Search found 517 matches

by Naryt
Sat Aug 23, 2008 11:16 am
Forum: General Discussion
Topic: Question on Abeille forms
Replies: 3
Views: 424

Huh. I didn't know that. I just made a new project in the parent directory that was holding my maptool svn checkout. Then used Open Form and navigated to the form I wanted, modified it, and saved. It seems to have worked fine. Will that cause problems when Trevor goes to use the new form in the nex...
by Naryt
Sat Aug 23, 2008 11:10 am
Forum: MapTool
Topic: Chat panel feature request - USE CASE
Replies: 8
Views: 632

I would be happy with channels or whisper groups, just so long as they function better than OpenRPG's where everyone has to create the group from scratch to use it. That's the nice thing about using a channel metaphor - the end users have a LOT less overhead. In WOW, if you /join Fubar and Fubar do...
by Naryt
Fri Aug 22, 2008 7:58 pm
Forum: MapTool
Topic: Chat panel feature request - USE CASE
Replies: 8
Views: 632

I'll go one further: The ability to create separate "Channels" and arbitrarily create new chat windows, and direct the channels to various windows - including directing a single channel to multiple windows. These windows should be able to be "stacked" into tabs, like how the mac...
by Naryt
Fri Aug 22, 2008 7:56 pm
Forum: User Creations
Topic: [Help] Maptool Macro Help Here
Replies: 40
Views: 6645

knizia.fan wrote:Yes, if you build up the string "state.Dead = 1" and then use eval() to evaluate it, it works.

Code: Select all

<MyState>
Doh...should have thought of that. Good catch jfrazierjr and knizia.fan!
by Naryt
Fri Aug 22, 2008 7:54 pm
Forum: General Discussion
Topic: Question on Abeille forms
Replies: 3
Views: 424

The project is at maptool/resource/abeille/maptool.jfpr in the main maptool source.
by Naryt
Fri Aug 22, 2008 7:50 pm
Forum: MapTool
Topic: mod mod?
Replies: 4
Views: 461

Re: mod mod?

Is the [mod] back to functionality. Will it still accept a 1dx as a mod? That is a very useful thing in Alternity where the mod is a -/+ 1d4 to 1d20. It used to work but somehow got messed up in one of the recent patches. I am a few months before my t20 campaign ends and my Alternity one begins and...
by Naryt
Fri Aug 22, 2008 7:46 pm
Forum: MapTool
Topic: Tooltips for roll expansion
Replies: 230
Views: 15027

; is used by many scripting languages as EOL. It wold be a bade idea to use it. I'll agree whole heartedly with Aria on this one. My real question though, is a delimiter besides a space actually needed? [Q 3d6] [Q:3d6] Is the second one really superior to the first? It's just as easy to check for [...
by Naryt
Fri Aug 22, 2008 7:34 pm
Forum: MapTool
Topic: Chat panel feature request - USE CASE
Replies: 8
Views: 632

Separate windows for whispers. Separate windows for group whispers. Automatically configuring a whisper group; e.g. The party is splitting, one group is assaulting the drawbridge and the other group is sneaking in through the sewers. GM makes a group called assault and a group called sneaking and ad...
by Naryt
Fri Aug 22, 2008 7:28 pm
Forum: User Creations
Topic: [Help] Maptool Macro Help Here
Replies: 40
Views: 6645

tektonik wrote:Is there a way to have a single macro in the global tab to change states in which you are prompted for the name of the state.
I haven't found a way to do that. The reason is that state.<statename> requires an actual state and not a variable as statename.
by Naryt
Fri Aug 22, 2008 7:21 pm
Forum: Developer Notes
Topic: How to get RPTools source via Eclipse and subversion
Replies: 138
Views: 125974

Hi, I'm trying to build MapTools using eclipse. I am using the built-in ant in eclipse. It gets most of the way through the common-webstarts-target.xml directives, and then this shows up in the console: [echo] Before signing [signjar] Signing JAR: C:\Documents and Settings\User\My Documents\eclipse...
by Naryt
Thu Aug 21, 2008 6:35 pm
Forum: MapTool
Topic: Tooltips for roll expansion
Replies: 230
Views: 15027

People will post macro's and others will want to use them and then they'll whine when I say they can't. I don't want to deal with that crap and anyone using unverifiable rolls is just asking for someone to cheat. That is still a personal issue and not a reason to force the community as a whole to t...
by Naryt
Thu Aug 21, 2008 2:31 pm
Forum: MapTool
Topic: Tooltips for roll expansion
Replies: 230
Views: 15027

All the macro's using { } right now, will have to be rewritten anyway, so that the rolls can be verified. Really, no they won't, repeating it over and over doesn't make it true. Now, had you said "If you want {} to be verified then you have to rewrite your macros anyway" that would have b...
by Naryt
Thu Aug 21, 2008 12:44 pm
Forum: MapTool
Topic: Initiative: What am I doing wrong?
Replies: 15
Views: 1439

Further example, I have impersonate macros in my global macros (they impersonate the characters I run *including those WITHOUT tokens*), it makes no sense for them to run on tokens under any circumstances. I also have table look up macros that report only to me as the GM. Again, no need for them to ...
by Naryt
Thu Aug 21, 2008 12:17 pm
Forum: MapTool
Topic: [POLL] Usage of hidden rolls, tool tips, & expanded roll
Replies: 15
Views: 1647

I probably use {} most (oh so many fancy formatting macros). Tend not to use [] too much at the moment as I trust the people I play with (I know not an option for everyone). Since I am guessing most people will want tooltip rolls most of the time I think it makes sense to change [] to do this. Leav...
by Naryt
Thu Aug 21, 2008 12:09 pm
Forum: MapTool
Topic: Coordinates?
Replies: 14
Views: 993

Each cell has a coordinate, you can even see it in the status bar, that's no problem. The problem is how to show it graphically on the screen. With squares it's easy cause each number goes straight across or up and down. Hexes wiggle around, making coordinates on the edge of the screen less useful....

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