Hide Numbers Appended to the Token Name

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Glomertam
Kobold
Posts: 9
Joined: Mon Jul 20, 2020 12:24 am

Hide Numbers Appended to the Token Name

Post by Glomertam »

Would it be possible to hide the numbers appended to token names from the players? Or something similar? Basically, I'd like to see something along the lines of:

There are three "Orc" token NPCs: "Orc 261", "Orc 714", and "Orc 905". When looking at the map in player's view (or simply as a player--not as the GM), these tokes would simply look like "Orc", "Orc", and "Orc".

Some possible ways of implementing this:

1) Provide an option to hide the appended numbers on token names in player's view.

2) Provide an option to show either the "GM Name" or the "Label" instead of the "Name" in player's view.

3) Give tokens a "True Name" or "Token ID" property that acts as the unique identifier for the tokens. This token would be some randomly generated name/ID code that could not be edited (even by the GM), thus assuring a way to target specific tokens. This identifier wouldn't show on maps, but could be accessed via the Token properties (or macros that find other tokens). The identifier could be 10 or more alphanumeric digits to virtually guarantee that no two tokens in the campaign would ever have the same identifier.

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wolph42
Winter Wolph
Posts: 9999
Joined: Fri Mar 20, 2009 5:40 am
Location: Netherlands
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Re: Hide Numbers Appended to the Token Name

Post by wolph42 »

findToken("Orc 261") will show you the unique ID of that token.

You are free to name the tokens Orc, Orc and Orc and store their token IDs

So yes its possible and yes its implemented. Just keep in mind that a lot of framework (among which the BoT) use token names not ids. (in case of the bot its partially for historic reasons and partially as I chose a name based implementaion for ease of use...)

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