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thelevitator
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Post by thelevitator »

Ugh....never mind. I figured it out. That works really awesome!
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Steel Rat
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Post by Steel Rat »

I'm not talking about Chat macros, I'm talking about making sense of what Lev has entered:

CinEpic Roll = « val = 1dF + 1dF + 1dF + 1dF ⇒ val = (-1 + -1 + 0 + 1) = -1 » Offensive Combat Skill = « val + Weapon1 + Weapon1Speed + OffensiveStance + OpponentDefensiveStance + Injuries + MultipleOpponents + OffensiveCombatModifier ⇒ -1 + 1 + 0 + 2 + 1 + 0 + 0 + 0 = 3 » Defensive Combat Modifier = « val + Weapon1 + Weapon1Reach + DefensiveStance + Injuries + MultipleOpponents + DefensiveCombatModifier ⇒ -1 + 1 + 0 + -2 + 0 + 0 + 0 = -2 » Damage = « val + ODF1 + Weapon1 + Strength + Scale + Injuries + TotalDamageModifier ⇒ -1 + 2 + 1 + 1 + 0 + 0 + 0 = 3 » DDF Bludgeoning = « val + Agility + Scale + ArmorBludgeoning + Weapon1Parry + Shield + Injuries ⇒ -1 + 0 + 0 + 1 + 0 + 0 + 0 = 0 » DDF Piercing = « val + Agility + Scale + ArmorPiercing + Weapon1Parry + Shield + Injuries ⇒ -1 + 0 + 0 + 1 + 0 + 0 + 0 = 0 » DDF Slashing = « val + Agility + ArmorSlashing + Weapon1Parry + Shield + Injuries ⇒ -1 + 0 + 1 + 0 + 0 + 0 = 0 »« OffensiveCombatModifier = 0 ⇒ OffensiveCombatModifier = 0 = 0 »« DefensiveCombatModifier = 0 ⇒ DefensiveCombatModifier = 0 = 0 »« TotalDamageModifier = 0 ⇒ TotalDamageModifier

How much of this is formatting and how much is actual macro evaluated data? I'm assuming the properties are properties on the token. But what's the syntax and limitations? Can a property have spaces in it? Is it case sensitive? Can you only + and -, or can you multiply and divide?

Just need a token macro syntax guide.
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thelevitator
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Post by thelevitator »

Hey Craig, I'm wondering if you can help me find my mistake. When I tried consolidating once just to try it out, it worked fine. So I went in and se up all of my mods. It won't execute though, and I've read through the code a dozen times and can't find the problem.

Here are my Token Properties that represent the combined modifiers ( the 1 in the name is for weapon 1. I allotted for 4 weapons on the token:

om1(Offensive Modifier) | w1 + w1s + Reflexes + os
dm1(DefensiveModifier) | w2 + Agility + w2r + ds + Scale
dam1(DamageModifier | w1odf + Strength + Scale

And here is my Weapon Attack Macro:

Code: Select all

<b>"Weapon 1 Name"</b><br><b>CinEpic Roll = </b>[val = 1dF + 1dF + 1dF + 1df]<br><b>OffensiveCombat Skill = </b>[val + om1]<br><b>Defensive Combat Skill = </b>[val + dm1]<br><b>ODF = </b>[val + dam1]<br><b>DDFBludgeoning = </b>[val + ddfb + Scale + ds]<br><b>DDF Piercing = </b>[val + ddfp + Scale + ds]<br><b>DDF Slashing = </b>[val + ddfs + Scale + ds]


I am planning on simplifying the DDF outputs as well, but I want to get the others working first. This is making my eyes go buggy trying to find the problem. :shock:
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thelevitator
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Post by thelevitator »

I thought I would mention that using the Macro panel and entering in the information manually worked fine.
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Steel Rat
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Post by Steel Rat »

Where are Brad's tutorials? I didn't see them in the Tutorials sticky for Maptool..
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Post by Phergus »

@S.R. - what you have quoted is the output of a macro and technically they are all chat macros whether hooked to a button or typed into the chat window.

The link that Kat gave you (and the links at the bottom of that page) do describe how to do macros including most of the math and dice functions available.

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Post by Phergus »

Steel Rat wrote:Where are Brad's tutorials? I didn't see them in the Tutorials sticky for Maptool..


The link is in some of the posts and in his signature:

http://www.rptoolstutorials.net/

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Post by Steel Rat »

Phergus wrote:@S.R. - what you have quoted is the output of a macro and technically they are all chat macros whether hooked to a button or typed into the chat window.

The link that Kat gave you (and the links at the bottom of that page) do describe how to do macros including most of the math and dice functions available.


I was looking for a comprehensive listing, instead of just "most" ;)

As luck would have it, I saw his link after I posted that. Didn't see anyone else post it until you did, Phergus, just went back through. They only mentioned Brad's tutorials. I know I'm senile, but not THAT senile.

Anyway, THANKS!
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Post by Phergus »

Steel Rat wrote:I was looking for a comprehensive listing, instead of just "most" ;)


Yeah, well good luck on that. :) I don't have edit rights to those pages so I haven't updated any of them.

Steel Rat wrote:As luck would have it, I saw his link after I posted that. Didn't see anyone else post it until you did, Phergus, just went back through. They only mentioned Brad's tutorials. I know I'm senile, but not THAT senile.


Ahh. I meant in the tutorial sticky thread. Not that it is easy to find there either. I just pulled it out of Firefox's address history.

Need to get Brad to go back and edit the first post in the sticky thread to include that basic little bit of info.

Edit: It is there, just doesn't jump out at you. Maybe if it was bolded and in 24pt font us old farts could see it. :lol:

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Post by Steel Rat »

Ok, watched the tutorial, thanks Brad!

Now I'm wondering why you'd add your dex attribute to a d20 roll as opposed to your dex modifier, lol.
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thelevitator
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Post by thelevitator »

Man....once again, never mind. I created a new token and gave it the same properties and it worked fine. This must be one of the bugs everyone is talking about?
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Post by kat2cute »

Phergus wrote:
Steel Rat wrote:I was looking for a comprehensive listing, instead of just "most" ;)

Yeah, well good luck on that. :) I don't have edit rights to those pages so I haven't updated any of them.

Wait, so are there MORE parser functions that aren't listed on the page? I don't have edit rights either to that page (Can only edit select Maptool pages, on a good day, when the phase of the moon is correct). Do you know of any others not listed?

Brad's Tutorials are also referenced in a couple places in the Maptool documentation now, so hopefully that will help people find them and learn the program.
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Post by brad »

kat2cute wrote:Brad's Tutorials are also referenced in a couple places in the Maptool documentation now, so hopefully that will help people find them and learn the program.


Yep, people are finding them. I check my webstats at the end of each month to see what tutorials are the most popular and how people are getting to the tutorials. The link from the rptools homepage is the biggest, but the links from the help menu and the forums are big too.

And since I am on the topic, what happened in June? Up to this point traffic had gone like I had expected. The first couple months things jumped as people first found them, then "unique users" leveled and even slumped a little as most current users stopped visiting and just mostly new users visited. Then in June unique users tripled. So, what do you guys think? Is this rptools word of mouth reaching critical mass? Is this WOTC raising VTT awareness and then dropping the ball on development? Or some combination? New forum users really jumped in June too, didn't it?
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Post by torstan »

In June the D&D game table was supposed to be launched, but instead was delayed indefinitely (soem time later this year is the current estimate). Maptool got a lot of good word of mouth over on the Wizards forums and I guess a lot of people came over and liked what they saw.

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Post by UntoldGlory »

I think it has a lot to do with WotC getting people informed about the existance of VTTs, and then having nothing for them. I had always dreamed of a VTT, but didn't think there were any, except for the Battletech only VTT I used. We had discussed using one of the business oriented "shared white boards", but it didn't seem like it was really going to work, so those of us not near our friends were hosed. Then, when I saw the video from one of the conventions that announced 4e and talked about it's game table, I got really excited. We debated on waiting till 4e came out (not knowing DDI wasn't really going to launch with it), but started hitting the web looking for VTTs. We found maptools once, but it didn't seem to work (turns out we were on different "grasslands" maps), so we passed it by. Then moved on, and almost bought Fantasy Grounds, but one of my players really wanted to give maptools another chance (since it was free). We thought it might have potential, but it wasn't till I found brad's tutorials that I really said "man, this is easily the best thing yet!"

Actually, I might suggest a splash screen when you first run maptools that says "Hey, this program can seem overwhelming at first, but follow this link and it will all be explained!" With a link to Brads tutorials.

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