Vision/exposing FoW

We are always looking for new tools to create to help facilitate the table top gaming experience. Let us know if you have an idea for a new gaming tool you'd like to see. (Note: this is NOT for feature requests on existing tools!)

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Xun
Cave Troll
Posts: 29
Joined: Mon Nov 22, 2010 2:11 pm

Vision/exposing FoW

Post by Xun »

Hi,
I am using FoW in my campaign an within the dungeons, I have lots of VBL. Especially using VBL for columns/statues sometimes give strange effects. Within the DnD4e framework, it would be great to be able to mimic the 'line-of-sight/effect, cover, concealment' rules, where you measure from the corners of your occupied map-square(s) rather than from the center.
MT exposes from the center of the token only. It would be great to have an option to expose from the complete square (or maybe an 'overlay' from all corners of the token).

Anybody considered this in the past?

Phergus
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Re: Vision/exposing FoW

Post by Phergus »

It has been considered and essentially was considered to be a bad idea as that would quadruple the sight/exposure calculations.

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