Search found 148 matches

by Micco
Wed Aug 04, 2010 9:13 pm
Forum: Drop-In Macro Resources
Topic: Plo's Inventory Manager
Replies: 111
Views: 54765

Re: Plo's Inventory Manager

Works great, Plo! Thanks for coding and sharing :) Any ETA on the database editor functions? I want to get the Pathfinder items into the token and don't see any easy way to to remove the 4e items that come built-in. I might just go in and see if I can edit them directly on the token properties using...
by Micco
Wed Aug 04, 2010 9:08 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: [Pathfinder] TR's Toolbar v1
Replies: 48
Views: 62147

Re: TR's Pathfinder Toolbar

That's pretty awesome! I use the L.Markus Framework, but your toolbar adds some great features that are missing (the timer, in particular!) I don't notice many properties, so I assume that the property dependencies are pretty minor. I see quite a few (pretty interesting) custom states and bars. How ...
by Micco
Sat Mar 06, 2010 9:08 am
Forum: MapTool
Topic: DiceBox Success!
Replies: 69
Views: 6867

Re: DiceBox Success!

Great work!

Hey, could you have the chat result display the graphic images of the dice instead of just the number? Then at least you can simulate the other players seeing the dice roll...
by Micco
Sun Feb 14, 2010 5:20 pm
Forum: MapTool
Topic: initiative window not painting
Replies: 9
Views: 404

Re: initiative window not painting

Try switching back to a single monitor to force the window back on the drawing plane (if I understand your problem correctly.) Then you can go back to dual monitors and try again if you dare.
by Micco
Sun Feb 14, 2010 11:48 am
Forum: MapTool
Topic: initiative window not painting
Replies: 9
Views: 404

Re: initiative window not painting

Still a problem for me, but almost a non-issue...a very slight annoyance at most. To get it to display I just need to grab a corner and change it's size a bit. Once I get them all set up on the second display everything works great for the whole session.


FWIW, I use Nvidia drivers on Vista64.
by Micco
Sun Feb 07, 2010 8:55 am
Forum: Developer Notes
Topic: Maptool Concepts: The Next UI, Look, and Feel
Replies: 334
Views: 136714

Re: Maptool Concepts: The Next UI, Look, and Feel

I'd really like to see a robust Add-on system ala Firefox. Then all the customizability (not a real word) could be added in layers after the initial install. Even better would be the ability for GMs to create "Add-on Packs" or some such, that would make it easy for a new player to get the ...
by Micco
Mon Sep 28, 2009 9:20 pm
Forum: User Creations
Topic: Pathfinder (maybe d20) Condition Structure
Replies: 10
Views: 686

Re: Pathfinder (maybe d20) Condition Structure

Thanks for the feedback. I've started to suspect that my approach would be problematic. How about Imarkus's suggestion with a twist? What if we created a "Lib:Condition" whose job it was to keep a record of each condition (sorted by the ending initiative count of the condition?) So at each...
by Micco
Tue Sep 22, 2009 6:17 pm
Forum: Announcements
Topic: MapTool 1.3 Development Build 58
Replies: 50
Views: 7974

Re: MapTool 1.3 Development Build 58

Contributed by Mark Karasek * Updates: [s: ] - only display to self [g: ] - only display to GM [w("name"): ] - only display to specific player [st: ] - only display tooltip to self [gt: ] - only display tooltip to GM These can be combined, so, for example, the output of [s,g,st: ] would a...
by Micco
Mon Sep 14, 2009 6:07 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: [D&D3.5 + Pathfinder] MT1.3b63 Campaign Macros r05
Replies: 1498
Views: 222944

Re: [D&D3.5 + Pathfinder] MT1.3b56 Campaign Macros

Welcome back Imarkus! The difference in Channel Energy is that in PFRPG Final you must choose to either damage undead or heal living, it doesn't do both. I just rewrote the macro you had to ask for a selection and spit out the appropriate text.
by Micco
Sat Sep 05, 2009 4:25 pm
Forum: User Creations
Topic: Pathfinder (maybe d20) Condition Structure
Replies: 10
Views: 686

Pathfinder (maybe d20) Condition Structure

I'm beginning to work on a data structure to store information about conditions on the tokens to manage condition timing and bonuses. I've started to build a data structure to store all temporary conditions in a property that can be accessed with macros. Right now I'm using Azhrei's timer system and...
by Micco
Fri Sep 04, 2009 10:30 am
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: [D&D3.5 + Pathfinder] MT1.3b63 Campaign Macros r05
Replies: 1498
Views: 222944

Re: [D&D3.5 + Pathfinder] MT1.3b56 Campaign Macros

To help along the way to getting the PF version of this thing fully Pathfinderized, I've started converting some macros for the final ruleset. Feel free to incorporate as much or little of this as you like. The coding is not top-notch (for example, no need for the "Heal" and "Damage&q...
by Micco
Thu Sep 03, 2009 9:51 am
Forum: Macros
Topic: A couple of 3.5 spell macros
Replies: 57
Views: 10451

Re: A couple of 3.5 spell macros

Are you planning on making a Pathfinder version of this now that the PRD is available at some point? I'm trying to decide how I want to manage spells for my Council of Thieves campaign. I'm trying to integrate the Pathfinder framework, your spell stuff, the inventory stuff and the Spell Manager. Rig...
by Micco
Wed Aug 19, 2009 9:18 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: [D&D3.5 + Pathfinder] MT1.3b63 Campaign Macros r05
Replies: 1498
Views: 222944

Re: [D&D3.5 + Pathfinder] MT1.3b56 Campaign Macros

Seriously, I'm quite nervous about my first session running without DM Genie. It has become such a crutch that I'm sure I'll have forgotten how to run a game without it. I'm having nightmares about keeping track of condition durations...
by Micco
Tue Aug 18, 2009 7:21 pm
Forum: D&D 3.5/Pathfinder 1e Campaign Macros
Topic: [D&D3.5 + Pathfinder] MT1.3b63 Campaign Macros r05
Replies: 1498
Views: 222944

Re: [D&D3.5 + Pathfinder] MT1.3b56 Campaign Macros

Check out the 3.5 Conversion Guide mentioned on the PFRPG Resource Page . It will highlight many (but perhaps not all) of the differences from 3.5 to Final. I don't know of anything that summarizes what changed from Beta. And...OH NO!!!....no vacation for you! We need this awesome framework to be fu...
by Micco
Sat Jul 25, 2009 10:20 pm
Forum: Drop-In Macro Resources
Topic: Plothos' 3.5 & Pathfinder Spell Managers
Replies: 637
Views: 77412

Re: Plothos' 3.5 Spell Manager

This is simply awesome! Between this, Azhrei's spell work and Imarkus001's Pathfinder framework I'm not dreading losing my DMGenie crutch when we switch to PF now. This Spell Manager actually suprpasses the one thing we always wished that DMGenie had...the ability to easily send new spell lists to t...

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