Search found 108 matches

by Doc_Waldo
Wed Nov 03, 2010 5:28 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

After you get that done - assuming it goes without error - give stuff a try and see if the errors are fixed. If not...then maybe the import didn't work. If you get strange characters showing up in text, etc., let me know! Results: Import sessions: a) PowerLibrary: Import no errors b) 4e: Import wit...
by Doc_Waldo
Wed Nov 03, 2010 4:12 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

**Requests** Ok now I know you've got this thing pretty much wrapped up, but I have a few "small" requests 1.) Being able to attack without selecting a target. Meaning, let's say I create a marco that is suppose to actually attack a target, and then when I run it, I don't select a target, ...
by Doc_Waldo
Wed Nov 03, 2010 4:06 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

I haven't done anything from the character sheet, so I will have to take a look at that. I know several of the guys I play with are use to buttons, so I suspect no one knew about the character sheet links. Again, I will have to see how that works. Rumble, is it possible for you to show me an example...
by Doc_Waldo
Wed Nov 03, 2010 3:11 am
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

Got it. I will take care of first thing in the morning. Had a good run through tonight, with only a few hiccups. I want to review my notes before posting to see if I can reproduce, etc, and/or see if it was something I did in entering the powers. I know two issues came up with 1) Initiative, but tha...
by Doc_Waldo
Tue Nov 02, 2010 8:20 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

Worked! Thanks.
by Doc_Waldo
Tue Nov 02, 2010 5:25 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

I am still having an issue with the dying conditions coming up, although it is different now. No problem when I the DM, via the campaign macro assess damage; however, if he takes damage via auto-damage mode, or through assignment through the players damage macro, a Dying conditions appears in the co...
by Doc_Waldo
Tue Nov 02, 2010 3:32 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

I will be running a live game tonight with 5 players, so that should be a good testing ground. Again, sorry about the list, but on the bright side, all of them seem to be little annoyances rather than show stoppers. As I have prepared for the game tonight, I have come to really appreciate the script...
by Doc_Waldo
Tue Nov 02, 2010 1:39 am
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

1) The Assassin Striker feature to put shrouds doesn't add the condition to the condition tracker. I did build a work around, I just created a power. However, I figure that is an easy fix for you and probably plays across all the "class feature" special macro's. 2) Is there anyway to have ...
by Doc_Waldo
Mon Nov 01, 2010 11:39 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

I added different states. It is very easy and it works great. Questions. 1) Can you point me in the right direction if I wanted to make a "card", basically an image like those already added, how could I get one to come up for a state I added. For example, assume I created an identical card...
by Doc_Waldo
Mon Nov 01, 2010 9:20 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

How would you do a mass short or extended rest? It seems that I run into problems when I selected several players at once and nothing happens when I execute without selecting players.
by Doc_Waldo
Mon Nov 01, 2010 7:47 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

The MacroIO tool would be great. I've started to add different things such as whisper and handout tools. Also, the selecting of the token and rolling I just tried and see that it does spit out to the GM, which is great. That's all I really need, I do have to admit, I really like having the DC table ...
by Doc_Waldo
Mon Nov 01, 2010 7:23 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

1) Consumable situation: I have no idea why the first time I created it gave me the (), but I went back and made sure the recharge was clear of any numbers,and they disappeared; however, they are orange and not red. Also, I don't know who many powers use consumables in 4e, but if they are growing, i...
by Doc_Waldo
Mon Nov 01, 2010 5:27 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

A few bugs found while entering in powers: 1) When creating a power and the power is a "feature", when "special" text is added, there is no line break. 1.1) My workaround is just to add a <br> after the "effect" text. 2) Entering the following for an item (item, at-will...
by Doc_Waldo
Mon Nov 01, 2010 5:20 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

That's intentional - or, it was with good intentions, let's say. I was picturing "clear completely" as "shut it all down." I can eliminate the closing of other panels, though; you'll have to make sure to reset them manually (there's a button on Lib:4e to do so, I think). What do...
by Doc_Waldo
Mon Nov 01, 2010 4:27 am
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

I have a list of some possible errors. Do you want me to post them here or somewhere else? Most of them are easy enough to work around but there are two that stand out. 1) When a player takes damage, they automatically take on the state/condition of "DYING'. Regardless of what the HP's are it c...

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