I DM'd my first session with MT. It was a remote game. We used v63 with imarkus' PF framework as is and Teamspeak 3 for voice.
Overall I think the players took to the technology very well and said they really liked it.
Token properties were the biggest problem we had. I had saved the tokens with the Pathfinder properties but when I would drag the saved tokens onto the map, they would have "Basic" properties set. I think I was doing something wrong because it works now and saves everything.
However, when I drag in a new token (never before setup or saved), it would be pretty awesome if they had Pathfinder properties set by default. I'd also like them to default to size medium. Is there a way to do that? Maybe I want 8 zombies and just want to enter their hit points for example, I'd like to skip the steps where I have to open the token config and set the properties, size and stuff like that while the players are waiting.
The players could see the monsters' Armor Class for some reason.
How can you allow the players to see the stats for specific friendly NPCs like henchmen but not the other adversaries? Just set them as PCs?
Stuff that would be cool (and likely already exists):
Another thing that would be helpful would be a way to highlight on the map. I started using the drawing tools like I was John Madden, but then this becomes part of the map. It would be cool to grab a token, usually objects but maybe creatures too and have them halo when I want or even blink so players know what door I'm talking about that just exploded into splinters or what have you. Or to have another layer that is a temporary layer I could draw on and then delete the whole layer when I'm done with it.
We like dice. If there was one thing that we like about face to face, it's dice. (OK and maybe snacks.) For our session, we used the default tables for dice, we'd roll and then see if it was a success, you know by looking at our character sheets. Then roll damage. I'd be open to start using the Macros for attacks if you could see the die roll (with the graphic) in line in the chat dialogue. How difficult would that be for me to tackle or has that already been done too?
Then for even more cowbell and "dice satisfaction" I'd like to add a dice rolling sound effect to each roll.
Coolest things we liked most about MapTools and the PF framework:
- Vision/Fog of War
So anyway, we loved it and with only a little fiddling for our group's preferences, I think this could be a really cool way for us to play either f2f or remotely.
Thank you to everyone for building and offering such a great tool for the community! I'm already considering several efforts of my own to contribute to the cause. As a (former) Perl programmer, I'm thinking about building some external scripts that can connect other tools directly to MT, like synching Pathfinder character tokens from PCGen or HeroLabs.