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by Doc_Waldo
Sun Oct 31, 2010 5:03 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

Quick question. On the Miscellaneous tab in the Edit Character dialogue, what does "Use Inherent/Fixed Bonuses:" mean and/or do? Is this linked to not using magic weapons?
by Doc_Waldo
Sun Oct 31, 2010 3:12 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

OK, that makes sense. I thought the cards where generated by you in html. Thanks.
by Doc_Waldo
Sun Oct 31, 2010 11:20 am
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

No, sorry. I am talking about being able to quickly add, say "shroud 2", etc. Another state, conditions as they arise. So basicly someone would add the image, and then just have to know where to go to add the name to the list. The final step would be to somehow be able to fill out a form, ...
by Doc_Waldo
Sun Oct 31, 2010 12:40 am
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

Good move on the removing auto conditions. I think just figuring out a way or place to make adjustments to the conditions/state list is all that is needed.

Did you post your update yet?
by Doc_Waldo
Sat Oct 30, 2010 4:01 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

Don't worry about the error right now. I think it may have something to do with pulling a token from your v5 framework. I pulled a map over with a bunch of tokens from your v5 full framework. Then I deleted all the properties and macros off the token(s). I then started to build the token after I ini...
by Doc_Waldo
Sat Oct 30, 2010 3:37 am
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

Initiative Error: After updating a token in .b76, I went to add to initiative and I get his error test: java.lang.NullPointerException at net.rptools.maptool.model.InitiativeList$TokenInitiative.getToken(InitiativeList.java:664) at net.rptools.maptool.model.InitiativeList.getToken(InitiativeList.jav...
by Doc_Waldo
Sat Oct 30, 2010 1:40 am
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

I think I have asked this prior, but did you ever move your state list? I want to go in and figure a way to add/adjust from time to time. For example, add additional shrouds, insubstantial, etc. I figure if I can get into the main list, I can then add the icons, and make the list adjustments and thi...
by Doc_Waldo
Fri Oct 29, 2010 8:57 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

Hey I think I figured it out. If I am not mistake, when I copied flavored text over it had the apostrophe included, I pulled it and everything worked fine.
by Doc_Waldo
Fri Oct 29, 2010 8:48 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

Came upon an error: line 1:90: expecting '"', found 'Õ' I was entering an assassin power inescapable blade, which only does damage, with no additional str modifier, this is the only thing I can think of-- Any suggestions? Also, once the error hits, I have to delete the actual power, it won't al...
by Doc_Waldo
Fri Oct 29, 2010 6:10 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

Looks awesome and is really the best option so far.

If I want to go into the code and add the "if" statement to display or not display the hit/miss text, what area would I need to look in? Thanks.
by Doc_Waldo
Wed Oct 27, 2010 1:10 am
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

1) No I didn't know that, thank you. 2) I am still thinking of something like the "Flurry of Blows" power from a Monk. It hits automatically and is a follow up attack to normal attack; however, you can't really attack it via script to every attack, because you can attack an adjacent target...
by Doc_Waldo
Tue Oct 26, 2010 11:51 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

Maybe this is overkill, but it would be great to be able to create a power that simple outputs the effect, text, etc., but is not used as an attack, for use with the script builder. For example. We've got a Warden, and he wants to use his nature's wrath,which means he wants to mark all adjacent enem...
by Doc_Waldo
Tue Oct 26, 2010 10:13 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

Do you have to do anything special to get the cards as tooltips?
by Doc_Waldo
Mon Oct 25, 2010 7:02 pm
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

Thank you. One small side effect, and I may have done something incorrect. After I select an icon, hit the conditions and the frame comes up, I choose images and I dock the conditions. Everything works great; however, when I select away from the original token, it goes back to all text in the frame....
by Doc_Waldo
Mon Oct 25, 2010 3:18 am
Forum: D&D 4e Frameworks
Topic: [4E] Rumble's "Slim" Framework
Replies: 618
Views: 63872

Re: [4E] An Attempt to Return the Framework to its Classic F

Rumble, did you every get a chance to post the updated framework with the new conditions/states design?

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