Search found 1758 matches

by Steel Rat
Sun Jun 29, 2008 12:25 pm
Forum: MapTool
Topic: Gridless by Default
Replies: 17
Views: 926

I guess I'm not following. How would it measure if there were no basis for measurement? Meaning some sort of distance standard, therefore assuming a grid with cells of that distance.
by Steel Rat
Sun Jun 29, 2008 2:21 am
Forum: MapTool
Topic: Differences in b33
Replies: 35
Views: 2150

Differences in b33

Some things I've noticed. - Last zoomed area isn't being saved with the campaign. I have to keep moving the screen to the location where all the player tokens are and zoom in appropriately. This worked fine in older versions, pre b32 I think. - This was probably in all versions, but if a player's to...
by Steel Rat
Sun Jun 29, 2008 1:59 am
Forum: MapTool
Topic: 32 campaign in 33
Replies: 12
Views: 788

This was broken and fixed from 31 to 32 I think. Looks like some old code crept in?
by Steel Rat
Sun Jun 29, 2008 1:28 am
Forum: User Creations
Topic: Wee Beasties
Replies: 4
Views: 537

Well, they're posted as "natural" animals. I figure there are enough dragon and other creatures to account for those other things.
by Steel Rat
Sat Jun 28, 2008 11:55 pm
Forum: User Creations
Topic: Wee Beasties
Replies: 4
Views: 537

Wee Beasties

I'll be posting a lot of dinosaurs on RPGMapShare.com in the following weeks. I've got a few up there already, but have a lot of new ones to put up. Here's the latest, a Cryolophosaurus (yes, supposedly a real dinosaur). 5 poses and a portrait. These are the scaled down images. Here's the link to th...
by Steel Rat
Fri Jun 27, 2008 1:59 pm
Forum: Announcements
Topic: MapTool 1.3 Development Build 32
Replies: 97
Views: 8025

Phergus wrote:My pleasure. You give a lot to the gaming community through your websites. Just returning the favor in small way.


Thanks, man. It's always good to hear.
by Steel Rat
Fri Jun 27, 2008 12:04 pm
Forum: Announcements
Topic: MapTool 1.3 Development Build 32
Replies: 97
Views: 8025

If you go to View and click Coordinates, you'll see on-screen coordinates (left and top) so players can tell the GM where they're moving. I use it extensively in my play-by-post games.
by Steel Rat
Fri Jun 27, 2008 11:34 am
Forum: Announcements
Topic: MapTool 1.3 Development Build 32
Replies: 97
Views: 8025

Phergus! You da man! Unless you're a woman... ;)

Thanks!
by Steel Rat
Thu Jun 26, 2008 9:48 pm
Forum: Announcements
Topic: MapTool 1.3 Development Build 32
Replies: 97
Views: 8025

Thanks for the letters in the screen coordinates!!
by Steel Rat
Tue Jun 24, 2008 2:37 am
Forum: CharacterTool
Topic: Web-based CT
Replies: 7
Views: 1056

CT has an embedded database which saves files on the user's system. These are the biggest problem. You could put them in memory, but I doubt that all of 4e's powers would fit and you could probably forget about running more than one instance in lots of cases. If it is possible to host a H2 database...
by Steel Rat
Tue Jun 24, 2008 1:32 am
Forum: CharacterTool
Topic: Web-based CT
Replies: 7
Views: 1056

Forgot to mention that I would gladly host any CT applet for development and production.
by Steel Rat
Tue Jun 24, 2008 1:31 am
Forum: CharacterTool
Topic: Web-based CT
Replies: 7
Views: 1056

My thinking is that CT would not write anything to the user's system, all information would be stored on the server. Options to export in various formats (XML, HTML...) would be the way the user takes the data elsewhere. I fully realize this would be a ways off. Just wanted to put the thought out th...
by Steel Rat
Mon Jun 23, 2008 8:52 pm
Forum: CharacterTool
Topic: Web-based CT
Replies: 7
Views: 1056

No idea. I'm hoping that for CT it wouldn't take nearly as much as it would for MT, not having all the graphics libraries and such. But I don't know enough about Java to tell.
by Steel Rat
Mon Jun 23, 2008 8:30 pm
Forum: CharacterTool
Topic: Web-based CT
Replies: 7
Views: 1056

Web-based CT

I think Character Tool could be extremely powerful as a web-based applet which could be hosted on a server, where character sheet data could be stored in a central location. With password protected sheets, GMs could grant access to specific players when needed.
by Steel Rat
Fri Jun 20, 2008 12:08 pm
Forum: General Discussion
Topic: RPGMapShare.com and HDRPG.com are back up!
Replies: 13
Views: 1013

Oops, many apologies SR. I misread the 'there' in your earlier post as 'here'. darn - should have had coffee before reading the forums this morning. I'll move this over there. Thanks for the help. Lol, no problem. I corrected the problem and uploaded a test map. I'll be gone for the weekend, so oth...

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