Negative Lumens not working on Daytime map?
Posted: Thu Aug 18, 2022 10:30 am
I'm doing a simple negative lumens test, with a "light" source like so...
Darkness: circle 30 lumens=-50
My expectation is that a character with Normal vision shouldn't be able to see into this area and normal lights (lumens less than 50) won't penetrate this. A character with Darkvision could see into this (his personal sight lumen is 100).
But, I find that this only works if I have my map set to Vision->Night. If its set that way, then the above behavior works as expected.
But if its set to Vision->Day, then the Darkness "light" has no effect. Character with normal vision can see the entirety of the map, the Darkness doesn't block any of his vision.
I strongly suspect this is an issue on my end, that I'm not doing something right. Any ideas on what to check? Thanks!
Darkness: circle 30 lumens=-50
My expectation is that a character with Normal vision shouldn't be able to see into this area and normal lights (lumens less than 50) won't penetrate this. A character with Darkvision could see into this (his personal sight lumen is 100).
But, I find that this only works if I have my map set to Vision->Night. If its set that way, then the above behavior works as expected.
But if its set to Vision->Day, then the Darkness "light" has no effect. Character with normal vision can see the entirety of the map, the Darkness doesn't block any of his vision.
I strongly suspect this is an issue on my end, that I'm not doing something right. Any ideas on what to check? Thanks!