Search found 274 matches
- Thu Nov 15, 2007 11:18 am
- Forum: MapTool
- Topic: Macro help 1.3.b18 Hero System specific
- Replies: 7
- Views: 646
Re: Macro help 1.3.b18 Hero System specific
.5d6 doesn’t work so how do you do Hero Dice for Body/Stun with 3.5d6 damage IE, Stun: [3.5h] Body: [3.5d6b] returns invalid expression This is new to me (remember I haven't played Heroes). What is 3.5d6 supposed to do? How the hell do you use regular dice to roll that? Is there a way to get just t...
- Tue Oct 30, 2007 3:28 pm
- Forum: DiceTool
- Topic: A Few Limitations?
- Replies: 6
- Views: 3681
- Tue Oct 30, 2007 11:36 am
- Forum: DiceTool
- Topic: DiceTool, usefulness of?
- Replies: 5
- Views: 3528
It is little known, but the oldest codebase here at RPTools is DiceTool, which was originally named DMTool, I wrote it about 4-5 years ago because I wanted to have a tool that supported more complex rolls than any of the other tools I had found. I also wanted something that took up very little of th...
- Wed Oct 17, 2007 10:59 am
- Forum: Documentation Requests/Discussion
- Topic: Setting up MT for D&D
- Replies: 56
- Views: 7318
- Tue Oct 16, 2007 11:49 am
- Forum: MapTool
- Topic: MT 1.3b17 Hero Dice bug
- Replies: 9
- Views: 670
- Fri Oct 12, 2007 4:59 pm
- Forum: MapTool
- Topic: MapTool 1.3 Wall of Features
- Replies: 276
- Views: 24390
- Fri Sep 28, 2007 11:41 am
- Forum: Ideas for New Applications
- Topic: Slight addition to the Dice Roller and macros in MT
- Replies: 39
- Views: 4170
I have started playing with getting explosion rolling to work, but don't have an ETA on completing it. For those that have checked out the parser: Basically, I am going to allow all functions to describe their own results. This will allow me to put together the interim description like this: 4d6+4 -...
- Thu Sep 27, 2007 9:43 am
- Forum: Announcements
- Topic: MapTool 1.3 Development Build 16
- Replies: 121
- Views: 10004
Re: MapTool 1.3 Development Build 16
Contributed by Giliath/Phergus * Roll updates NOTES: - Phergus/Giliath have added some die rolling updates to help with Hero dice, but I didn't get the details in time, so I'll let him describe the change Phergus did a great job submitting a patch that does hero dice rolls. You can do a something l...
- Fri Sep 21, 2007 10:47 am
- Forum: Ideas for New Applications
- Topic: Experience Calculator
- Replies: 13
- Views: 2425
- Fri Sep 21, 2007 10:45 am
- Forum: General Discussion
- Topic: D&D 4th edition preview
- Replies: 46
- Views: 3425
Personally, I am looking forward to these apps. They will drive up interest in online role playing aids and since WOTC is probably going to only target 4E, it will only drive interest and awareness in alternative virtual-table-tops like MapTool. I am really curious to see what the program line-up en...
- Wed Sep 19, 2007 6:06 pm
- Forum: MapTool
- Topic: min(), Max()... any mean()?
- Replies: 12
- Views: 927
Mean is usually calculated by summing the values and dividing by the number of values. This is also called the arithmetic mean. You seem to what the median value: a value in an ordered set of values below and above which there is an equal number of values or which is the arithmetic mean of the two m...
- Fri Sep 07, 2007 11:45 am
- Forum: DiceTool
- Topic: New combat model
- Replies: 10
- Views: 3563
- Tue Aug 28, 2007 2:39 pm
- Forum: General Discussion
- Topic: 'stable enough' development releases
- Replies: 3
- Views: 421
Not currently no. We create a manifest file for each of the build types, but not each of the builds. Feel free to submit a patch that does this and we can put it in. Here is the script that builds the JNLP file: m It uses a file like this as input: m Here is the ant file that builds the input file: m
- Wed Aug 15, 2007 3:51 pm
- Forum: MapTool
- Topic: Customizing Web Start URIs
- Replies: 50
- Views: 3862