[1.3B59] Token Movment Distance

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Rumble
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Re: [1.3B59] Token Movment Distance

Post by Rumble »

jmurrayufo wrote:Thanks for the work! This is going to take a HUGE workload off of players and the GM at the next game!
Don't count your chickens yet - it's still gotta make it into the next build!

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Re: [1.3B59] Token Movment Distance

Post by Darinth »

*prays for a new build with this patch in by sunday*

Ohh gods of gaming... Divine InterCosmic Entities and Divine Mistresses... here my plea. Bring me a new version of map tool that mine player may not be frustrated with a 7.1 unit offset when moving their tokens...

Okay. ^_^ Thank you much for the work Rumble!
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Re: [1.3B59] Token Movment Distance

Post by Rumble »

Darinth wrote:*prays for a new build with this patch in by sunday*

Ohh gods of gaming... Divine InterCosmic Entities and Divine Mistresses... here my plea. Bring me a new version of map tool that mine player may not be frustrated with a 7.1 unit offset when moving their tokens...

Okay. ^_^ Thank you much for the work Rumble!

Credit where credit is due - cheesethulhu fixed the distance counting thing. I just made the graphics look right.

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Re: [1.3B59] Token Movment Distance

Post by Darinth »

Fair enough. Thanks to both of ya for the great work. :)
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Re: [1.3B59] Token Movment Distance

Post by cheesethulhu »

I didn't read the thread closely and only tried gridless tokens, not a gridless map (the obvious thing I said I'd probably miss). Until now that is.

Just tried out the patch and it works fine here. If you haven't already done so, feel free to submit the combined version.

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Re: [1.3B59] Token Movment Distance

Post by Rumble »

Excellent. In the interest of getting it in Trevor's hands quick, I sent it off a couple hours ago. He just emailed to say he got it, and that it was good timing - I guess he was doing some work just now.

Anyway, looks like that one's fixed. Thanks again!

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trevor
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Re: [1.3B59] Token Movment Distance

Post by trevor »

This is applied to 1.3b61
Dreaming of a 1.3 release

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