Search found 274 matches

by giliath
Thu Nov 15, 2007 11:18 am
Forum: MapTool
Topic: Macro help 1.3.b18 Hero System specific
Replies: 7
Views: 646

Re: Macro help 1.3.b18 Hero System specific

.5d6 doesn’t work so how do you do Hero Dice for Body/Stun with 3.5d6 damage IE, Stun: [3.5h] Body: [3.5d6b] returns invalid expression This is new to me (remember I haven't played Heroes). What is 3.5d6 supposed to do? How the hell do you use regular dice to roll that? Is there a way to get just t...
by giliath
Tue Oct 30, 2007 3:28 pm
Forum: DiceTool
Topic: A Few Limitations?
Replies: 6
Views: 3681

Hmm... I use DiceTool every week during my game, and I have probably around 10 tabs. I will look into it further to see if I can replicate the "not more than 2 tabs save" problem. You are right, the macro labels are not shown in the results window. At the time that wasn't needed, but I can...
by giliath
Tue Oct 30, 2007 11:36 am
Forum: DiceTool
Topic: DiceTool, usefulness of?
Replies: 5
Views: 3528

It is little known, but the oldest codebase here at RPTools is DiceTool, which was originally named DMTool, I wrote it about 4-5 years ago because I wanted to have a tool that supported more complex rolls than any of the other tools I had found. I also wanted something that took up very little of th...
by giliath
Wed Oct 17, 2007 10:59 am
Forum: Documentation Requests/Discussion
Topic: Setting up MT for D&D
Replies: 56
Views: 7318

RPTroll wrote:StrBonus | (Strength-10)/2


This should be

StrBonus | floor((Strength-10)/2)

So that if the strength is odd you don't end up with a bonus of X.5.
by giliath
Tue Oct 16, 2007 11:49 am
Forum: MapTool
Topic: MT 1.3b17 Hero Dice bug
Replies: 9
Views: 670

I have checked in a fix for this into MapTool. Now you gotta convince Trevor to build you a new version. ;)
by giliath
Fri Oct 12, 2007 4:59 pm
Forum: MapTool
Topic: MapTool 1.3 Wall of Features
Replies: 276
Views: 24390

Damnit, every time I hit the refresh button the 3D distance calculations feature drops a little. :shock:

Is anybody else just clicking refresh, or is it just me?
by giliath
Fri Sep 28, 2007 11:41 am
Forum: Ideas for New Applications
Topic: Slight addition to the Dice Roller and macros in MT
Replies: 39
Views: 4170

I have started playing with getting explosion rolling to work, but don't have an ETA on completing it. For those that have checked out the parser: Basically, I am going to allow all functions to describe their own results. This will allow me to put together the interim description like this: 4d6+4 -...
by giliath
Thu Sep 27, 2007 9:43 am
Forum: Announcements
Topic: MapTool 1.3 Development Build 16
Replies: 121
Views: 10004

Re: MapTool 1.3 Development Build 16

Contributed by Giliath/Phergus * Roll updates NOTES: - Phergus/Giliath have added some die rolling updates to help with Hero dice, but I didn't get the details in time, so I'll let him describe the change Phergus did a great job submitting a patch that does hero dice rolls. You can do a something l...
by giliath
Fri Sep 21, 2007 10:47 am
Forum: Ideas for New Applications
Topic: Experience Calculator
Replies: 13
Views: 2425

Have you seen anything that explains the math behind XP calculations? So far all I have seen is tables and I haven't really had the chance to reverse engineer the equations from the tables.
by giliath
Fri Sep 21, 2007 10:45 am
Forum: General Discussion
Topic: D&D 4th edition preview
Replies: 46
Views: 3425

Personally, I am looking forward to these apps. They will drive up interest in online role playing aids and since WOTC is probably going to only target 4E, it will only drive interest and awareness in alternative virtual-table-tops like MapTool. I am really curious to see what the program line-up en...
by giliath
Wed Sep 19, 2007 6:06 pm
Forum: MapTool
Topic: min(), Max()... any mean()?
Replies: 12
Views: 927

Mean is usually calculated by summing the values and dividing by the number of values. This is also called the arithmetic mean. You seem to what the median value: a value in an ordered set of values below and above which there is an equal number of values or which is the arithmetic mean of the two m...
by giliath
Fri Sep 07, 2007 11:45 am
Forum: DiceTool
Topic: New combat model
Replies: 10
Views: 3563

I don't completely understand what sort of function you are wanting, otherwise I could throw together one in javascript or dicetool syntax. This might help though if (abs(var0 - var1) < d100, 1, 0) That function works in the current dicetool syntax. For my testing I set var0=50 and v...
by giliath
Tue Aug 28, 2007 2:39 pm
Forum: General Discussion
Topic: 'stable enough' development releases
Replies: 3
Views: 421

Not currently no. We create a manifest file for each of the build types, but not each of the builds. Feel free to submit a patch that does this and we can put it in. Here is the script that builds the JNLP file: m It uses a file like this as input: m Here is the ant file that builds the input file: m
by giliath
Wed Aug 15, 2007 3:51 pm
Forum: MapTool
Topic: Customizing Web Start URIs
Replies: 50
Views: 3862

Your startup URL is correct. I used this program: m to verify it. Process -> Thread Dump Find your process uncheck Thread dump Check Memory Usage Prints something like this: ====== Memory ====== Used: 23994656 (~23MB) Free: 9363168 (~9MB) Total: 33357824 (~32MB) Max: 53274214...
by giliath
Wed Aug 01, 2007 2:43 pm
Forum: DiceTool
Topic: Question
Replies: 6
Views: 3014

att(X) is a simple replacement for d20 that adds a label in these conditions: 1) hit/threat when the d20=20 2) threat when the d20>=X 3) miss when the d20 rolls a 1 The result should be the d20 rolled + the modifier. So in the case of att(19)+20, a 40 means you rolled a natural 20 on the d20.

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