Search found 287 matches
- Mon Apr 12, 2010 1:42 pm
- Forum: Developer Notes
- Topic: Maptool Concepts: The Next UI, Look, and Feel
- Replies: 334
- Views: 136908
Re: Maptool Concepts: The Next UI, Look, and Feel
TokenTool itself is just about the images - it really doesn't need to know anything else - UNLESS it's capability is to be expanded. Which would be a discussion more appropriate in the TokenTool sub-forum
- Sat Apr 10, 2010 2:41 am
- Forum: Macros
- Topic: How to force a carriage return?
- Replies: 4
- Views: 506
Re: How to force a carriage return?
Thanks - that's a lot better, but now it's putting extra carriage returns in. Still, a lot easier to read.
- Sat Apr 10, 2010 1:37 am
- Forum: Macros
- Topic: How to force a carriage return?
- Replies: 4
- Views: 506
How to force a carriage return?
Ok, I have this section of a macro that outputs text to various players, depending on choices made in an input dialog: [r,foreach(playertest,players,""),code:{ [if(eval(playertest)==1), code:{ [r, w(playertest):oocchat ] };{}] }] The macro is otherwise working great, except for I can't fig...
- Sat Apr 10, 2010 1:15 am
- Forum: General Discussion
- Topic: Other VTTs?
- Replies: 61
- Views: 4109
Re: Other VTTs?
I can go on about what layer management features I'd like to see, but this probably isn't the right place. Like what? First off, the ability to create and name my own layers. Second, the ability to sort them in the order I desire. Those would be my big two. There are other things that could be done...
- Tue Apr 06, 2010 3:29 pm
- Forum: Macros
- Topic: Private Roll Request macro help
- Replies: 24
- Views: 1122
Re: Private Roll Request macro help
If you don't mind, I'm going to post the code for this and for a simple private message function I derived from this in the Macro Cookbook section of the wiki. I know there are more useful tools out there that do the same thing more effectively, but I think this might help newcomers like me who aren...
- Tue Apr 06, 2010 1:00 pm
- Forum: MapTool
- Topic: Grids on different layers...
- Replies: 11
- Views: 771
Re: Grids on different layers...
Does CC3 w/ the add-on allow you to paint textures with transparency so you can blend them? Paint directly, no. I think if your textures already have transparency, they'll work fine - never tried it. For stuff like that, CC3 has sheet effects - you don't paint the effects in, but use various preset...
- Tue Apr 06, 2010 11:55 am
- Forum: Macros
- Topic: Private Roll Request macro help
- Replies: 24
- Views: 1122
Re: Private Roll Request macro help
Well, it works now - thank you. Some comments: 1. I was thinking that if I did it directly in the foreach, I'd wind up cluttering up my side of the chat log with multiple requests going out. 2. Stop, you're making my head spin. if() vs if(): ? I know to MT and the computer there is a huge difference...
- Tue Apr 06, 2010 2:43 am
- Forum: Macros
- Topic: Private Roll Request macro help
- Replies: 24
- Views: 1122
Re: Private Roll Request macro help
Ok, next problem. I've managed to build my input dynamically with check boxes for each player. I know I then need to have my code check to see which players were checked and which weren't. Only I'm having a problem figuring out how to actually see which players were checked and which weren't. I thin...
- Tue Apr 06, 2010 1:32 am
- Forum: Macros
- Topic: Private Roll Request macro help
- Replies: 24
- Views: 1122
Re: Private Roll Request macro help
You know, sometimes just typing up the request for help let's you figure out the problem... This: [inptext=listappend(inptext,playerpick+"|0|"+players+"|CHECK|SPAN=FALSE","##")] needed to be this: [inptext=listappend(inptext,playerpick+"|0|"+playerpick+"|...
- Tue Apr 06, 2010 1:28 am
- Forum: Macros
- Topic: Private Roll Request macro help
- Replies: 24
- Views: 1122
Re: Private Roll Request macro help
Grrrr - this is getting so frustrating. I'm really beginning to hate MTs macro language. Sure it's pretty powerful, but it's syntax is so fricking confusing. What I want it to do is give me each players name as a check box. Then later code will take each players name, check to see if the box is chec...
- Mon Apr 05, 2010 9:57 pm
- Forum: User Creations
- Topic: New Header Image?
- Replies: 5
- Views: 539
Re: New Header Image?
Much better! The Skyline Blue logo that was showing kept confusing me
- Mon Apr 05, 2010 3:32 pm
- Forum: Macros
- Topic: Private Roll Request macro help
- Replies: 24
- Views: 1122
Re: Private Roll Request macro help
Thanks Plothos - I'm starting to get it. Your explaination of your code snippet helps a lot.
- Sun Apr 04, 2010 12:33 am
- Forum: Macros
- Topic: Private Roll Request macro help
- Replies: 24
- Views: 1122
Re: Private Roll Request macro help
Ok, I'm not getting the "##" trick. I've read everything I can find on the wiki that reference ##, but it's been a slow process, and it doesn't seem to apply. Trying to search for ## here or the wiki yields no results.
- Thu Apr 01, 2010 11:47 pm
- Forum: Macros
- Topic: Private Roll Request macro help
- Replies: 24
- Views: 1122
Re: Private Roll Request macro help
thanks plothos - that was the kick in the butt I needed
- Thu Apr 01, 2010 3:44 pm
- Forum: Developer Notes
- Topic: Maptool Concepts: The Next UI, Look, and Feel
- Replies: 334
- Views: 136908
Re: Maptool Concepts: The Next UI, Look, and Feel
Good point Brunt