assume giving each phase a distinctive name would be problematic. This would put a "New Phase" header bef...
by keithcurtis
Wed Apr 29, 2009 3:06 pm
Forum: Campaign Frameworks
Topic: [Hero 5th ED] brad's Hero5thMacros.cmpgn
Replies: 384
Views: 38065

Re: Hero 5th ED macro set, brad's

By the way, this is awesome work. I'm just poking around looking for problems. ;)

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