Search found 57 matches

by KaylaKaze
Tue Dec 21, 2010 2:49 am
Forum: Feature Requests
Topic: [something for 1.4bX?] Ruler Notification
Replies: 4
Views: 683

Re: [something for 1.4bX?] Ruler Notification

I did this in a hacked up version of Maptool I did a few years ago for Warmachine. It only took like a line of code (though it'd take a little more to make it switchable).
by KaylaKaze
Sun Dec 05, 2010 7:19 pm
Forum: User Creations
Topic: Unit Grouping (with Rotation): SOLVED! (Updated 12/5/2010)
Replies: 11
Views: 1605

Re: Unit Grouping (with Rotation): SOLVED!

booga wrote:Glad it's not me :)
Fixed it. New version posted. I had accidentally left in some old code.

Thanks for finding the problem and letting me know in such detail that I could solve it easily :)
by KaylaKaze
Sun Dec 05, 2010 7:11 pm
Forum: User Creations
Topic: Unit Grouping (with Rotation): SOLVED! (Updated 12/5/2010)
Replies: 11
Views: 1605

Re: Unit Grouping (with Rotation): SOLVED!

Yeah. It's still trying to find the bracket tokens from version 1.0. I wonder if it saved properly when I exported the token.
by KaylaKaze
Fri Dec 03, 2010 9:41 am
Forum: User Creations
Topic: Unit Grouping (with Rotation): SOLVED! (Updated 12/5/2010)
Replies: 11
Views: 1605

Re: Unit Grouping (with Rotation): SOLVED!

I wasn't able to duplicate the error on removing multiple units. I did do an update though.


Changelog:
v1.1: - No more brackets, just select units for creating group
- Added Disband Group functionality
- Added Readme File
by KaylaKaze
Fri Dec 03, 2010 8:46 am
Forum: User Creations
Topic: Unit Grouping (with Rotation): SOLVED! (Updated 12/5/2010)
Replies: 11
Views: 1605

Re: Unit Grouping (with Rotation): SOLVED!

well, checked it out and did some tests. First off, works very nice indeed! So again my many thanks. Stuff I found out at first glance: 1. 'ungrouping' with multiple selected tokens generates an error 2. grouping tokens that were formerly grouped (but not yets ungrouped), makes a mess I guess, the ...
by KaylaKaze
Thu Dec 02, 2010 8:48 pm
Forum: User Creations
Topic: Unit Grouping (with Rotation): SOLVED! (Updated 12/5/2010)
Replies: 11
Views: 1605

Re: Unit Grouping (with Rotation): SOLVED!

Yep. We'd often have issues in our D&D game where we'd be on a boat or coach and the DM would be trying to move it and turn it and it'd take FOREVER.
by KaylaKaze
Thu Dec 02, 2010 1:08 pm
Forum: User Creations
Topic: Unit Grouping (with Rotation): SOLVED! (Updated 12/5/2010)
Replies: 11
Views: 1605

Unit Grouping (with Rotation): SOLVED! (Updated 12/5/2010)

Grouping v1.12 by Kaylakaze -------------------------- I've completed a drop-in set of 1 token and a campaign macro file to import. When you first add the Control Unit to a map, make sure you activate the "onCampaignLoad" macro on it. To put it simply, select the units you want to make a g...
by KaylaKaze
Mon Nov 01, 2010 4:31 am
Forum: Feature Requests
Topic: [1.3b75] onInitChange()
Replies: 13
Views: 1421

Re: [1.3b75] onInitChange()

There is a healthy discussion of what is planned for 1.4 in terms of ripping up MapTool's internals and rearranging them. I understand about 1.3% of it, and don't think I'll be able to help even though I'm in on the conversation. However, the job is decidedly nontrivial, and in addition to the requ...
by KaylaKaze
Thu Oct 21, 2010 12:44 am
Forum: Feature Requests
Topic: [1.3b75] onInitChange()
Replies: 13
Views: 1421

Re: [1.3b75] onInitChange()

Ah. I heard some hints that 1.4 was closer than I thought. With 6 to 8 months Hahaha. That's funny. They've been saying 1.4 is coming out any time now for over 3 years. I seriously think 1.4 is a myth; it's referred to so people stop asking for various features. Then again, maybe since Duke Nukem F...
by KaylaKaze
Thu Oct 21, 2010 12:32 am
Forum: Feature Requests
Topic: Extremely minor request
Replies: 16
Views: 3032

Re: Extremely minor request

Each new release, I look forward to seeing if this has been put in yet, but still nothing :-(
by KaylaKaze
Fri Jul 30, 2010 7:39 pm
Forum: Announcements
Topic: MapTool 1.3 Bugfix Build 71 (DO NOT USE!)
Replies: 31
Views: 7440

Re: MapTool 1.3 Bugfix Build 71 (DO NOT USE!)

If you fix the file corruption, and then edit the content.xml file to remove all the "<ownerOnly>" and "<gmOnly>" tags in the file, a 71 campaign can be reloaded into 70 with (seems to me, at least with my file) no problems.
by KaylaKaze
Thu Jul 29, 2010 12:46 pm
Forum: Announcements
Topic: MapTool 1.3 Bugfix Build 71 (DO NOT USE!)
Replies: 31
Views: 7440

Re: MapTool 1.3 Bugfix Build 71 (DO NOT USE!)

Another problem with it is if you use accented vowels (and maybe any "extended" text) in a name or data for a token, instead of that character, you'll get a meg or more of corrupt data. Saving a file like this will also prevent it from being loaded, even if you repair the graphics. Cleanin...
by KaylaKaze
Wed Jul 28, 2010 10:11 am
Forum: Developer Notes
Topic: Maptool Concepts: The Next UI, Look, and Feel
Replies: 334
Views: 136197

Re: Maptool Concepts: The Next UI, Look, and Feel

Actually I kinda want the ability to set # of rows and columns, and maybe allow scrolling if the number of visible properties exceeds that... also, a different texture as the background, and the ability to set the transparency (of the bkgd, and the token image and text) Instead of doing all that to...
by KaylaKaze
Sun Jun 27, 2010 12:20 pm
Forum: Macros
Topic: Trig and Maptools
Replies: 40
Views: 12613

Re: Trig and Maptools

Something's off in your calculations: KaylaKaze: « math.sin(math.toRadians(45)) = math.sin(math.toRadians(45)) = 0.665148772988813401014167238056219011 » KaylaKaze: « math.cos(math.toRadians(45)) = math.cos(math.toRadians(45)) = 0.758912420807571160280436671609310105 » Those should be equal (or reas...
by KaylaKaze
Sat Jun 19, 2010 11:40 pm
Forum: Feature Requests
Topic: Chat only with people on current map
Replies: 3
Views: 442

Chat only with people on current map

Is it possible (well, easily possible, and I don't see why it wouldn't be), to have an option so that only people on the same map can interact with each other.

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