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{"PrivateJSON": {
"ActiveTempModSets": ["Flurry of Blows"],
"ActiveItems": [],
"CombatConfig": {
"fullRound": 1,
"rangeIncrement": 0,
"pointBlank": 0,
"flurryRapid": 1,
"favEnemy": 0,
"sneak": "0d6",
"fireIntoMelee": 0,
"manyShot": 0,
"critConfirm": 0,
"modCritRange": 0
},
"CustomModSetValues": {
"Smite Evil": {
"mods": {
"MiscATK": {"v": 0},
"MiscDMG": {"v": 1},
"Deflection": {"v": 0}
},
"f": 0,
"tip": "<table border='0' cellspacing='0' cellpadding='0'><tr><td align='left' valign='top'><b>State Icon</b>: </td><td align='left' colspan='2'> ShieldOfFaith</td></tr><tr><td align='left' valign='top'><b>MiscATK</b>: </td><td align='right'> 0</td><td align='left'><i> Untyped</i></td></tr><tr><td align='left' valign='top'><b>MiscDMG</b>: </td><td align='right'> 1</td><td align='left'><i> Untyped</i></td></tr><tr><td align='left' valign='top'><b>Deflection</b>: </td><td align='right'> 0</td><td align='left'><i> Deflection</i></td></tr></table><table border='0' cellspacing='0' cellpadding='0' width='400px'><tr><td>DR bypassed, 2xDamage Bonus if evil outsider, evil dragon, or undead</td></tr></table>"
},
"Total Defense": {
"mods": {
"globalMod": {"v": 0},
"Dodge": {"v": 4}
},
"f": 0,
"tip": "<table border='0' cellspacing='0' cellpadding='0'><tr><td align='left' valign='top'><b>State Icon</b>: </td><td align='left' colspan='2'> TotalDefensive</td></tr><tr><td align='left' valign='top'><b>globalMod</b>: </td><td colspan='2'> 0</td></tr><tr><td align='left' valign='top'><b>MiscATK</b>: </td><td align='right'>-1000</td><td align='left'><i> Untyped</i></td></tr><tr><td align='left' valign='top'><b>Dodge</b>: </td><td align='right'> 4</td><td align='left'><i> Dodge</i></td></tr></table>"
},
"Divine Grace": {
"mods": {
"globalMod": {"v": 5},
"FortBonus": {"v": 5},
"ReflexBonus": {"v": 5},
"WillBonus": {"v": 5}
},
"f": 1,
"tip": "<table border='0' cellspacing='0' cellpadding='0'><tr><td align='left' valign='top'><b>globalMod</b>: </td><td colspan='2'> 5</td></tr><tr><td align='left' valign='top'><b>FortBonus</b>: </td><td align='right'> 5</td><td align='left'><i> Untyped</i></td></tr><tr><td align='left' valign='top'><b>ReflexBonus</b>: </td><td align='right'> 5</td><td align='left'><i> Untyped</i></td></tr><tr><td align='left' valign='top'><b>WillBonus</b>: </td><td align='right'> 5</td><td align='left'><i> Untyped</i></td></tr></table>"
},
"Strength Damage": {
"mods": {
"globalMod": {"v": -2},
"StrMod": {"v": -2}
},
"f": 0,
"tip": "<table border='0' cellspacing='0' cellpadding='0'><tr><td align='left' valign='top'><b>State Icon</b>: </td><td align='left' colspan='2'> StatDmg</td></tr><tr><td align='left' valign='top'><b>globalMod</b>: </td><td colspan='2'> -2</td></tr><tr><td align='left' valign='top'><b>StrMod</b>: </td><td align='right'> -2</td><td align='left'><i> Untyped</i></td></tr></table>"
},
"Shawl Of Life-Keeping": {
"mods": {"globalMod": {"v": 10}},
"f": 1,
"tip": "<table border='0' cellspacing='0' cellpadding='0'><tr><td align='left' valign='top'><b>State Icon</b>: </td><td align='left' colspan='2'> Protection from Negative Energy</td></tr><tr><td align='left' valign='top'><b>globalMod</b>: </td><td colspan='2'> 10</td></tr></table>"
},
"Haste": {
"mods": {
"Base": {"v": 30},
"Burrow": {"v": 0},
"Climb": {"v": 0},
"Swim": {"v": 0},
"Fly": {"v": 0}
},
"f": 0,
"tip": "<table border='0' cellspacing='0' cellpadding='0'><tr><td align='left' valign='top'><b>State Icon</b>: </td><td align='left' colspan='2'> Haste</td></tr><tr><td align='left' valign='top'><b>ReflexBonus</b>: </td><td align='right'>1</td><td align='left'><i> Untyped</i></td></tr><tr><td align='left' valign='top'><b>MiscATK</b>: </td><td align='right'>1</td><td align='left'><i> Untyped</i></td></tr><tr><td align='left' valign='top'><b>Dodge</b>: </td><td align='right'>1</td><td align='left'><i> Dodge</i></td></tr><tr><td align='left' valign='top'><b>Base</b>: </td><td align='right'> 30</td><td align='left'><i> Enhancement</i></td></tr><tr><td align='left' valign='top'><b>Burrow</b>: </td><td align='right'> 0</td><td align='left'><i> Enhancement</i></td></tr><tr><td align='left' valign='top'><b>Climb</b>: </td><td align='right'> 0</td><td align='left'><i> Enhancement</i></td></tr><tr><td align='left' valign='top'><b>Swim</b>: </td><td align='right'> 0</td><td align='left'><i> Enhancement</i></td></tr><tr><td align='left' valign='top'><b>Fly</b>: </td><td align='right'> 0</td><td align='left'><i> Enhancement</i></td></tr></table><table border='0' cellspacing='0' cellpadding='0' width='400px'><tr><td>Multiple haste effects don’t stack. Haste dispels and counters slow.</td></tr></table>"
},
"Fear - Cowering": {
"mods": {"DexMod": {"v": -4}},
"f": 0,
"tip": "<table border='0' cellspacing='0' cellpadding='0'><tr><td align='left' valign='top'><b>State Icon</b>: </td><td align='left' colspan='2'> Fear</td></tr><tr><td align='left' valign='top'><b>DexMod</b>: </td><td align='right'> -4</td><td align='left'><i> Untyped</i></td></tr><tr><td align='left' valign='top'><b>ACMod</b>: </td><td align='right'>-2</td><td align='left'><i> Untyped</i></td></tr></table>"
},
"Fight Defensively": {
"mods": {
"globalMod": {"v": 1},
"Dodge": {"v": 3}
},
"f": 0,
"tip": "<table border='0' cellspacing='0' cellpadding='0'><tr><td align='left' valign='top'><b>State Icon</b>: </td><td align='left' colspan='2'> FightDefensively</td></tr><tr><td align='left' valign='top'><b>globalMod</b>: </td><td colspan='2'> 1</td></tr><tr><td align='left' valign='top'><b>MiscATK</b>: </td><td align='right'>-4</td><td align='left'><i> Untyped</i></td></tr><tr><td align='left' valign='top'><b>Dodge</b>: </td><td align='right'> 3</td><td align='left'><i> Dodge</i></td></tr></table>"
},
"Paralyzed": {
"mods": {
"StrMod": {"v": -16},
"DexMod": {"v": -14}
},
"f": 0,
"tip": "<table border='0' cellspacing='0' cellpadding='0'><tr><td align='left' valign='top'><b>State Icon</b>: </td><td align='left' colspan='2'> Paralyzed</td></tr><tr><td align='left' valign='top'><b>StrMod</b>: </td><td align='right'> -16</td><td align='left'><i> Untyped</i></td></tr><tr><td align='left' valign='top'><b>DexMod</b>: </td><td align='right'> -14</td><td align='left'><i> Untyped</i></td></tr><tr><td align='left' valign='top'><b>ReflexBonus</b>: </td><td align='right'>-100</td><td align='left'><i> Untyped</i></td></tr></table><table border='0' cellspacing='0' cellpadding='0' width='400px'><tr><td>Str and Dex Score of 0. Helpless.</td></tr></table>"
},
"Divine Favor": {
"mods": {
"globalMod": {"v": 3},
"MiscATK": {"v": 3},
"MiscDMG": {"v": 3}
},
"f": 0,
"tip": "<table border='0' cellspacing='0' cellpadding='0'><tr><td align='left' valign='top'><b>globalMod</b>: </td><td colspan='2'> 3</td></tr><tr><td align='left' valign='top'><b>MiscATK</b>: </td><td align='right'> 3</td><td align='left'><i> Luck</i></td></tr><tr><td align='left' valign='top'><b>MiscDMG</b>: </td><td align='right'> 3</td><td align='left'><i> Luck</i></td></tr></table>"
},
"Wisdom Damage": {
"mods": {
"globalMod": {"v": -3},
"WisMod": {"v": -3}
},
"f": 0,
"tip": "<table border='0' cellspacing='0' cellpadding='0'><tr><td align='left' valign='top'><b>State Icon</b>: </td><td align='left' colspan='2'> StatDmg</td></tr><tr><td align='left' valign='top'><b>globalMod</b>: </td><td colspan='2'> -3</td></tr><tr><td align='left' valign='top'><b>WisMod</b>: </td><td align='right'> -3</td><td align='left'><i> Untyped</i></td></tr></table>"
},
"Bastion of Good": {
"mods": {
"globalMod": {"v": 6},
"Deflection": {"v": 6}
},
"f": 0,
"tip": "<table border='0' cellspacing='0' cellpadding='0'><tr><td align='left' valign='top'><b>globalMod</b>: </td><td colspan='2'> 6</td></tr><tr><td align='left' valign='top'><b>Deflection</b>: </td><td align='right'> 6</td><td align='left'><i> Deflection</i></td></tr></table>"
},
"Flurry of Blows": {
"mods": {"globalMod": {"v": {
"mLVL": 9,
"newBAB": 9,
"baseBAB": 9,
"baseTWF": 1,
"baseITWF": 1,
"baseGTWF": 0
}}},
"f": 1,
"tip": "<table border='0' cellspacing='0' cellpadding='0'><tr><td align='left' valign='top'><b>globalMod</b>: </td><td colspan='2'> {`mLVL`:9,`newBAB`:9,`baseBAB`:8,`baseTWF`:0,`baseITWF`:0,`baseGTWF`:0}</td></tr></table><table border='0' cellspacing='0' cellpadding='0' width='400px'><tr><td>Use Primary+Secondary weapons</td></tr></table>"
}
}
}}