Features and Bug Fixes
- Token VBL Simplification - Generating VBL for large, complex tokens like maps is much faster and produces much tighter VBL that is less demanding. Also allows for automatic generation via the setTokenVBL() macro function.
- Movement Blocking Layer - Now you can make those Force Fields that block movement but not sight.
- Look & Feel themes can now be selected from the Themes menu. More enhancements to come.
- Predefined Campaign Property sets can now be selected and loaded in the Campaign Properties dialog.
- New Marker assets added to Default in the Resource Library - Use Restore Default Images in the Help menu to get them.
- The annoying behavior where browsing for a drawing texture would cause the Resource Library to also change folders has been fixed!