I would definitely take a Beyond to Maptool converter.
I tried the one that AliasMask linked above that you wrote.
It's missing a lib:CharacterSheet and the macros call for global macros.
I would happilly take a copy of any 5e Campaign you have if that's easier.
Search found 734 matches
- Mon Aug 12, 2019 2:42 pm
- Forum: Macros
- Topic: D&D 5e Statblock Importer.
- Replies: 32
- Views: 11846
- Sun Aug 11, 2019 11:16 pm
- Forum: Macros
- Topic: D&D 5e Statblock Importer.
- Replies: 32
- Views: 11846
Re: D&D 5e Statblock Importer.
It doesn't seem to be working with D&D Beyond.
Should it?
I get, "Stats in statblock not found."
Should it?
I get, "Stats in statblock not found."
- Sun Aug 11, 2019 11:12 pm
- Forum: D&D 5e Frameworks
- Topic: DnD 5 - 743 Tokens with stat block, macros, spells
- Replies: 37
- Views: 28067
Re: DnD 5 - 743 Tokens with stat block, macros, spells
Can anyone tell me the token that was used for these monsters?
- Thu Mar 02, 2017 10:23 pm
- Forum: TokenTool
- Topic: Custom TokenTool 1.0b32 (Nerps!)
- Replies: 69
- Views: 47622
Re: Custom TokenTool 1.0b32 (Nerps!)
Both Chrome and ie on Windows 10 give me the same result.
Don't work too hard with it. It's not broken for Maptool.
I can easily save and then drop them in.
Don't work too hard with it. It's not broken for Maptool.
I can easily save and then drop them in.
- Wed Mar 01, 2017 1:56 am
- Forum: TokenTool
- Topic: Custom TokenTool 1.0b32 (Nerps!)
- Replies: 69
- Views: 47622
Re: Custom TokenTool 1.0b32 (Nerps!)
JamzTheMan, any reason that I can't drag a token (after deselecting the Drag as .rptok Token box) straight into Roll20? It doesn't seem to load a token for me. I have to save the token as image, then drag it into the program. Thanks for the improvements. Works great as is, just thought I would ask f...
- Tue Feb 21, 2017 7:13 pm
- Forum: Announcements
- Topic: MapTool 1.4.0.5
- Replies: 11
- Views: 7998
Re: MapTool 1.4.0.5
I've been away for awhile, and busy with an instant family (adopted 3 girls).
So glad to see this is moving right along still.
Nice work all!
So glad to see this is moving right along still.
Nice work all!
- Mon Jul 08, 2013 6:48 pm
- Forum: Announcements
- Topic: MapTool 1.3 Final, patch06 (build 89)
- Replies: 223
- Views: 50151
Re: MapTool 1.3 Final, patch06 (build 89)
Sounds great Azhrei.
Keep up the great work.
Keep up the great work.
- Mon Jan 28, 2013 3:46 am
- Forum: D&D 4e Frameworks
- Topic: DN's D&D4e Character Sheet Framework
- Replies: 523
- Views: 173888
Re: DN's D&D4e Character Sheet Framework
Thank you for the wonderful tool. The toggle between PC sheet and NPC sheet doesn't seem to work in v5-1 for me. I'm using Maptools v1.3.b87 and Java6. It works for me in v4-3 when I click on the token image in the header of the character sheet, it switches between the PC sheet to the NPC. Clicking...
- Sun Jan 27, 2013 6:51 pm
- Forum: D&D 4e Frameworks
- Topic: DN's D&D4e Character Sheet Framework
- Replies: 523
- Views: 173888
Re: DN's D&D4e Character Sheet Framework
I will take a look at it tonight and have an answer if no one else gets to it before me.
Re: Traps
https://dl.dropbox.com/u/47263307/Cargo_Net_Blu_2.png
There's the net I was using.
https://dl.dropbox.com/u/47263307/Blank.png
And that's the blank square.
There's the net I was using.
https://dl.dropbox.com/u/47263307/Blank.png
And that's the blank square.
Re: Traps
The more I think about this, the more I think I'm making this too complicated.
Doing it manually will be a better fit for my games.
So I've just added 2 macros to the object to show the Net then hide the net.
But thank you for the attention and time to my (lack of) problem.
Doing it manually will be a better fit for my games.
So I've just added 2 macros to the object to show the Net then hide the net.
But thank you for the attention and time to my (lack of) problem.
Re: Traps
Ok. So now there are quotes. Thanks.
Now I get the following in chat
Now I get the following in chat
Code: Select all
java.lang.NumberFormatException: For input string: "x" error executing expression x = json.get(entryPoint, "x").
Re: Traps
Thanks for the replies. A little (a lot) beyond me though. I only reverse engineer code to make it work for me, I don't actually code. The event macro (linked to the transparent token) should contain the token id of the net-token so you can use the ''image-swap' trick on that one instead. This is th...
Re: Traps
If I'm the only one experiencing it, then it must be an issue on my end.
I really love the Pit Trap token.
I do have another question though, how would you do a net trap?
Specifically, I want the image and roll to trigger when someone passes halfway through the token, like a trip wire.
I really love the Pit Trap token.
I do have another question though, how would you do a net trap?
Specifically, I want the image and roll to trigger when someone passes halfway through the token, like a trip wire.
Re: Traps
I restarted MapTool, reloaded my original save, re-imported your stuff, and it's all working. I may have altered something without knowing. Seems to be working perfectly now. Also, I was trying to reverse engineer from your campaign file and I get: Unknown Library token "Lib:Sheet" Just so...