Please disregard my previous post, and it may be deleted,
I found that using SHIFT I could accomplish this
*continues to explore*
Search found 144 matches
Vision
I did some exploring last night and one issue I came across was involved with my own mistakes I painted a few topology items but early on in the drawing process, I made an error. I needed to erase a previous topology mask I had painted but I had already saved my map and couldnt find a way to erase j...
- Wed Apr 18, 2007 9:03 am
- Forum: MapTool
- Topic: How do you see yourself using maps in Maptool?
- Replies: 37
- Views: 4472
- Wed Apr 18, 2007 8:52 am
- Forum: User Creations
- Topic: Dungeon made of Topology
- Replies: 17
- Views: 1944
We definitely need a Grin Limiter (TM) tool added in. It's going to be rough not smiling when you have the PCs wandering through a room with lurking evilness just behind the column a couple feet away. Yeah thats so cool And Im already devising a scenario where Gollum (we play MERP) is trying to esc...
- Tue Apr 17, 2007 6:22 pm
- Forum: User Creations
- Topic: Dungeon made of Topology
- Replies: 17
- Views: 1944
- Tue Apr 17, 2007 4:51 pm
- Forum: User Creations
- Topic: Dungeon made of Topology
- Replies: 17
- Views: 1944
- Tue Apr 17, 2007 4:42 pm
- Forum: User Creations
- Topic: Dungeon made of Topology
- Replies: 17
- Views: 1944
- Tue Apr 17, 2007 2:15 pm
- Forum: Developer Notes
- Topic: I want to apologize to the new folks
- Replies: 13
- Views: 2060
No need to apologize Trevor! If any of you have been gaming as long as I have, these tools that are becoming available are an incredible leap forward for RPG gamers, though I would warrant younger men and women don't remember a time when there were no such tools available and we had to hack out a wa...
- Tue Apr 17, 2007 12:01 pm
- Forum: Ideas for New Applications
- Topic: FORGIVE IF ITS IN THE WORKS
- Replies: 19
- Views: 2970
My 2 centavos.. I use a spreadsheet to keep track of a number of creature encounters, and prefer a simple object Name + Number system most of the time. Though I could see where if there were an option to randomize names from a list the GM could generate for Town encounters, so that you could have Na...