Referencing a Token Property in the Statsheet
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- Kobold
- Posts: 1
- Joined: Tue Nov 03, 2020 2:02 am
Referencing a Token Property in the Statsheet
I have some objects and tokens whose mouseover statsheet I would like to give a different information based on token properties (like, your intelligence stat gives you this increased written info about so-and-so, etc). I don't know if this can be done through a macro since it should happen regardless of the GM executing it, right? If anyone could point me in the right direction, that'd be great. Thanks in advance.
- bubblobill
- Giant
- Posts: 167
- Joined: Sun Jan 24, 2010 3:07 pm
Re: Referencing a Token Property in the Statsheet
Easiest for objects: If something is on the Object Layer and you click on it the content of Notes is displayed.
You might want to define additional properties for information purposes, e.g.
You can execute macro code in token properties but it can get messy.You might want to define additional properties for information purposes, e.g.
Code: Select all
Intelligence (Int)
*@Int_:[r, if(Intelligence>12):"You know stuff"]
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@Reverend on the MapTool Discord Server
Responsible for less atrocities than most... I do accept responsibility for these though: SmartDoors, Simple d20 Framework - barebones, Drop-in: All 3.5 SRD Monsters, Drop in: Simple Character Editor, Battletech Framework
Re: Referencing a Token Property in the Statsheet
i created a special macro for that, to prevent the messiness but overall its wiser to work with an ontokenselect method then onmouseover... IRC link is in my sig.
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