FoW default when no server is running.

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Full Bleed
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FoW default when no server is running.

Post by Full Bleed »

There still seems to be something wrong with how FoW is being applied when a server is not running.

When clearing Fog without a server running we get this message:

Modifying the fog-of-war manually without a server running affects only the global exposed area (i.e. the entire map), even if one or more tokens are selected. If you want your changes to apply to individual tokens, start a MapTool server with Individual Fog enabled (you can leave the Alias field empty to make an anonymous server, if you wish). This warning will not appear again for this campaign.


But if you have a token selected it is applying to the individual token and not to global.

Using in 1.4.0.2.
Maptool is the Millennium Falcon of VTT's -- "She may not look like much, but she's got it where it counts."

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JamzTheMan
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Re: FoW default when no server is running.

Post by JamzTheMan »

It is fixed as of 1.4.1.7 :)
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Re: FoW default when no server is running.

Post by Full Bleed »

JamzTheMan wrote:It is fixed as of 1.4.1.7 :)

Right on!

Any horizon on when the Dev builds are going to move out of the danger zone and into release? Seems like a lot of candy is building up in those bad boys.


PS: What's the short-cut to flush stored on-token FoW data? And, any chance we could get some functions that will 1) disclose that data and 2) flush it?
Maptool is the Millennium Falcon of VTT's -- "She may not look like much, but she's got it where it counts."

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Re: FoW default when no server is running.

Post by RPTroll »

I'll tell but only if you promise not to tell anyone else.

There's a good chance it will move out of dev/test into prod this weekend. Mums the word.
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Re: FoW default when no server is running.

Post by JamzTheMan »

Will have to apologize in advanced though, I'm way behind on documenting so the wiki will take a bit to catch up...
-Jamz
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