This immediately causes issues because any macro that attempts to call a property containing square brackets attempts to parse the contents of the brackets. Even the replace function does not work because it attempts to parse the text in the brackets before replacing it.
Is there a way to tell Maptool to treat this text as literal and not parse the square brackets when reading the property?
Example Text:
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Melee [one-action] fist +32 (lawful, magical, reach 10 feet)