Search found 944 matches

by zEal
Tue Jan 04, 2011 5:57 pm
Forum: Feature Requests
Topic: Text Based State Type
Replies: 13
Views: 918

Re: Text Based State Type

Being able to select Text or Corner Text as the Type for a State does sound like a nice addition, especially if the text could be changed through macros.
by zEal
Mon Jan 03, 2011 11:40 pm
Forum: Macros
Topic: convention of roll option syntax
Replies: 3
Views: 353

Re: convention of roll option syntax

Pretty sure roll options aren't case sensitive.
by zEal
Sat Aug 01, 2009 12:18 am
Forum: MapTool
Topic: ok now I'm confused
Replies: 11
Views: 502

Re: ok now I'm confused

You don't need port-forwarding if you're not running the server, which it doesn't sound like you are. But you need to provide more information about what exactly you are doing and how you're doing it. 1) Were others able to log into your GM's server? Yes hers now works 2) What OS are you using? Win...
by zEal
Fri Jul 31, 2009 5:11 pm
Forum: General Discussion
Topic: Rippers now a Facebook game
Replies: 20
Views: 1382

Re: Rippers now a Facebook game

I feel cheated. :P

I recruited two allies, then went on a hunt.. and got my butt handed to me.
by zEal
Fri Jul 31, 2009 2:38 pm
Forum: Macros
Topic: Cleanly Approaching a Macro - input?
Replies: 50
Views: 2875

Re: Cleanly Approaching a Macro - input?

The default separator for [count:] is a comma. You'll need to tell it to use an empty string as the default separator if you don't want anything separating each iteration.
by zEal
Fri Jul 31, 2009 2:33 pm
Forum: General Discussion
Topic: Wolfram|Alpha
Replies: 10
Views: 642

Re: Wolfram|Alpha

palmer wrote:Plus Google gives MapTool the respect it deserves.
Honest query: What sort of information would you expect WA to give you about MapTool?
by zEal
Thu Jul 30, 2009 6:25 pm
Forum: Macros
Topic: Token Property Access Efficiency
Replies: 4
Views: 323

Re: Token Property Access Efficiency

Okay, I created a new campaign and then a test token. I set the value of that token's Strength property to the following in an attempt to make it a little "meatier" Lorem ipsum dolor sit amet, consectetuer adipiscing elit, sed diam nonummy nibh euismod tincidunt ut laoreet dolore magna ali...
by zEal
Thu Jul 30, 2009 6:21 pm
Forum: Macros
Topic: Token Property Access Efficiency
Replies: 4
Views: 323

Token Property Access Efficiency

Just go ahead and use getProperty( prop, id ) and setProperty( prop, value, id ) every time you're working with token properties, and you'll feel much better about it. :D On a tangent, what kind of performance do you see when using get/setProperty()? I rebuilt my framework for D&D using get/set...
by zEal
Thu Jul 30, 2009 5:56 pm
Forum: Macros
Topic: Roll output expanded when it shouldn't be
Replies: 16
Views: 1007

Re: Roll output expanded when it shouldn't be

I just tried your updated code, and called it using [r: Attack()] and it worked exactly as it should. /shrug
by zEal
Thu Jul 30, 2009 4:17 pm
Forum: Macros
Topic: define function problem
Replies: 7
Views: 437

Re: define function problem

Ah okay, I see now. There are a couple things of note going on; first, when you call your custom dice() with something like dice(1d6) your custom dice() isn't doing anything besides returning the result of the 1d6.. as in, it's not even rolling, that occurs just before the function is called. So, us...
by zEal
Thu Jul 30, 2009 3:59 pm
Forum: Macros
Topic: Cleanly Approaching a Macro - input?
Replies: 50
Views: 2875

Re: Cleanly Approaching a Macro - input?

EDIT: Decided not to derail this thread. :)
by zEal
Thu Jul 30, 2009 3:47 pm
Forum: Macros
Topic: 1 instead of 0?
Replies: 1
Views: 171

Re: 1 instead of 0?

In the code you posted, the default will be whatever value the variables Intellignce, Strength and Presence contain.
by zEal
Thu Jul 30, 2009 3:44 pm
Forum: Macros
Topic: Roll output expanded when it shouldn't be
Replies: 16
Views: 1007

Re: Roll output expanded when it shouldn't be

The problem is 'layered' tooltip data. When you have a macro call [Attack()] it's giving that roll it's own tooltip/expanded output, and there are rolls inside Attack() that are creating their own tooltip/expanded output. Try using [r: Attack()] when you call it.
by zEal
Thu Jul 30, 2009 8:12 am
Forum: Macros
Topic: XdYo - variable type issues
Replies: 4
Views: 289

Re: XdYo - variable type issues

You could create a user-defined function, or you could just do something like this:

Code: Select all

[h: MotherOfAllVariables = 6d6o]
the die roll is [r: MotherOfAllVariables]
And that, plus four, is 
[r: number( substring( MotherOfAllVariables, lastIndexOf( MotherOfAllVariables, ":" )+1 ) ) + 4] 

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