Ok everybody, getting close. This release focuses on some of the minor UI tweaks that people have found.
Of particular note it he performance update for fog of war. By default it will use a non-translucent strategy which is pretty fast but not quite as pretty. You can turn on the translucent version by clicking on the View->Toggle Translucent Fog menu item.
Please try it out and let me know if you have any problems with it.
Build 106
* Make About dialog bigger to fit the content better
* Disallow token cycling when dragging tokens
* Measure tool now uses spacebar to set waypoints
* Fix path rendering for small tokens
* Performance tweaks for dragging
MapTool ALPHA Build 106 Release Notes
Moderators: dorpond, trevor, Azhrei, Craig
- trevor
- Codeum Arcanum (RPTools Founder)
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MapTool ALPHA Build 106 Release Notes
Dreaming of a 1.3 release
Huge creature breadcrumbs/waypoints aren't on the path line.
When I stack a huge creature on a medium or small creature and double click to bring up the token panel, it pops up then goes away instantly.
Fog of war still gets its erase and grid snap options from the draw popup so if you set it there, you have to go back and unset it there as well.
Other than that it looks great.
When I stack a huge creature on a medium or small creature and double click to bring up the token panel, it pops up then goes away instantly.
Fog of war still gets its erase and grid snap options from the draw popup so if you set it there, you have to go back and unset it there as well.
Other than that it looks great.
- trevor
- Codeum Arcanum (RPTools Founder)
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These are actually two of the final three issues So glad we're on the same page.RPTroll wrote:Huge creature breadcrumbs/waypoints aren't on the path line.
When I stack a huge creature on a medium or small creature and double click to bring up the token panel, it pops up then goes away instantly.
I see about getting that tweaked.RPTroll wrote: Fog of war still gets its erase and grid snap options from the draw popup so if you set it there, you have to go back and unset it there as well.
Dreaming of a 1.3 release
WHy not just let the draw panel pop up for FoW tool? This adds some extraneous buttons (gray out the colors?) but it would probably not be two hard and it lets crazies like me change the color of the FoW draw border. I can't see how this would hurt.trevor wrote:I see about getting that tweaked.RPTroll wrote: Fog of war still gets its erase and grid snap options from the draw popup so if you set it there, you have to go back and unset it there as well.
Chaotic Neutral means never having to say you're sorry.
Did some testing
First of all, my first time using this tool is coming up. Only 3 days away from show time!trevor wrote:Any objects to keeping the draw panel open on the fow tools ?
However I did some testing. The token speed increase is very noticible. Personally I don't much notice the difference between the "pretty" pathing and fast pathing, so I am not missing much there. Everything seems to be moving a bit smoother.. which is great!
When you try to use waypoint the slowdown is significant and it becomes a bit choppy, but not unmenagable.
Right now the only objection I have is that in the options, the wording doesn't change. Therefore you don't know if the section been selected or not.
As to extra tool. Well for my purposes a ability to go "full screen" would be great, since I will be displaying this on second monitor (and then later on, using a projector). On the "DM" portion of the tool, sure the drawing tools are great!
Keep up the great work!!!!!
- trevor
- Codeum Arcanum (RPTools Founder)
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- Joined: Mon Jan 09, 2006 4:16 pm
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Re: Did some testing
Weird, I'll take a look.chrobry wrote: When you try to use waypoint the slowdown is significant and it becomes a bit choppy, but not unmenagable.
I agree. Many of those should actually be in a preferences panel. I'm going to fix those guys up over the next couple days.chrobry wrote:Right now the only objection I have is that in the options, the wording doesn't change. Therefore you don't know if the section been selected or not.
You're in luck, this is in the first set of features to be implemented for 1.1chrobry wrote:As to extra tool. Well for my purposes a ability to go "full screen" would be great, since I will be displaying this on second monitor (and then later on, using a projector). On the "DM" portion of the tool, sure the drawing tools are great!
Dreaming of a 1.3 release