Search found 99 matches

by hyperactiveChipmunk
Tue May 12, 2009 4:27 pm
Forum: MapTool
Topic: Just a thought regarding use of aura's for range...
Replies: 10
Views: 584

Re: Just a thought regarding use of aura's for range...

I'm doing something similar. Remember you can have function hotkeys for the macros, which avoids the extra clicks. Nice way to do it is have several in sequence to do, for instance, auras of 0, 1, 3, 5, 10, and 20. Each one clears all others and sets itself (or toggles itself, if you want to do away...
by hyperactiveChipmunk
Mon May 11, 2009 4:54 pm
Forum: MapTool
Topic: Line feed/carriage return in sheet ?
Replies: 2
Views: 185

Re: Line feed/carriage return in sheet ?

The question must have been asked a thousand times but ... Is there a way to add a line break in a sheet property ? (I mean the one you see when hovering the mouse) I've added a new set of properties to my campaigns to show static text to players on "information token". Something like : *...
by hyperactiveChipmunk
Mon May 11, 2009 1:13 pm
Forum: D&D 4e Frameworks
Topic: 4e interactive sheet & utilities
Replies: 1726
Views: 107166

Re: 4e interactive sheet & utilities

This is a feature request, or I may just be missing something Is it possible to have more than one die roll for damage? For example, a Fire Giant's basic attack does 1d12+6 damage, plus 2d8 fire damage. I tried setting the dice damage to 1d12+2d8, didn't work. I tried setting the bonus to 6+2d8; th...
by hyperactiveChipmunk
Mon May 11, 2009 10:24 am
Forum: Developer Notes
Topic: Token rendering
Replies: 17
Views: 2557

Re: Token rendering

StelardActek wrote:Anyone who's interested in what I've done can check the diff out here: http://www.megaupload.com/?d=LAWRC3H8


><

pastey.net is your friend

-hC
by hyperactiveChipmunk
Sat May 09, 2009 10:19 pm
Forum: General Discussion
Topic: a random map generator
Replies: 6
Views: 515

Re: a random map generator

Using Macro functions and Tables, this could certainly be done.

O_o

Not it!

-hC
by hyperactiveChipmunk
Sat May 09, 2009 9:48 am
Forum: Macros
Topic: GM only macros
Replies: 5
Views: 460

Re: GM only macros

Is there any way to set it so that a macro can only be seen and run by the GM? Trusted macros don't work, as you have to have the lib:token selected. I have a series of variables stored on characters tokens but set so they cant see them - I want a macro to edit these, but I don't want the players t...
by hyperactiveChipmunk
Sat May 09, 2009 1:26 am
Forum: MapTool
Topic: Saving Map to Add to another Campaign File
Replies: 2
Views: 159

Re: Saving Map to Add to another Campaign File

There's currently no way to add or remove individual maps to campaigns short of manually unzipping the campaign and somehow stitching them back together (probably not really practical).

-hC
by hyperactiveChipmunk
Fri May 08, 2009 10:26 pm
Forum: D&D 4e Frameworks
Topic: 4e interactive sheet & utilities
Replies: 1726
Views: 107166

Re: 4e interactive sheet & utilities

Also, on the typo front, the word 'Interrupt' is spelled incorrectly as 'Interupt' all over the place. >8P

-hC
by hyperactiveChipmunk
Fri May 08, 2009 9:45 pm
Forum: D&D 4e Frameworks
Topic: 4e interactive sheet & utilities
Replies: 1726
Views: 107166

Re: 4e interactive sheet & utilities

Oh, I'm well aware of all of that. Each time I update, I have to do my own tweaks to half the macros until I get it just the way I like 'em (e.g. getting the power range formatting right, using a property to determine the sheet header color, fixing typos). I just never figured to mention it until n...
by hyperactiveChipmunk
Fri May 08, 2009 8:47 pm
Forum: D&D 4e Frameworks
Topic: 4e interactive sheet & utilities
Replies: 1726
Views: 107166

Re: 4e interactive sheet & utilities

Also, DN: while I was checking for the answer to the above questions, I noticed that the Helpless condition's pop-up frame was mis-formatted. Can't see the word HELPLESS; it's tiny and black and run up against the 'Remove condition from token' link. Edit: While I'm at it, the word 'Equipped' in 'No...
by hyperactiveChipmunk
Fri May 08, 2009 7:15 pm
Forum: D&D 4e Frameworks
Topic: 4e interactive sheet & utilities
Replies: 1726
Views: 107166

Re: 4e interactive sheet & utilities

Also, DN: while I was checking for the answer to the above questions, I noticed that the Helpless condition's pop-up frame was mis-formatted. Can't see the word HELPLESS; it's tiny and black and run up against the 'Remove condition from token' link. Edit: While I'm at it, the word 'Equipped' in 'Not...
by hyperactiveChipmunk
Fri May 08, 2009 6:48 pm
Forum: D&D 4e Frameworks
Topic: 4e interactive sheet & utilities
Replies: 1726
Views: 107166

Re: 4e interactive sheet & utilities

First (and this might be a MapTool thing rather than a campaign framework thing), the program seems to be measuring movement according to the old D&D3.X rules when it comes to diagonal movement - that is, every other square of diagonal movement costs 2 speed, rather than the D&D4e rules whe...
by hyperactiveChipmunk
Fri May 08, 2009 4:32 pm
Forum: MapTool
Topic: Blast Template
Replies: 36
Views: 1454

Re: Blast Template

I agree with you, but your enumeration puts an expression on my face much like that of Rumble's avatar.

-hC
by hyperactiveChipmunk
Fri May 08, 2009 2:19 pm
Forum: MapTool
Topic: area of effects
Replies: 4
Views: 232

Re: area of effects

If i want to have multiple area of effects displayed at once on the map, then remove them in a different order than they were created (i.e. spells expire at a different rate), how can I delete those effects without 'undoing' and deleting them all and having to recreate the ones still in effect? If ...
by hyperactiveChipmunk
Fri May 08, 2009 10:19 am
Forum: MapTool
Topic: Light sources visible when object is not
Replies: 38
Views: 1426

Re: Light sources visible when object is not

Yeah, I think that's a case of interpreting rules built into MapTool where they really aren't. The only way to properly do an invisible token is to do it yourself, i.e. with the blank .png. -hC But the Token has a monster image on it normally! I hate switching back and forth between tokens/images. ...

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