To be as through as possible, I am running Windows 8 with Java 7 and Lee's Cross platform Maptools launcher. These are the same for all tests I did.
I first started b89.
I loaded Zalarian's hybrid Veggiesama/DN campaign file found here hybrid
The file starts on the muster map and that is where I stayed.
I dropped my character tokens in the map (attached) and selected. one at a time.
I ran (well I ran most of the macros to test it out and only the ones with custom code had problems) On Zeem I ran Iron Soul Flurry of blows. I also ran sneak attack. On the Sterm token I ran Virtue of Valor.
To continue some testing I also ran Veggiesama's v 2.34 campaign file. and the same problems happened.
I also ran the same macros in b87 with no problems.
I was also in a game and the DM ran my macros remotely, and had no problems. He was running Java 6 and I believe he said Windows 7. We theorize it might be something with Java 7. EDIT one of the other players was having the same problem and he was running on vista. I don't remember if it was Java 6 or 7.
The spoiler block has the outcome of one of my macros. It just should have an effect line and a damage line. (I didn't get all the spaces below, but I did get the repetition.
Spoiler
Iron Soul Flurry of Blows
Effect: In addition to the damage, the target cannot shift until the end of my next turn. If the target was not a target of the triggering attack, it also cannot make opportunity attacks until the end of my turn.
Damage:
Effect: In addition to the damage, the target cannot shift until the end of my next turn. If the target was not a target of the triggering attack, it also cannot make opportunity attacks until the end of my turn.
Damage:
Effect: In addition to the damage, the target cannot shift until the end of my next turn. If the target was not a target of the triggering attack, it also cannot make opportunity attacks until the end of my turn.
Damage:
Effect: In addition to the damage, the target cannot shift until the end of my next turn. If the target was not a target of the triggering attack, it also cannot make opportunity attacks until the end of my turn.
Damage: In addition to the damage, the target cannot shift until the end of my next turn. If the target was not a target of the triggering attack, it also cannot make opportunity attacks until the end of my turn.
Damage:
Damage:
Damage:
Damage: Damage: « ConBonus + 2 = 3 + 2 = 5 »
Effect: In addition to the damage, the target cannot shift until the end of my next turn. If the target was not a target of the triggering attack, it also cannot make opportunity attacks until the end of my turn.
Damage:
Effect: In addition to the damage, the target cannot shift until the end of my next turn. If the target was not a target of the triggering attack, it also cannot make opportunity attacks until the end of my turn.
Damage:
Effect: In addition to the damage, the target cannot shift until the end of my next turn. If the target was not a target of the triggering attack, it also cannot make opportunity attacks until the end of my turn.
Damage:
Effect: In addition to the damage, the target cannot shift until the end of my next turn. If the target was not a target of the triggering attack, it also cannot make opportunity attacks until the end of my turn.
Damage: In addition to the damage, the target cannot shift until the end of my next turn. If the target was not a target of the triggering attack, it also cannot make opportunity attacks until the end of my turn.
Damage:
Damage:
Damage:
Damage: Damage: « ConBonus + 2 = 3 + 2 = 5 »