'binding' tokens to one another...

Thoughts, Help, Feature Requests, Bug Reports, Developing code for...

Moderators: Azhrei, dorpond, trevor

Forum rules
PLEASE don't post images of your entire desktop, attach entire campaign files when only a single file is needed, or generally act in some other anti-social behavior. :)
User avatar
Bone White
Great Wyrm
Posts: 1124
Joined: Tue Aug 23, 2011 11:41 am
Location: Cornwall, UK

Re: 'binding' tokens to one another...

Post by Bone White »

If you need your facing more accurate you'll have to use Wiki: setTokenFacing().

Soultroubadour
Cave Troll
Posts: 60
Joined: Fri Apr 15, 2011 10:25 am

Re: 'binding' tokens to one another...

Post by Soultroubadour »

Hey thanks guys- Its working now :) thanks for the help- I still need to tweak the token images so that the notch in the rod stays centered (and I also need to dress up the artwork some more) but it moves and stuff! woot! Hey Telarus- I didnt see your post on this thread until a minute ago- that Barsaive vector map is badass!

Post Reply

Return to “MapTool”