Token animations question

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Konkerhavoks
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Token animations question

Post by Konkerhavoks »

Simple question. Are tokens able to be set as animations I.e gifs?

New to the website just spent a week making a nice campaign wondering if I could have done better for my PCs.

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wolph42
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Re: Token animations question

Post by wolph42 »

the short: nope.
the bit longer: you can however introduce some animation using the macro system of maptool, e.g. in the BoT opening doors is animated.

However its complex and depending on the connection potentially stuttering

femanon
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Re: Token animations question

Post by femanon »

wolph42 wrote:the short: nope.
the bit longer: you can however introduce some animation using the macro system of maptool, e.g. in the BoT opening doors is animated.

However its complex and depending on the connection potentially stuttering

my understanding is that MT can handle this but you need to use tables, so only the DM can really add this feature unless someone changes the hard coding that disallows players to add their own imaged tables.

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aliasmask
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Re: Token animations question

Post by aliasmask »

femanon wrote:
wolph42 wrote:the short: nope.
the bit longer: you can however introduce some animation using the macro system of maptool, e.g. in the BoT opening doors is animated.

However its complex and depending on the connection potentially stuttering

my understanding is that MT can handle this but you need to use tables, so only the DM can really add this feature unless someone changes the hard coding that disallows players to add their own imaged tables.


A player can do as long as they have access to the images, so you could drop a series of images on a map somewhere. For easy of use I would put the prefix image: on the name so getImage can find them from any map. The animation looks great on your system, but everyone else will likely just see the starting then ending image without a significant delay between deferred image updates. So, imo, not very viable.

femanon
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Re: Token animations question

Post by femanon »

Dropping a bunch of files on the map will clutter up the map significantly and could take a significant portion of time the more animation frames you need to drop. theres no real reason not to allow players to add their own tables if the server is set to allow it.

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