onLoad or onOpen or something like that

Doc requests, organization, and submissions

Moderators: Azhrei, dorpond, trevor

Post Reply
OrigSyn
Cave Troll
Posts: 28
Joined: Sun Feb 13, 2011 10:51 pm
Contact:

onLoad or onOpen or something like that

Post by OrigSyn »

I was reading an article either here or on the documentation site and I remember clearly reading something that sounded like this: "you can get this to work when the campaign loads using the <insert function here>," but I cannot find that article, nor a referenced function in the documentation.

I thought it was something like onLoad or onOpen. I was hoping to get it to open several frames in my players' screens. Right now, I've got a macro that does that, but they still have to press it. Just trying to make things easier for them.
When all else fails, move a pawn.

User avatar
mfrizzell
Dragon
Posts: 762
Joined: Sat Feb 13, 2010 2:35 am
Location: California

Re: onLoad or onOpen or something like that

Post by mfrizzell »

What your looking for is onCampaignLoad. Unfortunately I can't find it in the wiki, so I can't point you to it.
DCI/RPGA# 7208328396 Skype ID mfrizzell77
Characters:
Strabor - Dwarf Avenger 5th Level
Tikkanan - Human Warlock 2nd Level
----------------------------------------------------
"People are more violently opposed to fur than leather because it's safer to harass rich women than motorcycle gangs."

User avatar
Azhrei
Site Admin
Posts: 12050
Joined: Mon Jun 12, 2006 1:20 pm
Location: Tampa, FL

Re: onLoad or onOpen or something like that

Post by Azhrei »

Searching the wiki found it. It's right here: onCampaignLoad.

But without knowing what it was it would've been tough to find. :|

User avatar
wolph42
Deity
Posts: 9706
Joined: Fri Mar 20, 2009 5:40 am
Location: Netherlands
Contact:

Re: onLoad or onOpen or something like that

Post by wolph42 »

Azhrei wrote:Searching the wiki found it. It's right here: onCampaignLoad.

But without knowing what it was it would've been tough to find. :|


man that thing is really hidden. Shouldn't it also just be in the 'functions' list?

User avatar
Azhrei
Site Admin
Posts: 12050
Joined: Mon Jun 12, 2006 1:20 pm
Location: Tampa, FL

Re: onLoad or onOpen or something like that

Post by Azhrei »

wolph42 wrote:
Azhrei wrote:Searching the wiki found it. It's right here: onCampaignLoad.

But without knowing what it was it would've been tough to find. :|

man that thing is really hidden. Shouldn't it also just be in the 'functions' list?

It's not a function, though. Unless you want to create some kind of special category for it. Maybe check to see where Joe put the onTokenMoved macros?

Or if he didn't put them in a particular category, then create a new one for auto-invoked macros or some other name...

User avatar
wolph42
Deity
Posts: 9706
Joined: Fri Mar 20, 2009 5:40 am
Location: Netherlands
Contact:

Re: onLoad or onOpen or something like that

Post by wolph42 »

True, its not a 'function' still I (and I suppose others) either search or wade through the functions list looking for what they need. You could also maybe go for an index or glossary, but that would be more then just a small addition.

User avatar
jfrazierjr
Deity
Posts: 5175
Joined: Tue Sep 11, 2007 7:31 pm

Re: onLoad or onOpen or something like that

Post by jfrazierjr »

Yea... I would suggest a top level item named "MapTool 'Events'" or something like that. All of the on* functions should go into there with examples(onChangeSelection, etc)
I save all my Campaign Files to DropBox. Not only can I access a campaign file from pretty much any OS that will run Maptool(Win,OSX, linux), but each file is versioned, so if something goes crazy wild, I can always roll back to a previous version of the same file.

Get your Dropbox 2GB via my referral link, and as a bonus, I get an extra 250 MB of space. Even if you don't don't use my link, I still enthusiastically recommend Dropbox..

Post Reply

Return to “Documentation Requests/Discussion”