All objects have their rotation point at their center, so my doors don't rotate at their hinges.
I tried moving the door in the layout view, but then the door isn't properly clickable - clicking the picture of the door doesn't select it anymore. Also, the VBL isn't generating correctly - it doesn't take into account the layout.
The best solution I found so far is to make the door's hinges at the center of the image, that way you can avoid using the bugged layout option. Unfortunately this has the side effect of making the token twice as big. With this approach, it is very easy to accidentally select the door by clicking around it.
In summary, I want the door to do the following:
- The door rotates at its hinges.
- The door generates the proper VBL.
- The door is selected by clicking on it.
- Clicking on empty space should not select the door.