dorpond wrote:To answer your question Trevor, I think we continue making Maptool 2D the best we can, with all the requested enhancements, with all the wall items, with all the bug fixes.... And when we are done with Maptool 2d, we look at changing to 3d. By then my friends will have hardware acceleration built into their laptops.
There are so many things we are waiting for with the tool we have now. I couldn't imagine starting over.
I vote that we wait until we are sick and tired with Maptool 2d. I think that is far from being soon.
When done with MT 2D? You really believe that day will come?
However I second you on this. Currently there is a lot of stuff is missing IMO like scripting for example.
Micco wrote:Wow. Tough call. Is it possible to begin an "early fork" now of what it would take to get 3d? In my line of business it is fairly typical to have one development team working on implementing/improving the current version of a product line while a separate team begins to scope out the next generation.
That's a little hard cause there is *no* team, just a bunch of people
Fork = less work done in each fork in our case.
UntoldGlory wrote:Tough call trev. But I'd say wrap up 1.3 and make 3d engine the starting point of 1.4. Seems to be right in line and a flagship feature for the "make maptools pretty" version.
That is an option.