Separate Combatant Types
Posted: Sun Jul 22, 2012 6:22 pm
I'm trying to get CharTool to help out in setting up for a nonstandard D20 system. What I am really wanting to do is have two very distinct combatant types, one for people and one for monsters. Is there a way to either have two different property-set containers in the main PropertyDescriptorSet.xml, or a way to hide one set of attributes depending on which type the character is?