MapTool 1.3 Devlopment Build 59

New build announcements plus site news and changes.

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trevor
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MapTool 1.3 Devlopment Build 59

Post by trevor »

The "More bugz, bugz, bugz" build

This fixes a critical issue with 1.3b58:

Build 59 (9/23/09)
* Fix bug: image loader could get confused if image was flushed before being loaded
* Fix bug: closing MT with the init panel open causes the layout to reset
* Fix bug: closing MT with the tables panel open causes the layout to reset
* Fix bug: players can double click on non token entries in the init panel and center on them
* Fix bug: entering "-" in the grid offset to start a negative number throws an error
* Fix bug: the Edit->Paste menu doesn't do anything (now pastes to center of screen)
* Fix bug: Tooltip doesn't persist on the Campaign Macros panel
* Provide a sample logging.xml that can turn on macro evalution debugging information
* Don't automatically add the RPTools gallery to the remote repository list (Fix bug: MT takes a long time to start up when not connected to the internet)
* Allow random token naming to increase above 89
* Remove app preference: save with 1.3b50 compatibility

You guys know the drill :)

Bugs go in MapTool->Bug Reports
Dreaming of a 1.3 release

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wrathchild
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Re: MapTool 1.3 Devlopment Build 59

Post by wrathchild »

Took care of my issues for sure :-). Thanks a heap!
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Natha
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Re: MapTool 1.3 Devlopment Build 59

Post by Natha »

Mmmh this build smells good.
Smells like "almost cooked, cake is coming".
Thanks Trevor.
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lmarkus001
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Re: MapTool 1.3 Devlopment Build 59

Post by lmarkus001 »

Awesome!!! Will run with this Friday!

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patoace
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Re: MapTool 1.3 Devlopment Build 59

Post by patoace »

trevor wrote: * Fix bug: Tooltip doesn't persist on the Campaign Macros panel


I know this isn't a big one, but I'm really thankful for it

Awesome work!

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trevor
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Re: MapTool 1.3 Devlopment Build 59

Post by trevor »

patoace wrote:I know this isn't a big one, but I'm really thankful for it


I finally got caught up enough to go back through the 4 pages of bug reports and hammer out lots of the little annoyances. It felt good :)
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trevor
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Re: MapTool 1.3 Devlopment Build 59

Post by trevor »

Natha wrote:Smells like "almost cooked, cake is coming".


There will be at least a b60, but depending on how this build goes that might finally be the end of the road to release :)
Dreaming of a 1.3 release

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heyes
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Re: MapTool 1.3 Devlopment Build 59

Post by heyes »

trevor wrote:
Natha wrote:Smells like "almost cooked, cake is coming".


There will be at least a b60, but depending on how this build goes that might finally be the end of the road to release :)


*Gasp*

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nolgroth
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Re: MapTool 1.3 Devlopment Build 59

Post by nolgroth »

Sounds good to me. I love how versatile MapTool has become, but it would be nice to see the 1.3 version hit stable release.

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DrPenguin
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Re: MapTool 1.3 Devlopment Build 59

Post by DrPenguin »

Definitely much quicker to load than the previous version; playing around to see if I can break anything...
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Natha
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Re: MapTool 1.3 Devlopment Build 59

Post by Natha »

FWIW, I used b59 tonight for my "maptool course/demo" with 2 people connected twice each (1 as player, 1 as GM) and we did a lot of maps creation, drawing, image/token dropping, topology drawing and erasing, map switching, vision and light changing etc.) and it went very smoothly.

trevor wrote:There will be at least a b60, but depending on how this build goes that might finally be the end of the road to release :)


May I dare ? ... w00t ! :)

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trevor
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Re: MapTool 1.3 Devlopment Build 59

Post by trevor »

Natha thanks for the report back, that gives me more confidence :)
Dreaming of a 1.3 release

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Jector
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Re: MapTool 1.3 Devlopment Build 59

Post by Jector »

No reason for you to lose confidence, trevor. Maptool is a very complex organism at this point. So much so that one could really expect much worse issues than we end up having. This is good work, man.
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trevor
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Re: MapTool 1.3 Devlopment Build 59

Post by trevor »

Jector wrote:No reason for you to lose confidence, trevor. Maptool is a very complex organism at this point. So much so that one could really expect much worse issues than we end up having. This is good work, man.


Occupational hazard :)
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heyes
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Re: MapTool 1.3 Devlopment Build 59

Post by heyes »

I'd like to add that I really like the new "clear fill" selection tool, makes things happen much more quickly on my suddenly obsolete macbook.

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